Commit Graph
100 Commits
Author SHA1 Message Date
Claude 52207598b9 Fix real regression: ES-DE Run-in-background patch broke ROM discovery
Confirmed live on a real install: after the previous commit, ES-DE found
zero games on every system. Root-caused by walking GOW's own
apps/es-de/build/scripts/startup.sh line by line: GOW's image bakes a
FULL es_settings.xml template (100+ settings, including
ROMDirectory=/ROMs, confirmed against the real template file in the
games-on-whales/gow repo) and its own startup script copies that
template into place exactly once, the very first time the container
starts, gated on the settings file not already existing.

The previous fix pre-created a minimal stub file (containing only
RunInBackground) before the container had ever started - GOW's startup
script saw that file "already there", skipped writing its own template
entirely, and ES-DE fell back to vanilla upstream defaults for
everything else in that file, including ROMDirectory, which is not
/ROMs by default. Every system's games vanished as a result.

Also corrects an earlier wrong claim in both the code comment and
README: ES-DE's own *compiled* default for RunInBackground is false, but
GOW's own template deliberately sets it to true - that's the real,
confirmed source of the original background-launch bug, not an
accidental toggle as previously assumed.

Fix: only ever patch an es_settings.xml that already exists with real
content (`[ -s "$_ESDE_SETTINGS" ]`) - never create one. On a genuinely
fresh install, before EmulationStation has ever launched once, the
installer now says so explicitly and defers rather than guessing, with
clear instructions to connect once and re-run. Verified against GOW's
actual real template: the patch flips just RunInBackground (line count
unchanged, ROMDirectory and everything else untouched), is idempotent on
re-run, and the skip-when-absent gate was verified directly against both
the missing-file and populated-file cases.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 18:15:50 +00:00
Claude c57f760fdc manage.sh controllers: collapse duplicate-paired devices to one entry
Live user feedback: being asked to pick between 6 numbered entries that
were all the exact same device (client_id repeated 6x from re-pairing)
was genuinely confusing, especially right when the user was already
trying to get to the controller-type poll further down the flow.

The picker now dedupes to distinct client_ids only, first-occurrence
order, tagging a collapsed entry "(paired Nx)" - matches what Wolf's own
get_client_by_id() actually resolves to anyway (first match for a given
id), so nothing is lost by not offering the later duplicates as separate
choices. Verified against the user's real 8-entry (6 duplicate + 2
unique) client list, both with and without an active session, confirming
the controller log-poll still runs correctly right after selection in
both cases.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 18:03:45 +00:00
Claude 4ed7a9d2d5 Force ES-DE's "Run in background" off durably; mount ~/ES-DE/settings
Fixes a real, confirmed-live, cross-system bug: with ES-DE's "Run in
background (while game is launched)" enabled, ES-DE keeps listening to
every controller even after a game/emulator takes focus - a second
controller's input can reach ES-DE's own menu and launch a completely
different game underneath whatever's already running. ES-DE's own
USERGUIDE.md names this exact failure mode.

ES-DE's compiled default for this setting is already off (confirmed
against its real Settings.cpp), but nothing in this repo asserted that
durably, and ~/ES-DE (settings, gamelists, scraped media, logs) had no
mount onto the game drive at all - confirmed against ES-DE's own source
(getAppDataDirectory() is a plain $HOME/ES-DE) and GOW's own es-de
startup script. Wolf normally reuses the same app container across
sessions rather than recreating it each time (confirmed against Wolf's
docker.cpp - it only removes the container on exit if
WOLF_STOP_CONTAINER_ON_EXIT=TRUE, which this repo never sets), so this
mostly didn't bite day to day, but it meant the setting - and everything
else under ~/ES-DE - wasn't safe across an actual reinstall the way
roms/saves/BIOS already are.

Mounts esde-settings/ onto ~/ES-DE/settings specifically (additive,
doesn't touch the existing custom_systems mount) and writes a surgical,
idempotent RunInBackground=false into es_settings.xml on every install -
never a full rewrite, since that file is the user's own complete
settings state. Verified the write logic against fresh-file, existing-
file-with-other-settings, and flip-an-existing-true-to-false cases, plus
idempotent re-runs.

Gamelists/scraped-media durability under ~/ES-DE is a related, noted gap
- not fixed here.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 17:54:47 +00:00
Claude 9ba1d7e9db manage.sh controllers: poll Wolf's logs, label slots ordinally; document Cemu profile-editing recovery
Two follow-ups from live testing that just confirmed the whole
controllers_override chain works end to end:

1. manage.sh controllers now polls `docker compose logs wolf` for
   "Creating <TYPE> joypad for controller <N>" lines (most recent per
   slot wins) and shows what it last saw before asking anything, using
   it as the suggested default at each prompt. Every prompt is now
   labeled "1st controller"/"2nd controller"/etc - always meaning
   Wolf's own 0-indexed "controller 0"/"controller 1" - instead of
   asking for a raw slot number, closing the exact client-vs-controller
   0-vs-1 confusion surfaced live earlier. Documents plainly that this
   can show what TYPE a slot last used but can't show or control WHICH
   physical controller becomes which slot - that's decided by Moonlight
   client-side, upstream of Wolf's API entirely.

2. Documents a full recovery procedure in the Wii U section for when
   Cemu's Input Settings Save button is cut off-screen (confirmed live:
   happens even maximized, at higher resolutions, and closing the
   window doesn't save) - an Alt-drag/Alt+F7 window-manager fix first,
   then editing Cemu's own controllerProfiles/controllerN.xml directly
   on the host (plain XML, not inside the container) as a full GUI
   bypass. Documents the key insight that made this actually work live:
   <mapping>/<button> pairs are universal SDL_CONTROLLER_BUTTON_*
   semantics (confirmed earlier against real captured profiles from
   different controller brands), so a working mapping can be copied
   verbatim into a different device's empty <mappings/> block without
   redoing the live button-capture in Cemu's GUI at all.

Verified the redesigned manage.sh controllers flow end to end against a
mocked docker compose logs matching the user's real log output (both
the log-seen and no-logs-seen paths), plus the ordinal-suffix logic in
isolation.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 17:44:53 +00:00
Claude 4b5ca9f6ea Disambiguate manage.sh controllers wording: client vs controller
Live user feedback: "Exactly one client is actively streaming right
now" sitting directly above "How many controller slots" read as "only
one controller is connected" - an easy misread since "client" (a paired
Moonlight session/device) and "controller" (a physical gamepad slot
within that session) are conflated by ordinary English but mean
completely different things here. The tool has no way to detect
controller count at all; it only ever picks which Moonlight
session/device to configure.

Reworded every message in this flow to say "Moonlight session/device"
instead of bare "client", and added an explicit line before the
controller-count prompt clarifying it's a separate question the user
has to answer themselves. Verified the full flow still runs correctly
end to end against the same mocked duplicate-heavy client data used
earlier.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 16:23:02 +00:00
Claude b671c1b2ec manage.sh controllers: identify clients by live session IP, not opaque ID
Confirmed live: the paired-clients list is a wall of meaningless
cert-derived numbers with nothing human-readable attached (verified
against Wolf's own PairedClient API schema - no name, no IP field
exists there at all), so there was no way to tell which entry was the
user's actual device. Made worse by Wolf not deduping repeated pairings
of the same device (the user's real box showed the same client_id 6
times).

Fix: cross-reference against GET /api/v1/sessions, which DOES carry
client_ip for every currently-streaming session, and tag each paired
entry as "ACTIVE - streaming from <ip>" when it matches one. When
exactly one client is actively streaming, it's now auto-selected with
no prompt - the practical case for a single-user setup. Falls back to
the manual picker when nothing's active or multiple clients are (now
showing which IP is which, so the choice is no longer a guess). Verified
against the user's real duplicate-heavy client list plus mocked active-
session data covering: single active session (auto-select), no active
sessions (manual fallback), and two distinct active sessions (manual
fallback with both IPs shown).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 16:03:43 +00:00
Claude 0f89a3d534 Fix manage.sh controllers: sudo needed for Wolf's root-owned API socket
Confirmed live: a plain-user curl against /var/run/wolf/wolf.sock failed
with "Immediate connect fail ... Permission denied". The socket is
srwxr-xr-x root:root - Docker auto-creates the host-side /var/run/wolf
bind-mount source as root, and Wolf itself runs as root in its
container, so group/other never had write permission on the socket file
(required to connect() to a unix socket, not just read/traverse it -
`ls -la` on the containing dir working fine was a red herring).

Fix: sudo on both curl calls, matching how every other root-owned Wolf
state file ($WOLF_CFG) is already touched elsewhere in this script via
`sudo python3 -`. Documents the sudo prompt in the README too.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 15:55:28 +00:00
Claude 866d895357 Document exact controller types and the 4-controller case in README
Spells out what the three controllers_override values actually create
(Xbox One, PS5 DualSense, Switch Pro Controller - confirmed against
inputtino's own source, not just the enum names) instead of leaving the
reader to guess from bare AUTO/XBOX/PS/NINTENDO tokens, plus a note that
forcing a non-matching type only affects on-screen button-prompt
artwork, not functionality.

Adds a 4-controller section: Cemu's own Input Settings goes up to 8
slots and Wolf's wire protocol has no hardcoded 4-controller cap
(confirmed against control/input_handler.cpp), so the ceiling in
practice is the Moonlight client's own limit. With only 3 concrete
forced types available, a 4th controller can't get a guaranteed-unique
GUID - documents the one-at-a-time Cemu binding workaround for that
case, flagged as reasoned but not confirmed live.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 15:46:10 +00:00
Claude 2005534b12 Add ./manage.sh controllers to fix multi-controller disambiguation
Root cause (confirmed against inputtino's own uinput device-creation
source, and against Wolf's real virtual-pad architecture): every
virtual gamepad Wolf creates of the same type gets an identical SDL
GUID, since a GUID identifies a controller model, not a physical
instance - the same behavior two real identical controllers would have.
This isn't a Cemu bug specifically; it's why any app whose own
controller picker keys off GUID (Cemu confirmed live) can't reliably
tell two same-type Wolf pads apart, driving every player from
controller 1.

Wolf's own per-client `controllers_override` setting sidesteps this at
the root by forcing each controller slot to a genuinely different pad
type (e.g. slot 1 = Xbox, slot 2 = PlayStation), so their vendor/product
IDs - and SDL GUIDs - actually differ. `./manage.sh controllers` drives
this via Wolf's real REST API (confirmed against its OpenAPI schema,
not its docs page's own stale example command) rather than hand-editing
config.toml: lists paired clients, prompts for a pad type per slot, and
POSTs the update. Needs Wolf's API socket exposed to the host
(WOLF_SOCKET_PATH + a /var/run/wolf bind mount, matching Wolf's own
documented pattern), added to the wolf service's docker-compose.yml.

Full flow verified with a standalone test harness (mocked curl against
real API response shapes, a real AF_UNIX socket file) covering: single-
vs multi-client selection, invalid selection, invalid slot count,
lowercase/unrecognized type input, and the missing-socket path.

Also documents live user feedback that AntiMicroX (added last session)
is confirmed not working for TI-99/4A - flagged in the README rather
than left silently unverified, with this fix noted as the actively
maintained path for the multi-controller problem instead.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 15:30:26 +00:00
Claude 8aaaf993ac Backfill PCEE2 as a PS2 alternative emulator in ES-DE
The PCEE2 libretro core (a separate, actively-developed PCSX2 port,
WizzardSK/pcee2-libretro) is only in ES-DE's own bundled es_systems.xml
as of 3.5.0, which hasn't been released yet - confirmed against ES-DE's
own CHANGELOG.md and by diffing the v3.4.1 tag's real ps2 system block
against git master's (identical except for this one missing <command>
line). ghcr.io/games-on-whales/es-de:edge always installs the latest
*released* AppImage (confirmed against gow's own Dockerfile, which
queries GitLab's releases API), so the container this repo runs
genuinely has no PCEE2 entry at all yet - not a missing core download,
a missing menu entry.

Backfills it via the same esde-custom-systems/es_systems.xml mechanism
already used for the TI-99/4A and Wii U customizations, replicating the
real v3.4.1 ps2 block verbatim plus the one new command (as the default,
matching upstream's own placement). The core file itself needs no extra
handling - confirmed live against the libretro buildbot that
pcee2_libretro.so.zip is already covered by the normal RetroArch cores
pre-download.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 15:15:25 +00:00
Claude 0be27b15e9 Add opt-in AntiMicroX gamepad remapping, scoped to TI-99/4A and Wii U
AntiMicroX maps gamepad buttons to synthetic keyboard/mouse events -
useful here because ti99sim-sdl's own joystick handling only ever emits
digit keys 1-9 for a raw button (confirmed against its source), with no
path to 0/Enter/Q/Esc, and because it's a plausible angle on Cemu not
reliably telling apart two Wolf virtual pads that share an SDL GUID.

Scoped to just these two ES-DE systems via a second, separately-labeled
"(AntiMicroX)" <command> alongside each one's existing default - ES-DE's
own multi-command "alternative emulators" mechanism - rather than
touching every system. Each launches through a small wrapper script
that starts AntiMicroX hidden (--no-tray --hidden --eventgen uinput,
flags confirmed against AntiMicroX's own commandlineutility.cpp source)
against a profile the user builds themselves via AntiMicroX's own GUI in
the Desktop/XFCE app, execs the real emulator, and kills AntiMicroX on
exit.

AntiMicroX needs /dev/uinput to inject events under ES-DE's Sway/Wayland
session (its XTest backend needs Xwayland, not present here), so the
esde catalog entry now requests it via both GOW_REQUIRED_DEVICES and a
real device grant - and make_app_block/the reinstall-update path both
learn to read/refresh a per-app 'devices' field instead of always
emitting an empty array, so this actually reaches an existing install on
a rerun, not just a fresh one (verified live against a synthetic
pre-uinput-era config.toml).

Also fixes a latent whitespace-eating bug in every custom_systems
strip-and-reappend regex in this file (trailing \s*\n? reached into the
next sibling block's leading indentation once two custom systems
coexist in the same file) - cosmetic only, but it would have made every
rerun churn indentation between the ti994a and wiiu blocks. Caught and
verified via a standalone test harness exercising all four
strip-and-reappend blocks together across repeated passes.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 15:02:06 +00:00
Claude 9714bfca2e Document TI-99/4A controller limits and keyboard shortcuts in README
Joystick buttons beyond the first only reach digit keys 1-9 in
ti99sim-sdl's own source (src/sdl/ti994a-sdl.cpp) - there's no path to
0, Enter, Q, or Esc from a gamepad. Documents the real Esc-to-exit
behavior and full FCTN key row (Alt+1 through Alt+9, Alt+=), both
confirmed against the emulator's own bundled doc/README.html.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 14:39:48 +00:00
Claude e3874b2ebe Launch TI-99/4A games fullscreen
ti99sim-sdl supports --fullscreen directly (confirmed via its own
--help output) — add it to the launch command so TI-99/4A games open
fullscreen the same way every other standalone emulator here does,
instead of a small windowed default.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 14:30:39 +00:00
Claude 343c2ef68b Fix wrong return-to-launcher hotkey; document Cemu controller/audio setup
The README's "Return to launcher: Ctrl+Alt+Shift+W or START+UP+RB" was
wrong on both counts — confirmed live the controller combo did nothing.
The real, standard Moonlight client shortcuts (confirmed against
Moonlight's own documented shortcuts, not Wolf-specific) are
Ctrl+Alt+Shift+Q on a keyboard and Back/Select+Start+LB+RB pressed
together on a controller. Fixed in all three places this text appeared.

Also documented the actual working procedure for configuring a Cemu
controller and TV audio device, worked out live this session: both need
to be done from the Desktop (XFCE) app rather than ES-DE, since Cemu's
own Settings dialogs don't render correctly in ES-DE's Sway kiosk
session but do in a real XFCE window manager. Desktop shares the same
~/.config/Cemu as ES-DE, so the config carries over. Also notes the
real fix for Cemu's TV-audio-device hang (a full Wolf restart, not just
reconnecting) that worked in testing, and that /ROMs is now mounted in
Desktop too (previous commit) so Cemu can load games directly from
there.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 06:15:59 +00:00
Claude 24fe5a3177 Mount roms/saves into the Desktop app too
The 'desktop' catalog entry only ever mounted emulators/ and the
persistent home — /ROMs didn't exist in that container at all.
Confirmed live: with the controller fix requiring a real XFCE session
to reach Cemu's own working dialogs, there was no way to actually load
a ROM once there (Cemu's own File/Load menu had nothing to browse to).
Add the same /ROMs and saves mounts es-de/retroarch already use, so a
standalone emulator run from Desktop can load games directly.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 05:43:32 +00:00
Claude 2c93a2c7fd Fix unbound APP_KEYS variable in install_wolf()'s app injector
install_wolf()'s own copy of the app-injection step used $APP_KEYS instead
of its actual variable $_APP_KEYS (the underscore-prefixed name is
install_wolf()'s own; APP_KEYS is manage.sh's separate copy's variable).
Confirmed live: under 'set -u' without 'set -e' this was a non-fatal
"APP_KEYS: unbound variable" error printed mid-install right after "Wolf
restarted with updated config" — the script kept going, but the
Steam-storage-location success message never printed.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-03 02:06:28 +00:00
Claude 5c3a38b9f0 Set APPIMAGE_EXTRACT_AND_RUN=1 on the Desktop app so AppImages can run
ghcr.io/games-on-whales/xfce has no libfuse2/libfuse3 at all (checked
against its own Dockerfile) and, unlike es-de's Dockerfile (which sets
this exact env var), no fallback either. Confirmed live: launching Cemu's
AppImage from a terminal inside the Desktop session failed outright with
the standard "AppImages require FUSE to run" error, even though the same
AppImage runs fine when ES-DE launches it — es-de's container already
carries this env var, xfce's doesn't. Adding it makes every AppImage
self-extract into a temp dir and run from there instead of trying to
FUSE-mount itself, matching how ES-DE already handles them.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 21:53:38 +00:00
Claude 52604b3ba6 Make app re-runs actually refresh a stale image/icon field
update_field() only ever got called for 'mounts' and 'env' when an app was
already present in config.toml, so the games-on-whales/desktop -> xfce
image-name fix from the previous commit would NOT have reached anyone who
already has a (broken) Desktop entry — re-running the installer or
./manage.sh apps would keep refreshing mounts/env but silently leave the
old, 404ing image reference in place forever.

update_field's own array-reformatting logic (scan forward for a closing
']') isn't safe to reuse for a single-line scalar field like image or
icon_png_path — there's no ']' on that line, so the scan would run into
an unrelated array further down the same block (e.g. 'ports = []') and
corrupt it. Added a separate update_scalar_field() that only ever
replaces the exact matched line, and wired it in for both 'image' and
'icon_png_path' in both copies of this app-injector script (install-time
and manage.sh's own 'apps' command) — verified locally against a
synthetic config.toml block that it replaces only the targeted app's own
fields and leaves a neighboring app's identically-named fields untouched.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 20:51:59 +00:00
Claude 3d9df0793a Fix Wolf Desktop app's image reference: xfce, not desktop
ghcr.io/games-on-whales/desktop never existed. Confirmed live: Wolf logged
"[DOCKER] error 404 - No such image: ghcr.io/games-on-whales/desktop:edge"
and silently returned to the Moonlight app list with no other visible
error, making the Desktop tile look like it just didn't launch. The
games-on-whales/gow repo's apps/ directory names this app "xfce", and
ghcr.io/games-on-whales/xfce:edge is the real, currently published image
(confirmed against GHCR's own tag list for that package) — the icon path
uses the same "xfce" naming.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 20:49:32 +00:00
Claude d954c605b0 Share ES-DE's emulator/config mounts with the Wolf Desktop app
The 'desktop' Wolf app (ghcr.io/games-on-whales/desktop:edge, full XFCE
session) had mounts=[] — no access to emulators/ or the persistent
.config/.local/share home ES-DE/RetroArch use. That meant there was no way
to run a standalone emulator like Cemu outside ES-DE's single-app Sway
kiosk session, which matters because a second top-level window from an
app (e.g. Cemu's own Settings/Input dialogs) can fail to ever get mapped
or focused there — confirmed live: clicking Cemu's General Settings
highlighted the menu entry but no dialog ever appeared, with no way to
recover control short of killing ES-DE.

Give Desktop the same emulators -> ~/Applications and retro-home(-data)
-> .config/.local/share mounts esde/retroarch already use, so Cemu (or
any other standalone emulator) can be launched directly from a real
multi-window XFCE session instead, using the exact same settings.xml the
next ES-DE-launched session will read.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 20:34:04 +00:00
Claude 910a49f12f Fix TI-99/4A "emulator not found" by using a real es_find_rules.xml entry
ES-DE's findEmulator() decides found-vs-not-found from the <command>
string's emulator token, and every real %INJECT%=...esprefix example in
ES-DE's own shipped es_systems.xml (Dolphin/PrimeHack/Triforce/Supermodel)
pairs it with an %EMULATOR_X%/%CORE_X% placeholder, never a literal path.
The previous ti994a <command> used a literal "/bin/bash -c ..." after
%INJECT%=%BASENAME%.esprefix, which ES-DE reported as "emulator not found"
even though /bin/bash obviously exists on the container.

Fix: give ti99sim-sdl a real custom_systems/es_find_rules.xml entry
(TI99SIM, staticpath ~/Applications/ti99sim-sdl) and reference it via
%EMULATOR_TI99SIM%, matching the pattern every built-in standalone
emulator uses. %STARTDIR%=%EMUDIR% replaces the old shell "cd && ..."
prefix to keep ti99sim-sdl's working directory at its own install dir,
where it looks up the console ROM via a plain relative path.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 19:55:21 +00:00
Claude b4ac5a4de0 wolf: fix TI-99/4A ES-DE command line never actually updating on re-run
Confirmed live: the command-line fix from an earlier commit (cd into
emulators/ before launching ti99sim-sdl) never reached the user's actual
es_systems.xml, because the write step's guard was "skip entirely if a
ti994a entry already exists" — which it did, with the old pre-fix
command line still in it. The check only asked whether an entry existed,
never whether its content matched the current template.

Now always strips any existing ti994a <system> block and re-adds the
current one fresh on every run, via a small python3 rewrite (regex block
removal + re-append) instead of a blind append-once guard. Tested against
a stand-in file matching the real stale content, and for idempotency
(second run doesn't duplicate the block), before pushing.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 19:28:28 +00:00
Claude 0fe0c74235 wolf: fix Dolphin Sys folder writing to the wrong directory
Confirmed live: RetroArch's system_directory on this Wolf setup is
"~/bioses" (GoW's own shipped default, confirmed by reading a real
retroarch.cfg directly — wolf.sh never sets this itself), not RetroArch's
usual default of ~/.config/retroarch/system. The Dolphin Sys-folder
automation added earlier this session assumed the usual default and wrote
to retroarch/system/dolphin-emu/Sys on the host — a path RetroArch's own
config never actually reads, so it would have sat there doing nothing.

Now reads the real configured system_directory value out of
retroarch.cfg instead of assuming, and self-heals by moving a Sys folder
that's already sitting in the old wrong location (from before this fix)
into the correct one. Also corrects the same wrong assumption in the
MAME samples-directory documentation, which pointed at the same
retroarch/system/ default.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 19:16:05 +00:00
Claude 2e7e073b63 wolf: fix TI-99/4A console ROM location + add it via a tab-completing prompt
The build succeeded, but the follow-up message pointed at "ti99sim-sdl's
own README" for where the console ROM goes — useless, since that source
tree lived inside the throwaway build container and was already gone by
the time anyone could read it.

Got the real answer from RetroPie's own configure_ti99sim(): it symlinks
the console ROM into the emulator's own install directory, then cd's
there before launching (pushd "$md_inst" && ./ti99sim-sdl "$@") — so
ti99sim-sdl finds it via a plain relative lookup, not any search path.
Caught a real bug this exposed: our own ES-DE <command> line launched
ti99sim-sdl by full path with no cd, so even a correctly-placed file
would never have been found. Fixed to cd into emulators/ first, matching
RetroPie's own pattern exactly.

Also, instead of just printing the required path (emulators/TI-994A.ctg)
and leaving it at that, now prompts for it directly with a tab-completing
path picker (read -e -i, defaulting into the game storage dir) — if you
already have the file somewhere, it copies it into place immediately
instead of making you do it by hand afterward.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 19:11:13 +00:00
Claude e965c2bd76 wolf: build ti99sim-sdl from the real SDL2-native upstream, not a stale fork
You were right to push back on this earlier — the original ask was SDL2,
same as RetroPie, and I substituted a different thing (SDL1-compat) without
checking what RetroPie actually does first.

Checked RetroPie's own ti99sim.sh scriptmodule directly: it doesn't build
from billzajac/ti99sim (the GitHub fork the last two attempts used) at
all. It fetches upstream v0.16.0 straight from the original author's own
site (mrousseau.org), applies exactly one trivial patch (a missing
#include <cstring> for modern g++), and builds against libsdl2-dev +
libssl-dev directly — no SDL1 compatibility layer, because that source
genuinely supports SDL2 natively. The GitHub fork used previously was
just a stale, pre-SDL2-port copy under a different account.

Verified the download URL actually serves the real tarball (fetched real
binary content, confirmed the 7zXZ header) and the patch's exact content
before using either — same real-source-first standard as the wolf.sh
fixes earlier this session. Tested the sed insertion that replaces
applying the .diff against a stand-in file matching the patch's real
context before trusting it.

Also documents the exact BIOS-equivalent filename RetroPie's own docs
give for this emulator: TI-994A.ctg (case-sensitive) — a real, useful
detail that was missing before.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 18:47:07 +00:00
Claude c7cc7176f0 wolf: fix ti99sim-sdl build — it needs real SDL 1.2, not SDL2
Confirmed live: the previous sdl-config shim got past the tooling
problem, but hit a much deeper one — ti99sim's SDL frontend
(src/sdl/main.cpp) is written against the actual SDL 1.2 API and uses
symbols SDL2 genuinely removed (SDL_keysym, SDL_WM_SetCaption,
SDL_EnableUNICODE, SDL_JoystickOpened, the old integer-index
SDL_JoystickName). No shim can paper over missing symbols — this needed
the real thing.

Swapped libsdl2-dev + the hand-rolled sdl-config shim for
libsdl1.2-compat-dev — the SDL project's own official compatibility
package (libsdl-org/sdl12-compat, packaged in Ubuntu's universe repo):
genuine SDL 1.2 headers and its own real sdl-config, implemented on top
of actual SDL2 underneath. The code compiles against the API it was
actually written for, while still running on modern SDL2 at runtime.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 18:40:55 +00:00
Claude a55f6c430a wolf: fix ti99sim-sdl build failing on missing sdl-config
Confirmed live: the containerized ti99sim-sdl build (previous commit)
failed with "SDL.h: No such file or directory" — not a real
compatibility problem, ti99sim's own Makefile.linux calls the old SDL 1.x
sdl-config tool, which doesn't exist in modern libsdl2-dev packaging at
all (only pkg-config .pc files). Every sdl-config invocation was silently
returning nothing, so the compile got no -I/-L flags whatsoever.

Adds a small shim mapping the handful of flags this build actually uses
(--cflags/--libs/--version, tested standalone against a fake pkg-config
before pushing) onto `pkg-config sdl2`, rather than patching the
project's own Makefiles.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 18:32:35 +00:00
Claude 83d62b05fd wolf: actually build ti99sim-sdl instead of punting it to a manual step
Fixes a cop-out from the previous commit — rather than just warning about
a possible glibc/SDL2 mismatch and handing the user a manual build guide,
build ti99sim-sdl inside a throwaway container running the exact same
image ES-DE itself runs (ghcr.io/games-on-whales/es-de:edge), which
actually eliminates the mismatch risk instead of just noting it. Runs
during install_wolf() when the TI-99/4A prompt is accepted, skips itself
if the binary's already present, and drops the result straight into
emulators/ti99sim-sdl ready to use.

Caught a real bug before pushing, not after: `make` alone leaves the
binary under ti99sim's own src/ directory, not the repo root (confirmed
against its README), so a naive `cp ti99sim-sdl` would have failed
outright. Uses `make install` instead — the project's own reliable way to
collect the binary (copies to /opt/ti99sim/bin, symlinks into
/usr/local/bin) — rather than guessing the exact build subpath.

The one piece that's still genuinely a manual step, and stays that way:
supplying your own TI-99/4A console ROM + GROM dump, real copyrighted
console firmware no installer can legally source for you.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 18:22:40 +00:00
Claude 25dc4251de wolf: add Cemu (Wii U), TI-99/4A custom ES-DE system, BIOS/MAME-samples docs
Cemu: no libretro core exists (a third-party attempt was never merged and
there are no plans to per RetroArch's own issue tracker) — added as a
fourth standalone AppImage download, same pattern as Azahar/PCSX2/Dolphin.
Its official release asset is already named Cemu-<version>-x86_64.AppImage,
matching ES-DE's own find-rule directly, so no Dolphin-style rename/symlink
is needed. Flags a real supply-chain compromise of Cemu's own Linux release
assets around v2.6 (2026-05, since restored, per Datadog Security Labs)
and that most retail games need a user-supplied Wii U common key.

TI-99/4A: added as a genuine ES-DE system (not this repo's existing
js99er service, which is browser-based and can't be launched as an ES-DE
system) via a custom_systems/es_systems.xml, per ES-DE's own documented
mechanism for extending its built-in system list. Needed a new mount
(esde-custom-systems -> ~/ES-DE/custom_systems) since that path wasn't
covered by any existing .config/.local/share mount. The emulator itself
(ti99sim-sdl) is deliberately NOT auto-built — it ships no AppImage, and
compiling it on the host risks a glibc/SDL2 mismatch against the ES-DE
container's own runtime that isn't safe to guess at blind — so this
writes the system definition (cheap, correct, always useful) and gives
manual build+placement instructions instead of a build automation I can't
verify actually runs.

Also expands the BIOS callout to mention PS2 (configured inside PCSX2's
own settings, not auto-detected from bios/) and TI-99/4A (needs a real
console ROM+GROM dump, same legal situation as any other BIOS), and
documents the MAME sample-pack-vs-ROM confusion (identical .zip naming
convention makes them indistinguishable by filename alone; samples belong
in retroarch/system/<mame-core>/samples/, not roms/mame/).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 18:04:16 +00:00
Claude 505a342417 wolf: fix info.zip pack never actually installing (broke content matching for every core)
Confirmed live: RetroArch's file browser and directory-scan importer both
failed to recognize SNES ROMs (.sfc) even though the ROM files and the
snes9x core .so were both genuinely present and correctly mounted — the
core's own .info file (which declares supported_extensions) was never
actually installed, because the "already present, skip" check for the
info.zip pack was "is $CORES_DIR non-empty", and $CORES_DIR is always
non-empty by the time that check runs (the core .so files fill it first,
earlier in the same `cores all` run). So the info-pack fetch silently
no-op'd on every single install, fresh or not — not specific to this
laptop.

Give "info" its own real check: does $CORES_DIR actually contain any
*.info files, not just anything at all.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-02 15:38:51 +00:00
Claude c9d1eac7f2 wolf: fix unbound-variable crash on a single-drive box with no unmounted disks
Confirmed live on a laptop with only its internal drive (no second/
unmounted disk at all): the game-storage-directory picker's `local -a
_UNMT_DEV _UNMT_LABEL _UNMT_UUID` declares the arrays but, when the lsblk
scan finds zero qualifying unmounted block devices, never actually assigns
an element to any of them. Under setup.sh's `set -u`, that's enough for a
later read (`${#_UNMT_DEV[@]}`) to throw "unbound variable" even though
the arrays were properly `local -a` declared — a known bash nounset quirk
this repo has already hit and documented once before (see
vendor/ai-stack/configure-searxng-safesearch.sh). Explicit `=()`
initializers side-step it. The sibling `_CAND_*` arrays a few lines above
don't need the same fix — they always get at least one element (the home
directory option is unconditional), so they can't hit this path.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-01 23:41:15 +00:00
Claude 7ed376e9b7 wolf: auto-download shaders/overlays/cheats/database/autoconfig alongside cores
Extends `./manage.sh cores all` (and install_wolf()'s own cores prompt,
which calls it) to also pull the rest of what RetroArch's own Online
Updater offers — Slang shaders, overlays/bezels, cheat files, the RDB
game database, and controller autoconfig profiles — directly from the
same libretro buildbot the cores themselves come from
(buildbot.libretro.com/assets/frontend/). Confirmed live against the
real directory listing and each zip's actual internal structure (flat,
no wrapping folder) before writing the extraction paths, rather than
guessing: ~290 MB total, landing in retroarch/{shaders,overlays,cheats,
database,autoconfig}/ using RetroArch's own default paths for the three
config keys (cheat_database_path, content_database_path,
joypad_autoconfig_dir) this install leaves unset.

Thumbnails are deliberately excluded — they're hosted separately, are
per-system, and can run into many GB, so blindly grabbing "all systems"
would be a bad default; documented as a manual per-system pull via
RetroArch's own Thumbnails Updater instead.

Idempotent like the existing cores loop: skips a pack whose destination
directory already has content, unless `force` is passed.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-01 22:29:05 +00:00
Claude 1d386e6a58 wolf: auto-fetch Dolphin's Sys folder, drop AntiMicroX, favor RetroArch core for GC/Wii
Confirmed live: the Dolphin libretro core needs its own 'Sys' folder
(compatibility DB + IPL data) to boot Wii titles, previously only
obtainable through a manual trip through RetroArch's Online Updater ->
Core System Files Downloader. ./manage.sh cores now fetches it
automatically (a sparse/shallow git checkout of dolphin-emu/dolphin's
Data/Sys) right after the core itself downloads, so a fresh install needs
no GUI step to get GameCube/Wii working.

Also documents the one Dolphin quirk that isn't installer-fixable: a
"This data is corrupted, delete and create a new one?" dialog with a
greyed-out OK button on a specific title (confirmed live with Mario Kart
Wii's own rksys.dat) is that game's own save data getting stuck, not a
setup defect — the fix is deleting that one file, which the README now
walks through directly instead of leaving it as a mystery.

Removes the AntiMicroX controller-combo plumbing entirely: RetroArch's own
universal hotkey binds already cover this for any core-based system
(GameCube/Wii and PS2 both now go through RetroArch's own cores rather
than standalone AppImages by default), and AntiMicroX grabbing the
controller device exclusively caused real problems (a stuck "controller
connected" screen) without enough benefit over RetroArch's native binds to
justify keeping it.

Reframes the GC/Wii/PS2 docs: RetroArch's cores are now the recommended
path (point ES-DE's Alternative Emulators at RetroArch instead of "Dolphin
(Standalone)"), with the standalone AppImages kept as a fallback and as
the only option for 3DS (Azahar has no libretro core at all).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
2026-09-01 19:22:49 +00:00
Claude 4199f42f70 wolf: fix wrong-architecture AppImage downloads (aarch64 picked on x86_64 hosts)
_wolf_download_emulator_appimage picked whatever release asset happened to
be first in the GitHub API's asset list among files ending in .AppImage,
with no architecture filtering. Confirmed live: pkgforge-dev's Dolphin
AppImage release lists an aarch64 build ahead of the x86_64 one, so the
downloaded file silently failed at launch with a bare "exec format error"
and no indication why — the earlier "emulator not found" symlink fix
(previous commit) got ES-DE to find the file at all, which is what
surfaced this as the next failure.

Now prefers whichever release asset's filename actually tags the host's
own architecture, falls back to an untagged asset (Azahar/PCSX2's releases
carry no arch tag and are unaffected either way), and only then falls back
to "take the first one". Also verifies the downloaded file's real ELF
architecture against the host post-download and warns loudly if it still
doesn't match, since filename tagging isn't something every release can be
trusted to get right.
2026-09-01 15:03:57 +00:00
Claude 2c51ab5faa wolf: symlink downloaded Dolphin AppImage to the name ES-DE actually looks for
ES-DE's es_find_rules.xml DOLPHIN entry only auto-detects a file literally
named Dolphin_Emulator*.AppImage under ~/Applications. pkgforge-dev's own
community-build release asset isn't named that, so the AppImage downloaded
by install_wolf() sat in emulators/ unnoticed and ES-DE reported "Couldn't
launch game, emulator not found" (%EMULATOR_DOLPHIN% unresolved) even
though the file was right there — confirmed live on a real box.

Drop a same-directory Dolphin_Emulator.AppImage symlink pointing at
whatever the real download is named, without renaming/losing the vendor
filename. Runs unconditionally (not just after a fresh download) so it
also repairs installs that grabbed the file before this fix existed.
2026-09-01 14:37:01 +00:00
Claude 85b13d07a7 Fix wolf.sh: mount /home/retro/.local/share, not just .config
Confirmed live: Dolphin's "data is corrupted" / "could not write
to/read from Wii system memory" was ~/.local/share/dolphin-emu (the
emulated Wii NAND) not existing at all inside the container —

  ls: cannot access '/home/retro/.local/share/dolphin-emu/':
  No such file or directory

Only /home/retro/.config had a persistent mount (retro-home, added
earlier this session for the RetroArch permission-denied fix) —
/home/retro/.local/share, the other half of the XDG base directory
split many apps use (config vs. actual data), was never addressed and
started completely empty on every container launch. Any NAND state
Dolphin wrote mid-session vanished the moment that container was torn
down, which is consistent with "corrupted" rather than merely "empty"
if a session ended mid-write.

Same fix as the earlier .config mount: a new retro-home-data host
directory mounted at /home/retro/.local/share in both the esde and
retroarch app profiles (both CATALOG copies), forced to 1000:1000
ownership like the other retro-home dirs since the container's retro
user is hardcoded to that uid regardless of the host account.
2026-09-01 13:49:05 +00:00
Claude bef88e654d Fix two bugs in the AntiMicroX plumbing before it ever runs
1. Glob case mismatch that would have silently no-op'd the whole
   feature: the real GitHub release asset is AntiMicroX-x86_64.AppImage
   (capitalized) — confirmed against the actual release, not assumed.
   Both the helper's own already-downloaded check and this file's own
   post-download lookup used a lowercase-only "antimicrox*.AppImage"
   glob (copied from Azahar's/PCSX2's pattern, which really are
   lowercase). Linux glob matching is case-sensitive, so _AMX_APP would
   have come back empty even after a successful download, hitting the
   "didn't produce a usable AppImage" branch and silently skipping the
   Sway launch hook with the AppImage sitting there unused.

2. Sway match criteria used app_id, which only matches native Wayland
   clients. AntiMicroX is a Qt5/X11 app running under XWayland here —
   same as ES-DE and Steam already are in this exact stock config,
   which is why their own for_window rules use [class="..."], not
   app_id. Switched to class (and title as a fallback, in case the
   exact WM_CLASS AntiMicroX registers differs), with a (?i) case-
   insensitive prefix — confirmed sway uses PCRE2 for criteria matching
   and (?i) is the documented syntax for exactly this, not assumed.

Neither bug was fatal to Wolf itself (both fail quietly rather than
crashing anything), but both would have cost real troubleshooting time
for something that looked like it should just work.
2026-09-01 02:32:45 +00:00
Claude f087984526 Add AntiMicroX plumbing for a universal controller-combo hotkey
Wires up the infrastructure for RetroArch's own hotkeys (global across
every libretro core already) to be matched by an equivalent for
Dolphin/PCSX2/Azahar, none of which support gamepad-bound hotkeys
natively (confirmed open feature requests: PCSX2/pcsx2#1082,
azahar-emu/azahar#722; Dolphin's are hardcoded to keyboard only).

AntiMicroX watches Wolf's virtual gamepad directly — a real uinput
device per Wolf's own "inputtino" docs, not a proprietary channel —
and injects whatever keyboard shortcut the focused emulator actually
expects.

Mechanism: GoW's own stock Sway config (baked into the esde/retroarch
images) has a deliberate first-line extension point,
`include /home/retro/.config/sway/custom-cfg` (confirmed by reading it
directly out of a running container). Since /home/retro/.config is
already the retro-home mount added earlier this session, writing a
file to $GAME_STORAGE_DIR/retro-home/sway/custom-cfg on the host lands
exactly there in both containers — zero changes to GoW's own image or
scripts needed.

Deliberately scoped to plumbing only: download AntiMicroX (reusing the
_wolf_download_emulator_appimage helper added for PCSX2/Dolphin), add
the Sway launch hook (floating window, not hidden, so it's reachable
through the Moonlight stream), and document the actual one-time setup
flow in the generated README. The button mapping itself, including
AntiMicroX's own per-application Auto Profile switching, is built
through its real GUI rather than a hand-authored .gamecontroller.amgp
this repo can't verify blind.

Marked experimental throughout (install prompt defaults to n, DRY-RUN
summary, README) — this is unverified against a live session.
2026-09-01 02:24:29 +00:00
Claude 1ed7fe89ea Add PCSX2 and Dolphin to wolf.sh's auto-download emulators
Factored the existing Azahar-only download block into a reusable
_wolf_download_emulator_appimage() helper (same fetch-latest-release-
and-find-.AppImage-asset logic, parameterized), then reused it for:

- PCSX2 (PS2) — officially publishes Linux AppImages via GitHub
  Releases (PCSX2/pcsx2), same pattern as Azahar.
- Dolphin (GameCube/Wii) — dolphin-emu.org's own Linux distribution
  is Flatpak-only, no official AppImage at all. Uses the well-regarded
  community AppImage build (pkgforge-dev/Dolphin-emu-AppImage)
  instead, with explicit warnings before the prompt and in the
  generated README that this is a third-party build, not an official
  Dolphin release — so the user can decide knowingly rather than this
  silently substituting an unofficial build for what looks like an
  official option.

Motivated by a live "could not write to/read from Wii system memory"
error — GameCube/Wii isn't handled by a RetroArch libretro core in any
stable way (Dolphin's libretro core is unstable for Wii specifically),
so ES-DE needs a real standalone Dolphin binary to hand those systems
off to, the same way it already does for 3DS via Azahar.

Also updated the DRY-RUN summary and the generated README's emulators
section to describe all three instead of just Azahar.
2026-08-31 23:44:24 +00:00
Claude 0ba83212d1 Fix wolf.sh: mount /home/retro/.config itself, not just .config/retroarch
Only .config/retroarch was mounted, so Docker still had to auto-create
.config itself (one level up) as an intermediate directory for that
bind mount to attach under — same root:root mode-755 stub problem as
before, just one level higher. Confirmed live: RetroArch got past its
own config.toml write this time, but then crashed on:

  mkdir: cannot create directory '/home/retro/.config/waybar': Permission denied

(Waybar/Sway — the on-screen overlay GoW's app-runner wrapper spawns
for every app, not RetroArch-specific.)

Fix: add a second mount at /home/retro/.config itself, backed by a new
retro-home/ host directory, alongside the existing more-specific
.config/retroarch mount (Docker resolves nested/overlapping bind mounts
correctly regardless of list order). Now nothing under .config is a
Docker-auto-created stub — it's real host-backed content throughout,
so anything an app writes directly under .config (Waybar, Sway state,
RetroArch's own non-cores/shaders/overlays files) just works.

Also force retro-home/ and the existing retroarch/ dir to 1000:1000
explicitly after the general ACTUAL_USER chown — the GoW app
containers' 'retro' user is hardcoded to uid 1000 regardless of what
uid the host account installing this actually has, so relying on the
general chown alone silently breaks this fix on any box where those
don't match.
2026-08-31 21:21:53 +00:00
Claude ed939e5826 Fix wolf.sh update_field(): scope field search to the app's own block
update_field() searched a blind +/-25-line window around an app's
name = '...' line to find and rewrite its mounts/env field. Once app
blocks got shorter (e.g. after collapsing a 3-line mounts array into
one line), two adjacent apps' blocks could end up close enough that
the window reached into a neighboring app's block instead — splicing
that block's own field or, worse, eating into its
[profiles.apps.runner] table header.

Confirmed live: this corrupted config.toml into invalid TOML and
crash-looped Wolf outright:

  ERROR | Unhandled exception: Error while parsing table header:
  cannot redefine existing table 'profiles.apps.runner'

Fix: bound the search to the enclosing [[profiles.apps]] block only —
walk backward from the name line to the nearest [[profiles.apps]]
header, forward to the next [[profiles.apps]] or [[profiles]] header,
and only look for the field within that range. Never crosses into a
neighboring block regardless of how short either one is.
2026-08-31 20:45:18 +00:00
Claude c1a97d8945 Fix wolf.sh manage.sh apps: detect installed apps regardless of indentation
INSTALLED=$(sudo grep "^    name = 'Wolf" ...) required exactly 4 leading
spaces before name = 'Wolf...' in Wolf's own generated config.toml.
Confirmed live: Wolf's TOML writer doesn't reliably indent that way, so
this came back empty even with apps clearly installed and running,
printing "No Wolf apps installed yet". That's silently wrong in two
ways: the "Already installed: ..." message under-reports, and pressing
Enter at the apps prompt ("update mounts only") falls through to the
hardcoded `steam esde` default instead of actually refreshing whatever
was already there — so a mount fix for an already-installed app (e.g.
RetroArch) never gets applied by the Enter/no-picks path at all.

Relaxed the anchor to tolerate any amount of leading whitespace,
matching the Python injector's own already-installed check a few lines
later, which never anchored on indentation to begin with.
2026-08-31 20:21:36 +00:00
Claude 76a494bcbf Fix wolf.sh: mount whole retroarch/ dir, not just its subdirectories
The esde and retroarch app profiles (both CATALOG dict copies) mounted
three subdirectories individually:

  {games}/retroarch/cores:/home/retro/.config/retroarch/cores:rw
  {games}/retroarch/shaders:/home/retro/.config/retroarch/shaders:rw
  {games}/retroarch/overlays:/home/retro/.config/retroarch/overlays:rw

but never mounted /home/retro/.config/retroarch itself. Docker
auto-creates that missing parent directory inside the container as
root:root mode 755 (standard behavior for a bind-mount target that
doesn't already exist in the image) — the retro user (uid 1000) can
read/traverse it but not write into it. RetroArch's own entrypoint
then fails outright trying to write its default config there:

  cp: cannot create regular file '/home/retro/.config/retroarch/retroarch.cfg': Permission denied

which happens on every single launch, for both apps — confirmed live
against a real box: the container starts, RetroArch dies on that cp
within ~1s, and Wolf tears the session down (the "black screen, back
to app grid" symptom, with nothing RetroArch-specific about it).

Fix: mount the parent {games}/retroarch directory itself onto
/home/retro/.config/retroarch instead of three separate subdirectory
mounts. cores/shaders/overlays already lived as the only subdirectories
under {games}/retroarch/ on the host, so this preserves the exact same
container-side paths — but now the parent is a real bind mount with no
auto-created stub in the way, and RetroArch's other generated config
(button remaps, core options, playlists, cheats, etc.) persists across
sessions too, which the old three-mount setup silently discarded.
2026-08-31 20:09:33 +00:00
Claude 3ffcde7294 Fix gitea-github-sync.sh: stop mirroring refs/pull/* into Gitea/GitHub
Both sync directions used `git clone --bare` for the first clone and
`git push --mirror` for the push. A bare clone pulls in every ref the
remote advertises, refs/pull/*/head included — GitHub (and Gitea,
same behavior) exposes PR refs over the same smart-HTTP endpoint a
plain bare clone reads from. --mirror then pushes every local ref
verbatim, including those, and gets rejected: Gitea's server-side
hook (and GitHub's own PR-ref protection) reserves that namespace for
itself.

  remote: error: hook declined to update refs/pull/1/head
  ! [remote rejected] refs/pull/1/head (hook declined)

Fix: scope the initial clone (now git init --bare + fetch, unified
with the repeat-sync path instead of a separate git-clone branch) and
the push to an explicit refs/heads/*:refs/heads/* + refs/tags/*:refs/tags/*
refspec in both directions, matching the refspec discipline the fetch
side already had. Added a defensive cleanup (delete any
refs/pull/*, refs/merge-requests/*, refs/changes/* found in the local
bare mirror before pushing) so a repo synced before this fix
self-heals on its next run instead of tripping the same hook forever.
2026-08-31 18:51:53 +00:00
Claude f8bfce87d9 Add samba service: shares, dedicated users, LAN-scoped firewall
New services/samba.sh, following the non-Docker service shape
(services/crowdsec.sh) since Samba runs natively (smbd/nmbd), not in
a container:

- Installs the samba package if missing
- Prompts to add one or more shares (path, guest vs. authenticated)
- For authenticated shares, creates a system Linux account (if one
  doesn't already exist) and a separate Samba password via smbpasswd
  for each user, adds them to a sambashare group
- Appends share stanzas to /etc/samba/smb.conf (tagged with a
  # ubuntu-post-install:share:<name> marker for later discovery),
  validates with testparm before restarting smbd/nmbd
- Opens UFW for SMB (137/138 udp, 139/445 tcp), scoped to the
  detected LAN subnet by default rather than the whole internet
- Writes a docs-only README under ~/docker/samba (no compose stack)

Registered under `utilities`, with an is_installed()/install_count()
entry in setup.sh (command -v smbd, matching the glow/crowdsec
pattern for non-Docker services) and a README.md Services table entry.

Also wired as an optional nudge into services/base.sh, alongside the
existing Caddy/CrowdSec/NetBird prompts — offered during the base
install but not unconditional, since (unlike net-tools/ncdu) it needs
real input — a share path and at least one user — to do anything
useful, so it defaults to declined rather than accepted.
2026-08-31 18:39:11 +00:00
Claude 591bdd0e79 Fix gitea.sh: open the SSH clone port in UFW
install_gitea() scanned WEB_PORT/SSH_PORT and published both in
docker-compose.yml but never opened either in UFW. With UFW active,
a `git clone ssh://...` against the SSH port silently drops instead
of getting connection-refused, which just hangs forever with no
error — the exact symptom reported.

The web port can be safely left off the public rule when Caddy fronts
it locally (scoped to caddy_net instead, matching every other service
here), but SSH can't be proxied through Caddy at all, so it always
gets a direct ufw allow now.
2026-08-31 18:01:43 +00:00
Claude 8a298d161a Fix wolf-pair: scan for a free port instead of hardcoding 8090
wolf-pair runs network_mode: host, so a taken 8090 fails at container
start with "address already in use" and no ports: line in
docker-compose.yml to explain why — wordpress, ntfy, and beszel all
default to 8090 too and correctly scan for a free port; wolf-pair
hardcoded it in three places (installer var, UFW rule, server.py's
bind) with no scan at all.

Now finds a free port via find_free_port, persists it in a new .env
(read back on rerun so a live install never silently moves), and
threads it into the container via WOLFPAIR_PORT so server.py binds
the scanned port instead of a literal 8090.
2026-08-31 17:44:22 +00:00
Claude 5e281e3d11 Fix pressbooks.sh: move proxy/Prince/DocRaptor config out of wp-config.php
WP-CLI's Runner does its own restricted, line-level parsing of
wp-config.php to pull bootstrap constants without a full WordPress load,
and it only tolerates plain define(...) statements — the previous fix's
"if (file_exists(...)) { require ...; }" line (routed in via
WORDPRESS_CONFIG_EXTRA) made every wp-cli command fail with a cryptic
"PHP Parse error ... eval()'d code ... unexpected end of file",
regardless of whether the required file actually existed.

Moved the X-Forwarded-Proto shim and the PB_PRINCE_COMMAND/
DOCRAPTOR_API_KEY defines into a WordPress must-use plugin
(wp-content/mu-plugins/), which loads through WordPress's normal plugin
bootstrap rather than wp-cli's special wp-config.php pre-parser — this
sidesteps both that bug and the earlier Compose .env-interpolation bug
in the same stroke, since nothing here touches wp-config.php or .env at
all anymore. Dropped the now-unnecessary extra-config.php bind mount
from the compose file and every wp-cli invocation to match.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01P1Xynq3mBwtH45f8bTDfta
2026-08-31 02:40:23 +00:00
Claude a4d33f6afd Fix pressbooks.sh: wp-cli commands failing with "core: not found"
wp-config.php's WORDPRESS_CONFIG_EXTRA requires extra-config.php, but the
ephemeral "docker run wordpress:cli ..." containers used for every wp-cli
call only mounted html/, not that file — loading wp-config.php there hit
a PHP fatal, which broke the wordpress:cli entrypoint's own internal
"wp help $1" probe for whether to prepend "wp". That probe failing
silently falls through to exec-ing the raw subcommand as a literal binary
("core: not found") instead of running it through wp-cli at all.

Fixed by: bind-mounting extra-config.php into every wp-cli invocation too,
guarding the require with file_exists so a missing mount can't fatal
wp-config.php again, and spelling "wp" out explicitly in the wpcli
wrapper functions rather than depending on the entrypoint's own
bootstrap-dependent auto-detection. Updated the manual-retry command
printed on failure and the README's wp-cli example to match.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01P1Xynq3mBwtH45f8bTDfta
2026-08-31 02:27:30 +00:00
Claude 28d6d8faf4 Fix pressbooks.sh: docker compose up never ran after a successful build
"if ! docker compose build && docker compose up -d" only negates the
build command's exit status, so on a normal successful build the whole
&&-chain short-circuited false and docker compose up -d never executed —
no containers started, no pressbooks_net network created, so every
following wp-cli call ("docker run --network pressbooks_net ...") failed
with "network pressbooks_net not found". Split into two separate checks.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01P1Xynq3mBwtH45f8bTDfta
2026-08-31 02:19:23 +00:00
Claude 697ee95461 Add Pressbooks: self-hosted book platform on WordPress Multisite
Dedicated WordPress Multisite install (never shared with wordpress.sh,
since Pressbooks requires a fresh network) with a custom image adding
mod_rewrite/AllowOverride, Ghostscript/ImageMagick/poppler-utils for the
cover generator, and an optional PrinceXML install for PDF export
(DocRaptor offered as a SaaS alternative). Chapters use WordPress's own
block editor, which already supports drag-and-drop image placement.
Gated by Authelia SSO via the standard forward_auth pattern.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01P1Xynq3mBwtH45f8bTDfta
2026-08-30 21:38:32 +00:00
Claude 07a6786ea5 Document manual/API fallback for Homebox's missing entity types (#1593)
services/homebox.md gets auto-appended to Homebox's generated README
by write_readme(). Covers the installer's own opt-in fix plus a fully
manual UI walkthrough and a direct curl/API path, for anyone who'd
rather not paste a token into the installer or who's confirmed a
multi-collection setup isn't worth chasing through it.

UI navigation (collection selector -> Collection options -> Entity
Types tab, /collection/entity-types) confirmed against Homebox's own
frontend source rather than guessed.
2026-08-28 11:10:07 +00:00
Claude fe9ff46081 Add opt-in fix for Homebox's missing default entity types (#1593)
Some Homebox collections never get their default Location/Item entity
types seeded (a known upstream bug), leaving the Create dialog's type
dropdown empty and every creation attempt failing with "Please select
an entity type".

_homebox_offer_entity_type_fix() repairs this without ever storing a
credential: entity types are scoped per collection with no
unauthenticated API access, so it prompts for a pasted API token at
the moment it runs (used once, never written to .env or disk, same
model as Immich's own admin-API-key prompt), then seeds the two
default types only if none already exist. Wired into both the
fresh-install and update paths.
2026-08-27 13:19:09 +00:00
Claude 6f8a703004 Fix Homebox OIDC invalid_scope error by allowing per-client extra scopes
_authelia_provision_oidc_client() hardcoded openid/profile/email as the
only scopes a registered client could ever request, but Homebox's own
Authelia integration needs 'groups' too — requesting it without it being
in the client's own scopes allowlist made Authelia reject every login
with invalid_scope, even though the server supports 'groups' generally.

Add an EXTRA_SCOPES positional arg (space-separated, right after
REQUIRE_PKCE) that only Homebox's caller populates ("groups"); every
other existing caller passes "" and gets a byte-for-byte unchanged
client registration.
2026-08-27 12:39:22 +00:00
Claude fc9733f937 Wire Authelia SSO into Homebox
_homebox_offer_authelia_oidc() automates Homebox's own native OIDC support
(real env vars, not paste-in instructions) — confirmed the exact variable
names and redirect path against homebox.software's own OIDC docs and
authelia.com's Homebox integration page, not guessed. Needs PKCE, unlike
Mealie/ActualBudget.

The stock compose template listed env vars individually in `environment:`
rather than using `env_file: .env` — added to the template, and patched
onto any pre-existing install's compose file the first time this offer
runs, or the OIDC vars written to .env would never actually reach the
container.

_homebox_offer_disable_local_login() is the separate, gated "replace
local login entirely" step (HBOX_OPTIONS_ALLOW_LOCAL_LOGIN=false +
HBOX_OIDC_AUTO_REDIRECT=true), same "have you tested it first" pattern as
Mealie/Beszel.
2026-08-27 12:14:25 +00:00
Claude bec9228c55 Back up existing files before every service overwrites them
Confirmed live: install_frigate()'s fresh-install path overwrote a
working, hand-crafted docker-compose.yml (Frigate + mosquitto +
frigate-notify) with zero backup, because that file's shape didn't match
what frigate.sh's own "existing install" detection knew how to recognize.
Every service's own detection is a judgment call about what counts as
"already installed" and can miss a real setup built outside this repo's
conventions.

lib/common.sh gains backup_if_exists(FILE) — copies FILE to
FILE.bak.<timestamp> if it exists, no-ops otherwise (including DRY_RUN).
Applied before every service's own `cat > docker-compose.yml`/`cat > .env`
write across all 60 services that do one (115 call sites), plus a matching
standalone-mode stub added to every service's own bootstrap block, same
convention already used for port_in_use/find_free_port. This doesn't
replace a service's own update/fresh-reinstall detection — it's the safety
net underneath it, so a wrong detection costs a .bak file to restore from
instead of the original silently disappearing.

Also fixes the actual gap that surfaced this: services/frigate.sh's
Authelia offer only checked for Authelia installed locally on Frigate's
own box, which is never true for a dedicated NVR box with no local Caddy
either (the common shape — Caddy lives elsewhere, snippet-generation mode
already handles that). Now offers Authelia protection unconditionally and,
when Authelia isn't local, asks whether it lives on the same machine as
Caddy (still "import authelia", since that's local to wherever Caddy ends
up) or on a genuinely separate third machine (the explicit
header-pinned forward_auth form, per CLAUDE.md's "forward_auth to a remote
Authelia" note, needed because a bare authelia:9091 shortcut only works
one hop).
2026-08-26 17:26:17 +00:00
Claude 31ba6678d7 Add FQDN-change-specific causes to the push-notification troubleshooting doc
DNS propagation lag, TLS cert readiness, and a stale SiteURL all follow
directly from a migration that also changes domains, on top of the
DB-import device-registration cause already documented.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AddPmva5bfrUW3MoPriq21
2026-08-26 00:08:18 +00:00
Claude fce2e7caf1 Document Android push-notification troubleshooting for Mattermost
Covers the migrated-from-PikaPods case: stale device registrations
carried over by the DB import, server-to-push-proxy connectivity,
OEM battery optimization, and the push-content setting — the likely
causes when only some Android users stop getting background pushes.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AddPmva5bfrUW3MoPriq21
2026-08-25 22:56:58 +00:00
Claude 493ee30916 Add bulk user-to-group assignment and show access privileges in listings
_authelia_bulk_assign_group() (menu option 17) picks several users and one
target group in a single step, repeatable for multiple batches in one
visit (e.g. "1 4 5 6" -> internal, then "2 3 7 8" -> external1) — the
missing third combination alongside the existing per-user (option 6) and
per-group (option 16) toggles, which only handle one user or one group at
a time respectively. "Internal" clears every outside-access group instead
of assigning one, since internal access is the absence of a group.

_authelia_describe_user_access() is a new shared one-line summary (admin /
internal / group names) used both here and in edit_authelia_user()'s own
listing, so current access is visible right where you're about to change
it instead of requiring a separate trip to option 15's report.

Verified end-to-end against a mock users.yml: batch 1 correctly cleared
an existing group from 4 users, batch 2 correctly added a brand-new group
to a different 4, with the listing reflecting each change before the next
batch starts.
2026-08-25 15:52:13 +00:00
Claude 1e625b9955 Relabel "native" access as "internal" throughout Authelia's menus
Pure wording change, no behavior difference — internal already meant
exactly this (any registered Authelia user, no group) before the rename.
Also brings CLAUDE.md's description of the outside-access/admin-bypass
feature up to date; it still described the pre-generalization one-group-
per-service shape from earlier in this branch.
2026-08-25 15:42:23 +00:00
Claude e9286c8360 Fix wrong Beszel OAuth2 navigation instructions
Printed "hub Settings -> Auth providers", which doesn't exist. The real
location is PocketBase's own admin panel underneath the hub
(/_/#/settings -> unhide collection edit controls -> edit the "users"
collection -> Options tab -> OAuth2), confirmed against beszel.dev's
OAuth guide directly. Fixed in both beszel.sh's own offer and authelia.sh's
generic OIDC menu preset.
2026-08-25 13:25:03 +00:00
Claude 7209a32d43 Split "disable local login" from the initial SSO setup step
Confirmed live: offering DISABLE_PASSWORD_AUTH/ALLOW_PASSWORD_LOGIN in the
same breath as printing the Authelia paste-in values lets an admin say yes
before actually pasting those values into the app's own settings and
testing the button — leaving neither login path working (password form
gone, OAuth provider never actually finished on the app's side).

Both are now their own function, only reachable on a later run (Beszel:
independently after the SSO offer; Mealie: from the "already configured,
not reconfiguring" branch), and gated behind an explicit "have you already
logged in successfully via the Authelia button?" confirmation before the
disable prompt is even offered.
2026-08-25 13:18:15 +00:00
Claude 49b965bd1d Add group-first membership management (menu option 16)
Group membership was previously only editable per-user (option 4's user
menu, option 6 toggles that one user's groups) — no way to pick a group
and see/toggle its members directly. Adds the reverse entry point: pick
a group, then toggle which users are in it. Same _authelia_toggle_group()
underneath, just entered from the other direction.
2026-08-24 16:32:34 +00:00
Claude 879cb24d3b Wire Authelia SSO into Immich, Audiobookshelf, and Beszel
_authelia_provision_oidc_client gains an optional PKCE flag (new 5th
positional arg; every existing caller updated to pass "n", producing an
identical client block to before) — Audiobookshelf and Beszel's own
Authelia integration docs both require require_pkce/pkce_challenge_method,
which Authelia doesn't turn on by default.

immich.sh: _immich_offer_authelia_oidc() is real server-side automation,
not just paste-in instructions — confirmed the exact system-config "oauth"
JSON field names against Immich's own config-file.md and source (not
guessed, closing out the "needs one more verification pass" note this
repo's own CLAUDE.md already had on file). GET/PUT exchange the whole
config object, so it round-trips everything else unchanged. Needs an
admin API key that doesn't exist until first web-UI visit, so it's wired
into both the fresh-install path and the "update" rerun path.

audiobookshelf.sh, beszel.sh: both apps' OIDC config is UI-only (checked
against audiobookshelf.org and beszel.dev directly — no config API or env
var for the provider fields), so their new offers automate the Authelia
side and print exact paste-in values. Beszel also gets a real, separate
DISABLE_PASSWORD_AUTH/USER_CREATION toggle to fully replace its login,
gated behind a warning to register a working account first.

Also adds Audiobookshelf and Beszel as presets in authelia.sh's own
generic "Register another app" menu, and updates CLAUDE.md's OIDC
verification table to match reality (Immich now wired, Audiobookshelf
was wrongly listed as "high-confidence no", Beszel added).
2026-08-24 16:08:33 +00:00
Claude 8745f5ad01 Correct stale Mealie vision-import guidance in ai-stack.md
The old note pointed at an OPENAI_MODEL env var for Mealie's "import
recipe from photo" feature. Checked against docs.mealie.io directly:
Mealie moved AI provider config off env vars entirely — it's a live
Group Settings > AI Providers UI setting now (base_url/api_key/model,
with a separate toggle for which provider handles image recognition).
Also spells out how to actually reach this stack's Ollama from Mealie's
separate compose project (host-published port, not a shared network).
2026-08-24 15:40:38 +00:00
Claude 8808de0dbb Add group/site summary view; let Mealie fully hand off login to Authelia
authelia.sh: menu option 15 lists every outside-access group with its
site membership (from access_control.rules, excluding each group's own
deny-elsewhere rule) and user membership (from users.yml) in one place —
previously only visible by grepping both files by hand.

mealie.sh: _mealie_offer_authelia_oidc now offers to set
ALLOW_PASSWORD_LOGIN=false (hides Mealie's own login form) and
OIDC_AUTO_REDIRECT=true (skip the login page, go straight to Authelia),
both confirmed against docs.mealie.io rather than assumed. Off by
default since it's a real access-control change, not just an additive
SSO button — anyone without an Authelia account loses their login path.
2026-08-24 12:58:44 +00:00
Claude 8aea505541 Generalize site scoping into reusable, named "outside access" groups
_authelia_scope_access previously derived a throwaway "<service>-only" group
every time it ran, so scoping two different sites to the same set of people
meant either duplicating membership by hand or hitting a false "already
scoped" early-return that silently skipped adding the second site's own
rule. Now it offers existing groups by number (any site can join one), lets
a new name be typed freely (e.g. "customer1"), and the already-scoped check
is keyed to the (domain, group) pair instead of the group name alone.

Reframes the access question as native (default, unrestricted) vs. outside
access (a named group) per the AD-style users/groups mental model, and adds
menu option 14 to rename an existing group everywhere it's referenced
(access_control.rules subjects + every member's users.yml entry). The
"-only" suffix stays internal only — every other function that already
keys off it (reporting, per-user group toggle, unprotect cleanup) is
untouched.
2026-08-24 04:28:32 +00:00
Claude 753a8fdd43 Give admins guaranteed access to every Authelia-protected site, old and new
Adds a "subject: group:admins" rule ahead of every domain's other rules, so
admins always match first regardless of any per-service scoping (existing or
future) on that domain — a group's deny-elsewhere rule can no longer catch an
admin even if they're accidentally added to that group later.

- install_authelia and add_authelia_domain bake the rule in at creation time
- _authelia_scope_access retrofits it just-in-time before inserting its own
  deny-elsewhere rule, and anchors that rule below it instead of at the top
- new menu option 13 (_authelia_ensure_admin_access_everywhere) backfills it
  across every domain on an install that predates this
- remove_authelia_domain cleans the rule up too when a domain is removed,
  and its domain picker dedupes since two rules now share one domain string
2026-08-24 04:17:35 +00:00
Claude 9a7989b31d Add Authelia menu option to export/import user data
Lets accounts (users.yml, portable argon2id hashes included) and 2FA/session
state (data/db.sqlite3 + the storage_secret needed to decrypt it) round-trip
through a reinstall without resetting passwords or forcing everyone to
re-enroll their authenticator.
2026-08-24 00:54:14 +00:00
Claude bd5aa223fb Prevent a doubled portal domain when the full domain is typed by mistake
install_authelia()'s and add_authelia_domain()'s "subdomain for the
login portal" prompts concatenated whatever was typed directly with
the apex domain (AUTHELIA_PORTAL_SUBDOMAIN + "." + AUTHELIA_DOMAIN),
with no guard against someone typing the full portal domain they
actually want (e.g. "authelia.mydomain.com") instead of just the
subdomain label ("authelia"). That produces a silently broken,
doubled hostname like "authelia.mydomain.com.mydomain.com" -- which
never matches a real request, so Caddy falls through to some default
response instead of ever reaching real Authelia policy evaluation.

Confirmed live: this is exactly what happened on a real box, and
explains a much bigger symptom than the obviously-wrong hostname alone
would suggest -- every forward_auth-gated site on the instance
silently bypassed Authelia entirely, not just requests to the portal
itself, since the forward_auth subrequest to the (wrong) portal URL
never got a real answer either.

Both prompts now detect and strip an accidentally-included apex suffix
(with a one-line notice), and fall back to "auth" if someone enters
the bare apex domain itself (which can't work as the portal -- it
would collide with the wildcard rule protecting every other domain).
Verified against the exact doubled-domain input, a bare-apex input,
and two ordinary short-label inputs before shipping.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-24 00:15:33 +00:00
Claude b57c266b84 Make every authelia.sh menu numbered with 0 = exit, and fix leftover "auth." prose
Two changes:

1. Fixed several places that still described the login portal as
   literally "auth.<domain>" in user-facing text, even though the
   actual subdomain has been prompt-configurable since the last
   session's fix (AUTHELIA_PORTAL_SUBDOMAIN) -- the prose just never
   caught up. add_authelia_domain()'s intro, install_authelia()'s
   generated README, and remove_authelia_domain()'s note now describe
   the portal as "you'll pick the subdomain" instead of asserting a
   fixed prefix that was no longer true.

2. Every menu in this file now uses a consistent 0-to-exit/cancel
   convention instead of each one doing its own thing (a numbered
   "leave as-is" as the highest number, blank-to-cancel, no cancel
   option at all, etc.):
   - Top-level "Authelia already exists" menu: "Leave as-is" moved
     from option 12 to 0 (still the default).
   - _authelia_add_oidc_client's app-choice menu: added explicit
     "0) Cancel" (previously a blank Enter silently defaulted to
     "Other/custom app" -- surprising, now it cancels instead).
   - _authelia_manage_one_user's per-user action menu: "Done" moved
     from 8 to 0.
   - edit_authelia_user's user-selection list and its service-group
     toggle sub-list: "blank to cancel" became "0 (or blank) to
     cancel", explicit and documented instead of implicit.
   - _authelia_protect_site / _authelia_unprotect_site: added
     explicit 0-to-cancel (previously a literal "0" typed would have
     been treated as a domain name, not a cancel).
   - _authelia_remove_oidc_client_menu: same explicit 0, default
     changed from blank to "0".
   - remove_authelia_domain: was free-text domain entry against an
     unnumbered list; now a proper numbered list with 0 to cancel,
     consistent with every other domain/site picker in this file.
   - _authelia_scope_access: renumbered so "0) Any Authelia user"
     (the safe no-op default) takes the 0 slot, "1) Specific users
     only" is the one real choice.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-24 00:04:31 +00:00
Claude a5085cc65b Self-install a PATH wrapper so setup.sh works from any directory
Every invocation of setup.sh (bare, --list/--status, or with a service
name) now ensures /usr/local/bin/post-install exists and execs this
checkout's setup.sh by its real resolved path -- idempotent (only
writes when missing or pointing somewhere else) and silent except for
a one-line notice the first time it's actually created. Previously
this required cd'ing into the repo (or a manually-created wrapper) on
every box separately; now it's automatic on first run, no separate
setup step.

A plain symlink wouldn't have worked here: setup.sh finds its own
directory via ${BASH_SOURCE[0]}, which bash doesn't resolve through
symlinks, so a symlinked invocation would have set HERE to the
symlink's own directory instead of the repo's.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-23 23:45:12 +00:00
Claude 8bd0c0f66d Let OIDC app registration pick a domain from Caddy too, not just type it
_authelia_add_oidc_client()'s "what domain is this app on" prompt only
ever took typed text (with a guessed SITE_DOMAIN-based default) even
though _authelia_protect_site already offered a numbered pick-from-
Caddy-or-type-a-domain UX for the equivalent question elsewhere in
this same file -- an inconsistency a user flagged directly after
registering Mealie's OIDC client and getting a plain text prompt where
they expected the same numbered list.

Factored the shared part into _authelia_pick_domain(): lists this
box's local Caddy sites by number, or accepts a typed domain
(including one not on this box's Caddy at all). Echoes the chosen
domain on stdout with the listing itself on stderr, verified separable
under $(...) capture before wiring it in. Used now by the OIDC domain
prompt; _authelia_protect_site/_authelia_unprotect_site keep their own
inline listing since they additionally annotate each site's current
protection status, which this shared version doesn't need to know
about.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-23 23:35:21 +00:00
Claude b2b83948d8 Add site un-protect and OIDC client removal; fix a duplicate-ID dead end
Three related fixes so undoing an Authelia change never requires
hand-editing configuration.yml or the Caddyfile:

- _authelia_add_oidc_client() had its own redundant duplicate-client-ID
  check that dead-ended with "pick a different app, or edit that entry
  by hand" -- even though _authelia_provision_oidc_client (called a
  few lines later in the same function) already handles that exact
  case safely by replacing the stale registration. Removed the
  redundant check; the flow now always reaches the safe path. This was
  the actual blocker in the reported "client with ID 'actualbudget' is
  already registered" error -- re-registering the same app a second
  time was never actually broken, just gated by dead code.

- New option 6, _authelia_remove_oidc_client_menu(): lists registered
  OIDC clients by ID and name, removes one via the existing internal
  _authelia_remove_oidc_client() helper (previously only reachable
  from the replace-on-duplicate path, never exposed directly).

- New option 11, _authelia_unprotect_site(): reverse of option 10
  (_authelia_protect_site). Removes a local site's "import authelia"
  or forward_auth block from its own Caddy block and reloads Caddy;
  for a domain on a different box's Caddy, cleans up its access-
  scoping rules here (the actual gate needs removing on that box by
  hand, same one-way limitation option 10 already has in reverse).
  Also removes any _authelia_scope_access rules for the domain, found
  by the same "<domain>-only" group name convention, verified against
  a synthetic multi-domain configuration.yml before shipping so an
  unrelated domain's rules sharing the same "*.<apex>" line are left
  untouched. Both the local-block removal (import authelia one-liner
  and multi-line forward_auth block shapes) and the access-rule
  removal were tested against realistic fixtures first.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-23 19:41:47 +00:00
Claude 098bb833cf Add a generic "protect a site with Authelia" menu action
Every individual service so far offers its own "Protect X with
Authelia SSO?" prompt on install, but there was no way to gate an
arbitrary existing site from Authelia's own menu -- especially useful
for a site on a DIFFERENT box's Caddy than the one Authelia runs on,
this repo's own recurring case (a DigitalOcean droplet's site,
protected by an Authelia instance on a separate IONOS box).

New option 9, _authelia_protect_site(): lists this box's own local
Caddy sites by number (flagging ones already protected), or accepts a
typed domain that isn't on this box's Caddy at all. A local site gets
"import authelia" inserted as the first line of its existing block --
before reverse_proxy, same ordering rule as everywhere else in this
codebase, since Caddy runs directives in the order written and an auth
check after reverse_proxy never runs at all. A remote site can't be
edited from here, so it prints (and saves to caddy-snippets/) the
remote-hop-safe forward_auth block that box's own Caddyfile needs
instead, with the portal's actual domain read back from
configuration.yml rather than assumed. Either way finishes by calling
_authelia_scope_access for the domain, so protecting a site and
restricting who can reach it happen in one pass.

Verified the site-listing regex, insertion, idempotency detection, and
remote-domain/portal lookup against synthetic Caddyfile/configuration.yml
fixtures before shipping.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-22 20:55:14 +00:00
Claude ae77992869 Wire the Security Dashboard into Authelia's per-user access scoping
_authelia_scope_access() (services/authelia.sh) already works for any
Authelia-protected service, forward_auth-gated or OIDC alike -- it's
just never been called from security-dashboard.sh on either the
domain-takeover path (_secdash_offer_asterisk_domain) or the plain
separate-subdomain path, so every domain this dashboard ever protected
defaulted to "any Authelia user", with no way to restrict it to
specific people. That's why the Authelia menu's "Promote to a
specific service's access group" reported no scoped groups existing
yet even after protecting this dashboard with Authelia.

_secdash_configure_caddy() now offers scoping right after the domain
is Authelia-protected (guarded on EXTRA_BLOCK being non-empty, so
Basic-Auth-only or no-auth setups aren't offered a scoping question
for a gate that doesn't exist), guarded by declare -F for standalone
runs where authelia.sh was never sourced. Runs whether the Caddy block
was just freshly written or already existed, so re-running the
installer on an already-configured domain still offers it.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-22 20:44:19 +00:00
Claude cd25903865 Make the Authelia login portal's subdomain configurable, not hardcoded
install_authelia() and add_authelia_domain() both hardcoded "auth." as
the login portal's subdomain prefix everywhere -- configuration.yml's
authelia_url, the Caddy portal block/domain, generated README/OIDC
text. No prompt ever offered anything else, despite this repo
otherwise treating "auth.<domain>" as just this one instance's own
choice, not a protocol requirement.

Both now prompt for the portal subdomain (default "auth", so existing
behavior is unchanged for anyone who doesn't care) and use the actual
chosen value throughout. Every function that operates on an EXISTING
domain (remove_authelia_domain, _authelia_add_oidc_client) now reads
the real portal domain back from that domain's own session.cookies
authelia_url entry instead of assuming "auth.<domain>" -- matching the
same read-back pattern _authelia_add_oidc_client already used for the
apex domain itself, and _authelia_provision_oidc_client already used
for the portal URL. _authelia_remove_caddy_portal_block now takes the
portal's full domain directly rather than reconstructing it, so
removing a domain whose portal used a custom prefix actually finds and
removes the right Caddy block.

Also fixed a real, separate small bug found while in here: the
primary portal's Caddy log path was hardcoded to a generic auth.log
(collides across instances/domains) instead of following every other
site block's own <domain>.log convention.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-22 17:04:37 +00:00
Claude 5fbc1f2ec5 Serve a keep-alive page instead of Asterisk's own web admin publicly
_asterisk_configure_caddy_public() used to reverse-proxy Asterisk's own
web admin at its public domain, optionally gated by local or remote
Authelia, flipping WEB_ADMIN_AUTH_DISABLED=true in .env to hand auth
off to it. That coupling was the root cause of a real live exposure:
a box where Authelia protection was accepted once, but the Authelia
import/forward_auth block itself later went missing from the Caddyfile
(e.g. lost on a restore), was left with the web admin's own login off
and nothing else gating it -- extension/device data reachable with no
password at all. A remote Authelia's forward_auth also proved fragile
in practice for something that only ever needed to keep a domain's
cert alive (DNS/routing/access-rule mismatches spanning two boxes,
hard to diagnose from either one alone).

This domain now just serves a minimal keep-alive page (a bare "OK" 200
response) so Caddy can still issue/renew the SIP TLS cert -- cert
issuance only needs Caddy to own the site block, it's unrelated to
what the block serves. Auth is now optional Basic Auth handled
entirely inside Caddy itself, no external subrequest, so it can't fail
this way. Asterisk's own web admin is no longer exposed publicly by
this function at all -- reachable only via the CLI:
docker exec -it <container> easy-asterisk

The Security Dashboard's own domain-takeover offer
(_secdash_offer_asterisk_domain in security-dashboard.sh) is the
supported way to put something meaningful on this domain instead.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-22 13:02:29 +00:00
Claude b0c9d73030 feat(claude-cli): add dual-account setup with model/effort defaults
New extras service: installs the Claude Code CLI, creates separate
work/personal CLAUDE_CONFIG_DIR accounts behind claude-work/claude-personal
aliases, and applies settings.json defaults to both (model=claude-sonnet-5,
effortLevel=medium, ENABLE_PROMPT_CACHING_1H=1). A shared ~/.claude-shared/
CLAUDE.md holds the durable personal conventions (modular/reuse code,
numbered CLI menus with 0=exit, Playwright verification for UI changes)
and both accounts pull it in via @import so there's one copy to maintain.

Login itself (browser OAuth) can't be scripted - this only prepares the
directories/aliases/config; each account still needs one interactive
login. Tested fresh-install, rerun/cancel detection, and the jq settings
merge (preserves hand-added keys) in a scratch HOME.
2026-08-22 04:46:43 +00:00
Claude 3e9f9dbfed Add "remove a protected domain" to Authelia's existing-install menu
add_authelia_domain() (menu option 1) had no reverse operation -- once
a domain was added there was no way to undo it short of hand-editing
configuration.yml and the Caddyfile. remove_authelia_domain() (new
option 2) does the reverse cleanly: removes the access_control.rules
entry, the session.cookies entry, and the auth.<domain> Caddy portal
block for one domain, verified against a synthetic multi-domain
configuration.yml before shipping. Warns loudly that any service still
pointed at the removed domain will stop authenticating, and requires
confirmation before touching anything.

The menu's own text now also flags the likely real mistake this
surfaces: adding a domain that's actually just a SUBDOMAIN of an apex
already on the instance creates a *.subdomain.apex wildcard rule that
doesn't match the bare subdomain itself, plus a redundant separate
auth.subdomain.apex portal -- when the subdomain was already covered
by the existing apex's own wildcard rule and portal all along.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-22 04:45:45 +00:00
Claude b7411b236e docs(ai-stack): give exact claude mcp add commands for gitea-mcp
Replace the vague "add it with claude mcp add" with real commands for
both stdio (single local CLI) and HTTP (shared server) transport,
verified against gitea/gitea-mcp's actual distribution (binary/Docker/
go run, -t stdio|http flags, GITEA_HOST/GITEA_ACCESS_TOKEN env vars).
2026-08-22 04:29:14 +00:00
Claude cfee4b292b docs(ai-stack): add local-GPU + Claude Code hybrid workflow section
Covers the CLAUDE.md tiering (user/project/local/one-off task) for
splitting instructions between the local coder model and Claude Code,
plus how Claude Code reads from self-hosted Gitea (plain git vs. the
official gitea/gitea-mcp server for PR/issue-level integration).
2026-08-22 04:22:51 +00:00
Claude 92ebbdf9ef Let Security Dashboard take over Asterisk's public domain
Asterisk's own web admin was only Caddy-fronted at its own domain so
Caddy could issue it a trusted TLS cert for SIP -- cert issuance only
needs Caddy to own that domain's site block, it's unrelated to what
reverse_proxy target the block forwards to. _asterisk_configure_caddy_public
also never rewrites an existing site block on a repeat run, so a box
where WEB_ADMIN_AUTH_DISABLED got set true (from an earlier "protect
with Authelia" answer) but the Authelia import itself never landed or
got lost on a restore was stuck silently unauthenticated with no
reconfigure path ever revisiting it -- confirmed live: a real box was
found exposing its extensions/device list with no login at all.

_secdash_offer_asterisk_domain() now offers, whenever Security
Dashboard's Caddy setup runs (fresh install or reconfigure) and
Asterisk already has a public domain, to serve the dashboard there
instead of a separate subdomain: removes Asterisk's old site block for
that domain, rebuilds it fresh under this dashboard's own (always-on)
Authelia gate, and re-enables Asterisk's own web admin login in .env
as defense-in-depth now that its port isn't published at all.
Declining falls through to the normal separate-domain prompt
unchanged.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-22 04:15:16 +00:00
Claude c703b1c4b4 docs(ai-stack): disambiguate Tesla brand name from Tesla microarchitecture
"Tesla" was NVIDIA's datacenter-card brand (retired after Volta), spanning
four unrelated architecture generations (Kepler/Maxwell/Pascal/Volta) - a
different, much older thing than the Tesla microarchitecture itself, which
actually predates Fermi/Kepler/Maxwell/Pascal/Volta. Clarify to avoid
reading the power-connector note as claiming Tesla == Volta.
2026-08-22 03:55:27 +00:00
Claude 7f23860078 docs(ai-stack): name the R580 driver branch for Volta/Pascal cards
Confirmed via NVIDIA's own release notes: R580 is the last branch
adding Volta/Pascal support (through ~June 2028). Also flag the
proprietary-vs-open kernel module split, since -open only covers
Turing and newer and autoinstall could pick it on a newer distro.
2026-08-22 03:52:39 +00:00
Claude 503945e7c3 docs(ai-stack): correct CUDA deprecation status, add Tesla power/cooling note
CUDA 13 already dropped Pascal/Volta (not a future warning anymore) -
call out pinning the driver branch instead. Also flag the 8-pin
CPU/EPS12V power connector and passive cooling on Tesla PCIe cards,
since it trips up anyone repurposing one in a tower case.
2026-08-22 03:46:06 +00:00
Claude f5a23b06ac docs(ai-stack): note MoE models as a coding option for Pascal/Volta
MoE VRAM tracks total params but compute tracks active params, so a
model like qwen3-coder:30b-a3b (30B total, ~3.3B active) runs light
enough that old GPUs' weak/missing tensor cores barely matter.
2026-08-22 03:41:25 +00:00
Claude e54c7827de docs(ai-stack): add server GPU generation capability table
Reference table for Blackwell/Hopper/Ampere/Volta/Pascal/Maxwell covering
Flux 2, Flux.1/SDXL, chat, and coding model capability per generation.
2026-08-22 03:22:02 +00:00
Claude 90da2f5a91 Rename Asterisk container from easy-asterisk to asterisk
New installs now name the container "asterisk", matching every other
service's container_name == service name convention, instead of
reusing the vendored easy-asterisk CLI tool's own name (which stays
/usr/local/bin/easy-asterisk inside the container, unrelated and
unchanged).

An existing "easy-asterisk" install is never silently renamed: every
place that resolves the container name (_asterisk_resolve_layout in
asterisk.sh, plus the duplicated copies in security-dashboard.sh,
sms-inbound.sh, pstn-trunk.sh, and tools/pstn-test-check.sh's docker ps
detection) now reads it from the box's own docker-compose.yml instead
of assuming it, falling back to "asterisk" only when there's no
existing install to read. Migrating a live box to the new name is a
one-time manual action (edit docker-compose.yml's container_name for
Asterisk and its coturn sidecar, docker compose down + up -d); every
sibling service then picks it up automatically on its next run.

The DigitalOcean-droplet layout (asterisk-digital-ocean directory,
easy-asterisk-do container) is untouched by this - that naming stays
exactly as documented for pre-merge droplet installs.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-22 03:20:36 +00:00
Claude 47c04ebeb3 Fix keep_alive_interval placement: [global], not [transport-tls]
keep_alive_interval is a type=global pjsip.conf option, not a
type=transport option -- it never existed on [transport-tls] on any
Asterisk version. The IONOS TLS-keepalive mitigation was inserting it
there, which made sorcery reject the whole transport-tls object
("Could not find option suitable for category 'transport-tls' named
'keep_alive_interval'"), silently killing TLS SIP entirely instead of
just adding a keepalive.

Both _asterisk_patch_keepalive_vendor_files (deployed vendor copies)
and _asterisk_ensure_live_keepalive (live pjsip.conf) now target
[global]/type=global, and both self-heal a box that already picked up
the bad placement by removing it from [transport-tls] first.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-22 03:10:37 +00:00
Claude 4eda82acce asterisk.sh: don't flag chained services as unwired when Caddy is remote
The stack health check's Security Dashboard/sms-inbound/ntfy checks only
had visibility into this box's own local Caddyfile — but all three can
legitimately be fronted by a Caddy (and Authelia) on a completely
different box instead, the same remote-Caddy pattern sms-inbound.sh and
ntfy.sh's own installers already support via CADDY_MODE/CADDY_REMOTE_HOST.
A site explicitly configured for remote Caddy was getting a false "Caddy
has no site block for it" for each of them, with a fix offer that would
have been actively wrong: adding a redundant local Caddy block for
something deliberately fronted elsewhere.

Now resolves the same site-wide CADDY_MODE the affected services'
installers themselves use before treating "not found locally" as a real
issue — only counts it, and only offers a fix, when the site is actually
in local Caddy mode. Remote (or no-Caddy) mode gets a plain informational
line instead: not wrong, just not something this box can verify.

Verified: default/local mode still flags a genuinely unwired dashboard as
an issue with a fix prompt; CADDY_MODE=remote (even with a local Caddy
directory also present) correctly downgrades the same finding to
informational with no prompt and no issue counted.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-21 22:54:02 +00:00
Claude d1a3c4b0be asterisk.sh: proactive stack health check in update mode
"update" mode's whole promise is leaving already-configured things
alone — but that assumption silently breaks when something was
configured but never fully wired up, and update never re-asks the
questions that would reveal it. This session hit three separate
instances of exactly that on one droplet revert: a domain set with no
Caddy block, a Caddy block with no synced TLS cert (transport-tls fails
to bind — "Unable to retrieve PJSIP transport 'transport-tls'", breaking
every call), and a baked-in external IP left over from before the box
moved. sms-inbound and (potentially) Security Dashboard/ntfy can have
the identical "domain set, nothing serving it" gap with no way to
discover it either, since their own update modes don't re-ask.

_asterisk_run_stack_health_check(), called every "update", replaces the
narrower Caddy-only check added last time:
- Compares pjsip.conf's baked external_signaling_address against this
  box's actual current public IP; offers to rewrite it and restart.
- Checks Asterisk's own DOMAIN_NAME has both a Caddy site block and a
  matching TLS cert in the container; offers to fix each independently.
- Checks Security Dashboard / sms-inbound / ntfy (whichever are
  installed) for a matching Caddy site block, via a new lib/common.sh
  helper (caddy_domain_for_upstream) that finds the block without
  needing to already know the domain — none of these three services
  persist it anywhere. Points at that service's own "Full reinstall"
  (the only mode that re-asks) since fixing their config isn't this
  file's to script.

The cert-sync fix needed a non-interactive hook into the vendored
easy-asterisk CLI, which only exposed it as an interactive menu item
(Server Settings -> Force re-sync Caddy certs). Added a --sync-caddy-cert
flag via _asterisk_patch_cert_sync_cli(), patching the deployed vendor
copy the same way _asterisk_patch_voicemail_vendor_files and friends
already do — never vendor/ in git.

Every check runs unconditionally (never opt-in, so a gap is never missed
by nobody thinking to ask); every fix is individually opt-in and named
as a real config change, unlike the rest of "update"'s no-side-effects
default.

Also factored the DO-metadata/ifconfig.me/hostname-I public-IP detection
chain (previously duplicated 3 times) into _asterisk_current_public_ip().

Verified: caddy_domain_for_upstream against a multi-block Caddyfile
(distinguishes same-prefix upstreams correctly); the full health check
against fake docker/curl across every combination (all wired, IP
mismatch declined/accepted, cert mismatch declined/accepted, dashboard
unwired, sms-inbound wired vs. placeholder-domain, multi-instance ntfy
with one wired and one not); and _asterisk_patch_cert_sync_cli's
idempotency + resulting syntax against a real copy of the vendor script.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-21 22:45:36 +00:00
Claude b7691e6c1b asterisk.sh: offer to fix Caddy when DOMAIN_NAME is set but unwired, in update mode
"update" mode never re-asks the domain/networking/Caddy questions, on the
assumption there's already Caddy/Authelia config in place to leave alone.
That assumption breaks for an install where a domain was set at some
point (DOMAIN_NAME in .env) but Caddy never actually got a site block for
it — declined at install time, DNS wasn't ready yet, or Caddy was
reinstalled/reset separately since. Previously the only way back was a
full reinstall, which re-generates a dedicated coturn container with new
TURN credentials (every already-configured phone needs its QR re-scanned)
— a lot of blast radius just to add one missing Caddy block, and enough
that reaching for it risks the extensions/voicemail data a "fresh"
reinstall can also wipe if the wrong prompt is answered.

"update" mode now detects this specific gap (domain set, no matching
Caddyfile block) and offers to run _asterisk_configure_caddy_public()
right there — the same function "fresh" installs use, but it only ever
touches the Caddyfile and .env's WEB_ADMIN_AUTH_DISABLED line, never
coturn/extensions/anything else "update" already promises not to touch.

Verified in isolation: offers and calls the fix when the domain is set
with no matching Caddyfile block, stays silent when a block already
exists.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-21 21:55:15 +00:00
Claude da59b65ceb Wire up MWI so voicemail notifications actually reach the phone
Confirmed live: neither this repo nor the vendored easy-asterisk script
ever sets a PJSIP endpoint's `mailboxes=` field. add_device()'s own
device_config template never writes it, and write_voicemail() only ever
touched voicemail.conf — so recording a voicemail worked fine
(voicemail.conf + the dialplan's VoiceMail() call), but no phone ever
actually subscribed to be told about it, regardless of whether the
voicemail flag was on. Matches the exact symptom of "voicemail records
fine, but no notice comes up on the phone."

Add _ea_set_endpoint_mailboxes(), called from write_voicemail(): adds/
updates mailboxes=<ext>@default in that extension's PJSIP endpoint stanza
when voicemail is enabled, removes it when disabled, and reloads
res_pjsip so it takes effect immediately. Bounded to just the
type=endpoint stanza (pjsip.conf reuses the same [ext] bracket name for
type=endpoint/type=auth/type=aor) the same way lib/common.sh's
_remove_caddy_site_block is bounded for Caddy blocks — verified against a
two-device pjsip.conf that editing one extension's mailboxes= never
touches its own auth/aor stanzas or another extension's stanzas, that a
repeat enable doesn't duplicate the line, and that disabling removes it
cleanly.

Existing extensions with voicemail already enabled won't get this
retroactively — the Extensions tab's voicemail toggle has to actually run
again (off then back on) to apply it, since this only fires on the
enabled/disabled transition itself.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-21 21:37:52 +00:00
Claude b0d51f0344 Fix sms-inbound.sh persisting an unusable "<your-domain>" webhook URL
When the "Public domain for the webhook" prompt was left blank (DNS not
ready yet, or just missed), the installer built the Forward-to-URL as
literal https://<your-domain>/sms/... and persisted that placeholder to
settings.env as if it were real. "Update" mode never re-prompts for the
domain (by design — it's meant to leave already-configured settings
alone), so every later re-run silently re-served the same unusable
placeholder, with nothing indicating anything was wrong. A DID provider
(Anveo) correctly rejects it — it isn't a resolvable hostname.

- Only build FORWARD_URL when a real domain was entered; leave it empty
  otherwise instead of substituting the placeholder.
- Fresh-install summary and README now say plainly that setup isn't
  complete and how to finish it, instead of printing an empty/bogus URL.
- Update-mode now detects a missing/placeholder domain and tells you to
  re-run with "Full reinstall" to be asked again, instead of reporting
  success with a broken URL.

Verified with a direct test of _sms_write_readme() and the FORWARD_URL
construction for both the blank- and real-domain cases.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-21 21:13:16 +00:00
Claude be60f475c3 Add zero-click Authelia login to Gitea and Uptime Kuma
Follow-up to Frigate's Authelia integration: both of these can also skip
their own login entirely once Authelia is doing the gating, each with a
different trust model appropriate to what the app actually supports.

- gitea: new _gitea_offer_reverse_proxy_auth(), a second Authelia
  integration alongside the existing OIDC "Sign in with Authelia" button.
  Enables Gitea's own ENABLE_REVERSE_PROXY_AUTHENTICATION so it auto-logs
  in from a trusted Remote-User header — no click, no separate Gitea
  session to expire on its own. Trust is IP-range based
  (REVERSE_PROXY_TRUSTED_PROXIES), computed from caddy_net's real subnet
  the same way ufw_allow_from_caddy_net does; refuses to enable the
  feature at all if that can't be determined rather than fall back to a
  permissive default — Gitea's own Docker image has shipped an unscoped
  default before (GHSA-f75j-4cw6-rmx4, any IP could impersonate any user).
  Rewires Gitea onto caddy_net and re-points Caddy at gitea:3000, since it
  previously only reached Caddy via its published host port. Gitea's own
  login stays available as a fallback, so unlike Frigate there's no
  "native login off with nothing gating it" state to guard against.

- uptimekuma: sets DISABLE_AUTH=true only once Caddy's "import authelia"
  gate is confirmed in front of it. Uptime Kuma already joined caddy_net
  unconditionally, so this only needed the env var plus moving the
  Authelia-gated Caddy call earlier (before docker-compose.yml is
  written); the existing unconditional call at the end now only runs as a
  fallback when the Authelia path wasn't used or wasn't completed. Kuma's
  DISABLE_AUTH has no IP-scoping or secret check left once set — the
  strictest of the three to get the ordering right on, since a mistake
  here means wide open, not just spoofable.

Verified with a local test harness (fake Authelia/Caddy/docker-network
state): both the happy path and the "Caddy declined" safety fallback
produce the expected docker-compose.yml/.env/Caddyfile output for each
service, and Gitea's subnet-detection refusal + idempotent-rerun guard
were exercised directly.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-21 21:07:02 +00:00
Claude cd33b7ce71 Add Authelia SSO to Frigate — disables its own login, not just a gate in front of it
Frigate has its own built-in login separate from Authelia's session, so
just adding `import authelia` in front of it (the pattern used for
no-built-in-auth services) would leave two independent logins stacked,
defeating the point of Authelia's "remember me" on mobile. Frigate has a
`proxy` auth mode built for exactly this — trust Remote-User/Remote-Groups
from an upstream forward_auth proxy and disable its own login entirely.

- Extend configure_caddy_for_service() with an optional 5th arg for
  sub-directives inside the reverse_proxy block itself (header_up), needed
  to pin an X-Proxy-Secret header so Frigate's proxy-auth trust can't be
  spoofed by a request reaching its published port directly, bypassing
  Caddy/Authelia. Backward compatible — every other caller is unaffected.
- services/frigate.sh: prompt to protect with Authelia when installed;
  wires import authelia + the X-Proxy-Secret header_up into Caddy, and
  only writes config.yml's auth.enabled: False + proxy block once Caddy
  actually confirms it's fronting the domain (never disables the native
  login with nothing else gating access). Reuses the secret across
  reinstalls instead of rotating it. Calls _authelia_scope_access() so
  access can be restricted to specific users instead of every Authelia
  account. Fixed a latent bug in the standalone-mode Caddy stub where the
  auth block was placed after reverse_proxy instead of before it (dead
  code — the same "Authelia never prompts" bug class CLAUDE.md documents
  for the real helper).
- CLAUDE.md: document the new configure_caddy_for_service parameter and
  Frigate's hybrid built-in-auth/forward_auth pattern.

Verified end-to-end against a local test harness (fake Authelia/Caddy
dirs): config.yml, .env, and the generated Caddyfile block all agree on
the shared secret and header names, auth is skipped cleanly when Caddy
isn't configured, and the secret is reused on a second run.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SpKTLpwAgZNooTacWeQLuc
2026-08-21 19:56:27 +00:00
Claude 3b4c238e1d ai-stack: add RAG/MCP stack to the optional-services picker, with dependency cascade
User feedback: wanted chromaDB/rag-server/mcp-server included in the
optional-services picker added last commit, not just Gitea/Portainer/
Kiwix/InvokeAI/ComfyUI/Aider. Confirmed against the compose file's
depends_on chain before adding: open-webui only depends_on ollama (its
OLLAMA_BASE_URL connection works standalone), so none of these three are
actually required for regular chat — only Open WebUI's separate RAG tab
(routed through rag-server) and MCP tool-calling need them. Mealie's own
Ollama usage never touches this stack at all.

Bundled chromadb+rag-server+mcp-server as one option (7), not three
separate numbers — mcp-server depends_on rag-server depends_on chromadb,
so stopping only one of the three would leave the others running against
a dead dependency instead of a clean stop. Also added a cascade for the
existing kiwix option: mcp-server depends_on kiwix too (not just
rag-server), so stopping kiwix without also stopping mcp-server has the
same problem — now handled automatically with a dedup pass in case both
the kiwix cascade and option 7 add mcp-server to the stop list.

Verified all four cases in isolation: kiwix-only correctly cascades to
mcp-server, option 7 alone stops the right three, choosing both dedupes
to one clean list, and unrelated choices (gitea/portainer) are unaffected.
2026-08-21 15:23:18 +00:00
Claude 596bd4a9d5 ai-stack: offer to stop optional services after install instead of always running everything
User feedback: local-ai-setup.sh always brings up the entire stack
unconditionally (Gitea, Portainer, Kiwix, InvokeAI, ComfyUI, Aider,
alongside the core Ollama/Open WebUI/ChromaDB/RAG/MCP) with no way to opt
out — e.g. Gitea when you already run git elsewhere, or Portainer when you
manage Docker some other way.

Didn't touch local-ai-setup.sh's own compose generation for this (it's
vendored upstream code, and other services reference these by container
name/network in ways that would need individual auditing to make safely
conditional). Instead, added a post-install picker in the wrapper: after
the full stack starts, offer to `docker compose stop` whichever of the six
non-core services aren't wanted. Images are already pulled either way, so
anything stopped comes back later with a plain `docker compose up -d
<name>` — no reinstall needed.

Verified the choice-parsing loop in isolation: "1 4 9 3" correctly warns
on the invalid "9" and resolves to gitea/invokeai/kiwix.
2026-08-21 15:11:33 +00:00
Claude 1018dd8c9e vaultwarden: require/enforce an http(s):// scheme on DOMAIN
Confirmed live: a bare hostname in DOMAIN= (typing "vault.example.com"
instead of "https://vault.example.com" at the install prompt — easy to do
despite the example text showing the scheme) crash-loops the container
with no clear startup error, and re-running the installer doesn't fix an
already-written .env since "update" mode deliberately never touches it.

Two changes, mirroring how the existing SMTP half-state bug is already
handled in this file:
- Normalize VW_DOMAIN at prompt time — missing scheme gets https://
  prefixed automatically instead of writing it verbatim.
- New _vaultwarden_fix_domain_scheme() self-heal, called at the same two
  sites as _vaultwarden_fix_smtp_halfstate() (the "update" path and the
  fresh-install "start now" path), so a box that already has a scheme-less
  DOMAIN self-heals on its next start instead of staying stuck.

Verified the self-heal function in isolation: vault.mydomain.com ->
https://vault.mydomain.com.
2026-08-21 05:19:25 +00:00