setup.sh's run_service() looks up install_<name> using the literal
hyphenated registered name, not an underscore-converted one. borg-backup,
calibre-web, gaming-backup, and stirling-pdf all used underscored function
names and were therefore uninstallable ("has no install_<name>"). Same
fix already applied to ai-gpu/ai-stack; this closes out the rest of the
repo-wide audit.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Nb2vJ8W7bHKx1JXVvpCraH
PaintPlus's backend already supported invokeai/comfyui providers (generic
"self-hosted, on another machine" remote APIs) but the installer never
exposed them and the compose file never passed the URLs through. Add a
3rd provider choice — shown only when the ai-stack service is installed —
that sets AI_PROVIDER + INVOKEAI_URL/COMFYUI_URL and joins ai-stack's
Docker network (ai-stack_default) so PaintPlus can reach those containers
by name. No cloud key, no extra GPU download: it rides on ai-stack's
already-running InvokeAI/ComfyUI.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Nb2vJ8W7bHKx1JXVvpCraH
Add gpu-mode.sh (written into ~/docker/ai-stack at install): time-shares
one small GPU between local chat (Ollama, for Open WebUI) and local
image-gen (InvokeAI + ComfyUI, backends for PaintPlus), leaving the
always-on services (Open WebUI, Gitea, RAG, MCP, Kiwix) untouched. A new
"small local GPU?" prompt enables it: when on, the GPU defaults to chat
mode after install and the user is told to swap deliberately. Cloud
models need no swap.
Document the intended split in POST-INSTALL-NOTES: Open WebUI is the
text hub (chat/research/light coding, wired to Gitea + GitHub sync + RAG
+ MCP), PaintPlus is the single image hub (cloud or local comfyui/
invokeai backend). Note web search is DuckDuckGo — this installer path
generates no SearXNG, so the SearXNG references are dropped.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Nb2vJ8W7bHKx1JXVvpCraH
Vendor the functional source of github.com/outis1one/local-ai into
./ai-stack (22 files) and add services/ai-stack.sh, which copies the
source to ~/docker/ai-stack and hands off to the app's VRAM-aware
installer (local-ai-setup.sh). The stack bundles Ollama, Open WebUI,
RAG + MCP servers, ChromaDB, SearXNG, Kiwix, Gitea, InvokeAI, ComfyUI
and Portainer.
Cloud LLM providers (Groq/DeepInfra/OpenAI/OpenRouter) are optionally
wired into Open WebUI via the plural OPENAI_API_BASE_URLS list, with the
local RAG connection kept as the first entry so RAG keeps working. Open
WebUI ships built-in auth, so Caddy is configured without Authelia.
Excludes the upstream's two bundled copies of this very project
(ubuntu-post-install.sh, ubuntu-post-install-main.zip) — stale and
circular. Coexists with the existing ai-gpu service.
Also fix the install-function names for ai-gpu and ai-stack: the
dispatcher calls install_<raw-name>, so the function must be
install_ai-gpu / install_ai-stack (hyphen), matching the working
mail-archiver / wg-easy services. ai-gpu was previously uninstallable.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Nb2vJ8W7bHKx1JXVvpCraH
Bring the full EditmaskwithAI application into the repo under paintplus/
(429 files) so the service is self-contained — the installer copies the
vendored source to ~/docker/paintplus/src instead of cloning at runtime.
Rename to PaintPlus (service + branding; app logic untouched):
- services/editmaskwithai.sh -> services/paintplus.sh (register_service
paintplus, install_paintplus, ~/docker/paintplus, Caddy paintplus:8000,
Authelia option preserved)
- container names -> paintplus across docker-compose*.yml; dev network
-> paintplus-network
- browser <title> -> "PaintPlus - AI Image Editor"; README heading ->
PaintPlus with upstream provenance note
- README utilities table: editmaskwithai -> paintplus
Backend/frontend code (help strings referencing the old container name,
the ai_photo_edit.db filename) is intentionally left as-is to avoid
touching application logic.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Nb2vJ8W7bHKx1JXVvpCraH
Package the self-hosted mask-based AI photo editor
(github.com/outis1one/EditmaskwithAI) as a utilities service. Clones the
repo into ~/docker/editmaskwithai and deploys on port 3080.
Two install modes:
- Cloud API (no GPU): writes .env from the repo template with the chosen
AI_PROVIDER (OpenAI gpt-image or Replicate), API key, and a generated
SECRET_KEY, then `docker compose up -d --build`.
- Local GPU (NVIDIA): runs the repo's own install-local-gpu.sh and
bring-up-local-gpu.sh (downloads ~13 GB of models).
The app has no built-in auth, so it offers Authelia SSO and reverse-proxies
via Caddy (ai-photo-edit:8000). Cloud mode joins caddy_net through a
docker-compose.override.yml; GPU mode is attached with `docker network
connect` since the GPU compose runs with an explicit -f and does not merge
overrides.
Also lists the service in the README utilities table.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Nb2vJ8W7bHKx1JXVvpCraH
Generalize the optional Groq toggle into a provider picker so the GPU AI
stack can wire Groq, DeepInfra, OpenAI, and/or OpenRouter into Open WebUI
at once. All are OpenAI-compatible, so they share Open WebUI's
OPENAI_API_BASE_URLS / OPENAI_API_KEYS (semicolon-separated, matched by
position). Keys are written to llm/.env; only ${VAR} references go into
docker-compose.yml.
Updates the install prompt, .env template, compose patch, README, the
dry-run note, and the final summary accordingly.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Nb2vJ8W7bHKx1JXVvpCraH
When SWBF2 is not found locally, prompt to rsync from a remote host.
Asks for remote host, username, and path (defaults to the standard Steam
Linux path). Files land in ~/docker/kyber-server/swbf2/ and that path is
used automatically. Falls back to manual local path entry if rsync declined.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
Instead of hard-failing, show an rsync example for copying game files from
another machine, then prompt for the path. Validates that starwarsbattlefrontii.exe
exists at the given location before continuing.
Also silence "register_service: command not found" in all three services when
run standalone (guard with command -v check).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
Steam must be running when Kyber is used. The installer now detects whether
Steam is present (command or ~/.steam path), and if not, prompts to install
it via apt (steam-installer or steam package, with i386 multiarch enabled).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
When run directly (sudo bash services/foo.sh), bash executes the bootstrap
block before reaching the install_* function definition below it, causing
"command not found". Moving the bootstrap to the end of each file ensures
the function is defined by the time the bootstrap calls it.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
Installs the Kyber community multiplayer launcher (simonlinuxcraft/kyber-
linuxport-unofficial) via the setup.sh wizard. Handles glibc check, bwrap/
userns fix, GitHub release fetch, desktop entry, and bin symlink. Warns on
Intel integrated graphics and links to Sunshine as the streaming alternative.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
Installs Sunshine (LizardByte) as a Moonlight-compatible streaming host,
offset to port 48090 so it coexists with Wolf. Auto-detects the Kyber
AppImage and adds a "Kyber SWBF2" app entry. Optional virtual display for
closed-lid/headless use. uinput udev rules for controller/mouse input.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
- Auto-detects SWBF2 install path; loud error with install instructions if missing
- Downloads Kyber AppImage if not present, extracts kyber_cli, runs get_token
(opens browser for EA OAuth — one-time step, token never expires)
- Prompts for EA credentials (written to .env, chmod 600) and server name
- Auto-detects GPU (NVIDIA/Intel/AMD) and adds appropriate passthrough config
- Writes docker-compose.yml + .env to ~/docker/kyber-server/
- Map rotation left blank by default with instructions in .env comments
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
- Add troubleshooting for 'Origin Error: title installed in language not
entitled to play' — Maxima's umu-run reg commands fail silently on some
systems; manual wine64 regedit import of Origin locale keys fixes it
- Add windowed-mode / HDR fix for SWBF2 crash during level load on
integrated GPUs (Intel Iris Xe, DXVK rendering crash)
- Document fix in both README.md and script header comments
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
- Bots are set via BOTS TEAM 1 / BOTS TEAM 2 sliders in HOST panel (not automatic)
- Correct launch order: Steam open but don't click Play; Kyber launches SWBF2 itself
- Document Alt+Tab / taskbar click workaround for window focus issue after game loads
- Add bwrap unprivileged userns fix (Ubuntu 24.04 blocks by default); script applies
automatically with sudo and persists via /etc/sysctl.d/99-userns.conf
- Script now checks/fixes userns at step 0 before download
- Kyber manages its own GE-Proton; no need to configure Proton for SWBF2 in Steam
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
The Windows kyber_launcher.exe approach under Wine/Proton has two
unfixable problems on Linux: Wine's cmd.exe crashes with STATUS_ACCESS_VIOLATION
on the long EA OAuth URL, and EA's auth callback uses the eadesktop://
URI scheme which has no Linux handler.
The correct solution is the native Linux port AppImage maintained at
github.com/simonlinuxcraft/kyber-linuxport-unofficial. It bundles Maxima
(open-source EA Desktop replacement) and handles OAuth natively — no shims,
no watchers, no per-Proton-update maintenance.
Script now: fetches latest release from GitHub API, downloads AppImage,
installs desktop entry and ~/.local/bin/kyber symlink.
README: add Gaming scripts section documenting Kyber setup, private server
hosting with bots, requirements, and what does not work.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
After extensive testing, Wine/Proton loads cmd.exe exclusively from
Proton's own installation (files/lib/wine/x86_64-windows/cmd.exe).
Replacing the prefix system32 copy, IFEO registry keys, WINEDLLOVERRIDES,
and Wine DllOverrides registry entries all have no effect — Proton's copy
always takes precedence.
The working fix: compile a tiny shim (GetCommandLineA scan for http URLs,
write to C:\kyber_oauth_url.txt, ExitProcess(0)) and replace Proton's
cmd.exe directly, backing up the original as cmd.exe.bak. The script
detects size (shim ~9KB vs real cmd.exe ~1.2MB) to avoid double-replacing.
Note for users: re-run setup-kyber-linux.sh after any Proton Experimental
update since Steam restores the original cmd.exe on update.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
system.reg values use \\ for one backslash, so C:\shim\kyber_cmd.exe
must be written as C:\\shim\\kyber_cmd.exe. The previous script wrote
C:\\\\shim\\\\kyber_cmd.exe (4 backslashes = two literal backslashes),
which Wine couldn't resolve.
Also detect when the shim slot contains Wine's cmd.exe (122231 bytes)
left behind by a failed earlier attempt, and recompile automatically.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
Proton's prefix-setup phase overwrites system32/cmd.exe on every game
launch, breaking the previous approach of placing a shim there. Switch to
Windows Image File Execution Options (IFEO): the shim is compiled to
drive_c/shim/kyber_cmd.exe (Proton never touches that directory) and the
IFEO Debugger key is written to system.reg so Wine intercepts cmd.exe at
CreateProcess time without touching the filesystem binary.
Also fix the wine64 path used for winetricks: correct path is
files/lib/wine/x86_64-unix/wine64 not files/bin/wine64.
The shim is simplified to scan all args for any http URL (IFEO passes the
debuggee path as an extra arg, so the /c start pattern match was fragile).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
Steam sets STEAM_COMPAT_DATA_PATH to compatdata/<appid> when launching
a non-Steam shortcut. The prefix was named 'kyber' so Steam was launching
into an empty prefix, causing immediate exit. Change KYBER_COMPAT_ID to
match KYBER_APPID (9900000001) and migrate any existing 'kyber' prefix.
Also handle cmd.exe being a symlink: resolve and copy the real file as
cmd-real.exe, then remove the symlink before writing the shim so we only
affect the Kyber prefix and not Proton globally.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
Large stack array WCHAR[4096] triggered a stack probe (__chkstk_ms)
unavailable in -nostdlib builds. Fix: heap-allocate the pass-through
command line buffer, and add -mno-stack-arg-probe as a safety net.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
_wcsicmp is a CRT function unavailable with -nostdlib/-ffreestanding.
Replace with CompareStringOrdinal from kernel32 (always available).
Also fix step numbering (1-2 were still labeled /5 instead of /7),
and remove 2>/dev/null from compile so errors are visible if it fails.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
- Python shortcut script now checks for existing 'Kyber Launcher' entry
and exits early instead of appending a duplicate on each re-run
- Use sudo apt-get directly for mingw-w64 install so the password prompt
works (previous chained || approach suppressed the interactive prompt)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
Wine's cmd.exe crashes (0xC0000005) when Kyber calls cmd /c start with
the EA auth URL, on native Linux Steam just as in Wolf. Fix:
1. Compile a minimal cmd shim with mingw-w64 (auto-installed if missing).
The shim intercepts cmd /c start <http url>, writes the URL to
C:\kyber_oauth_url.txt, and exits 0. All other cmd invocations are
passed through to the backed-up cmd-real.exe.
Installed into the Kyber prefix's system32 only — does not affect
other games or Proton globally.
2. Install a watcher script (~/.local/bin/kyber-oauth-watcher.sh) that
polls for the URL file and calls xdg-open to open it in the system
browser. Registered as a systemd user service so it starts on login.
Login flow: Kyber → cmd shim → URL file → watcher → xdg-open → browser
→ EA login → redirect to 127.0.0.1:PORT → Kyber loopback catches code.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
On re-run the installer was trying to overwrite locked files in an existing
prefix, causing repeated Access Denied dialogs. Now check for Kyber.exe
first and skip the installer entirely if it's found.
Also kill any leftover Wine/Proton processes before a fresh install to
avoid file-lock conflicts, and move Windows path resolution to after the
installer/skip decision so it always runs regardless of path taken.
Default fallback path updated to match Kyber's actual install location:
C:\Program Files (x86)\KYBER Launcher\
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
If shortcuts.vdf exists but is not writable, attempt chmod 644 before
writing. If that also fails, print a clear instruction and skip the
shortcut step rather than crashing with a Python traceback.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
The Evergreen bootstrapper (linkid=2124703) requires a second download from
inside the Wine process, which fails in Proton. Switch to the standalone
offline installer (linkid=2135547, ~150 MB) which installs without any
Wine-internal network calls.
Also prefer winetricks if installed — it uses a local cache, handles the
WINEPREFIX env correctly, and is the most reliable method. Fall back to
the standalone download if winetricks is not available.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
Instead of erroring when the installer is missing, attempt to fetch it
automatically: first scrape kyber.gg for a direct .exe link, then fall
back to a known CDN path. If download fails, print the manual instruction
and exit cleanly.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs