Commit Graph
14 Commits
Author SHA1 Message Date
Claude 87414bdc44 wolf: fix manage.sh apps permission denied on /etc/wolf/cfg/config.toml
config.toml is root-owned (Wolf container writes it as root). manage.sh
runs as the regular user, so python3 and grep against the file need sudo.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
2026-06-20 04:56:04 +00:00
Claude 54082ad8b0 wolf: fix Steam storage mount, add Azahar 3DS emulator, emulators/ dir
- Steam mount was steam:/home/retro/.steam — games download to
  /home/retro/.local/share/Steam/steamapps/ which was NOT mounted and
  lived in the ephemeral container layer. Fixed to steam:/home/retro
  so the full home dir (library, user data, Proton prefixes) persists.
- Add emulators/ subdir to game storage layout; mounted into ES-DE
  container at /home/retro/Applications (ES-DE's default AppImage search path)
- Add optional Azahar (open-source Citra fork) AppImage download at
  install time — fetches latest release from GitHub, chmod +x, places
  in emulators/ where ES-DE finds it automatically for nintendo3ds ROMs
- Update README to document new storage layout and 3DS emulation setup

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
2026-06-20 04:46:48 +00:00
Claude 73a41e7252 wolf: redesign app selection with numbered menu, ES-DE ROM dirs, and manage.sh apps command
- Drive picker: numbered list with UUID display, mounted + unmounted drives,
  explicit system-path exclusions (no regex bare-/ bug), skip whole disks
  with mounted partitions
- Pre-create ES-DE ROM system directories (~50 systems) so ES-DE detects
  all platforms on first launch
- App selection at install time: numbered menu for Steam, ES-DE, Lutris,
  RetroArch, Prism Launcher, Kodi, Firefox, Desktop
- Python catalog-driven TOML injector shared between install and manage.sh;
  supports update_mounts() to patch paths on re-run without duplicating entries
- manage.sh `apps` command replaces `add-apps` / `update-storage`: shows
  installed apps, interactive picker, updates game storage path from .env
- Game storage written to ~/docker/wolf/.env as GAME_STORAGE_DIR

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
2026-06-20 04:41:59 +00:00
Claude c34dd29cd1 fix(wolf): regex bug was skipping all mounted drives in picker
^(/|/boot|...) — the bare / alternate matches every absolute path,
so every non-home mount was silently skipped. Replace with explicit
glob checks so only root, system paths, and [SWAP] are excluded.
Fixes /home/user/drives/1tb-space (and any other secondary mount)
not appearing in the numbered list.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
2026-06-20 03:07:20 +00:00
Claude 96e9705c88 fix(wolf): show UUIDs in drive picker; fix false-unmounted for whole disks
- Display UUID under each mounted and unmounted entry so users can
  cross-reference with fstab / blkid output
- Fix detection bug: a whole disk (e.g. sdb) with a mounted partition
  (sdb1) was incorrectly listed as unmounted; now checks lsblk children
  before including a disk in the unmounted list

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
2026-06-20 03:02:50 +00:00
Claude 051fed8dd2 feat(wolf): numbered drive picker for game storage location
Replace the free-text path prompt with an interactive menu:
- Lists mounted non-system drives as numbered choices (1, 2, ...)
- Each shows mount point, drive label/name, total size, and free space
- Default path is <selected-mountpoint>/games
- Unmounted drives shown as U1, U2, ... (script formats + mounts them)
- Option c for a fully custom path
- Final confirm/edit step lets user tweak the subdir before committing
- Unattended mode defaults to ~/games

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
2026-06-20 02:52:11 +00:00
Claude 7974bf11ef fix(wolf): persist game storage path and update mounts on re-run
- Write GAME_STORAGE_DIR to ~/docker/wolf/.env so the chosen path is
  visible and editable after setup
- Fix inline Python injection to UPDATE existing Steam/ES-DE mounts in
  config.toml instead of silently skipping when entries already exist
  (previously re-running setup with a new path had no effect)
- Add update-storage subcommand to manage.sh so the path can be changed
  post-install without a full re-run: ./manage.sh update-storage /new/path
- Same fix applied to add-apps in manage.sh
- chown game storage dir to ACTUAL_USER after creating subdirectories

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
2026-06-20 02:46:43 +00:00
Outis 7218359de1 Merge branch 'main' into claude/zealous-feynman-odDrh 2026-06-08 22:06:02 -04:00
Claude ec3f9bfd3f Add remote Caddy support — generate snippet files when Caddy is on another host
New site config key: CADDY_REMOTE_HOST (set via 'sudo ./setup.sh configure').
When set, configure_caddy_for_service operates in "remote" mode instead of
writing to a local Caddyfile:
- Upstream uses CADDY_REMOTE_HOST:PORT (host IP, not container name)
- Snippet saved to ~/docker/caddy-snippets/<subdomain>.caddy
- User is shown scp/rsync commands to copy it to the Caddy machine

Three modes in configure_caddy_for_service (lib/common.sh and inline stubs):
  local:  ~/docker/caddy/ exists → write Caddyfile + reload (existing behavior)
  remote: CADDY_REMOTE_HOST set → save snippet, print copy instructions
  none:   neither configured → silent return (unchanged)

All 31 service standalone bootstrap stubs updated with the new logic.
CADDY_REMOTE_HOST global added to all 42 standalone bootstrap sections.
setup.sh configure now prompts for CADDY_REMOTE_HOST with a clear explanation.
wolf.sh: add missing stubs (configure_caddy_for_service, write_readme,
  prompt_yn, ensure_docker_dir_ownership) and the Authelia/Caddy/start calls
  that were missing from the install function.

https://claude.ai/code/session_014CCYqVwW6d6f5dw1qRokYt
2026-06-09 00:28:30 +00:00
Claude d4e06914e7 Add remote Caddy support — generate snippet files when Caddy is on another host
New site config key: CADDY_REMOTE_HOST (set via 'sudo ./setup.sh configure').
When set, configure_caddy_for_service operates in "remote" mode instead of
writing to a local Caddyfile:
- Upstream uses CADDY_REMOTE_HOST:PORT (host IP, not container name)
- Snippet saved to ~/docker/caddy-snippets/<subdomain>.caddy
- User is shown scp/rsync commands to copy it to the Caddy machine

Three modes in configure_caddy_for_service (lib/common.sh and inline stubs):
  local:  ~/docker/caddy/ exists → write Caddyfile + reload (existing behavior)
  remote: CADDY_REMOTE_HOST set → save snippet, print copy instructions
  none:   neither configured → silent return (unchanged)

All 31 service standalone bootstrap stubs updated with the new logic.
CADDY_REMOTE_HOST global added to all 42 standalone bootstrap sections.
setup.sh configure now prompts for CADDY_REMOTE_HOST with a clear explanation.
wolf.sh: add missing stubs (configure_caddy_for_service, write_readme,
  prompt_yn, ensure_docker_dir_ownership) and the Authelia/Caddy/start calls
  that were missing from the install function.

https://claude.ai/code/session_014CCYqVwW6d6f5dw1qRokYt
2026-06-08 21:10:37 +00:00
Claude 9f0ff0bb9f Add write_readme, Caddy, and start prompt to wolf/homeassistant/js99er/minecraft
- wolf.sh: add Authelia SSO check, configure_caddy_for_service, write_readme,
  and prompt to start Wolf (it had none of these)
- homeassistant.sh: add write_readme with access URL and manage commands
- js99er.sh: add write_readme with access URL and manage commands
- minecraft.sh: add write_readme with manage and backup commands

Completes the service audit — all 49 services now have full interactive setup,
standalone bootstrap, and self-documenting README in the deploy directory.

https://claude.ai/code/session_014CCYqVwW6d6f5dw1qRokYt
2026-06-08 18:53:17 +00:00
Claude ce8f0e516a services: add standalone bootstrap to watchtower, watchyourlan, wg-easy, wolf-pair, wolf
Each service can now be run directly with sudo bash <service>.sh on any
machine with Docker installed, without needing the full post-install repo.
Uses the shared bootstrap pattern from docs/standalone-template.sh.

All 42 applicable service files now support standalone execution.

https://claude.ai/code/session_014CCYqVwW6d6f5dw1qRokYt
2026-06-08 17:01:36 +00:00
Claude 6498ee1f7b services: add standalone bootstrap to watchtower, watchyourlan, wg-easy, wolf-pair, wolf
Each service can now be run directly with sudo bash <service>.sh on any
machine with Docker installed, without needing the full post-install repo.
Uses the shared bootstrap pattern from docs/standalone-template.sh.

All 42 applicable service files now support standalone execution.

https://claude.ai/code/session_014CCYqVwW6d6f5dw1qRokYt
2026-06-08 16:50:39 +00:00
Claude 840566e3f8 v0.9.4: gaming modules (wolf, js99er), backup module, versioning
- services/wolf.sh (gaming): Games-on-Whales Wolf / Moonlight, per-service
  folder ~/docker/wolf, wolf-pair dropped, manage.sh pin workflow kept.
- services/js99er.sh (gaming): TI-99/4A emulator, own folder, port 8099,
  Selkies launcher tie-in removed.
- services/backup.sh: Kopia encrypted backups, paths adapted to ~/docker.
- Start versioning: VERSION (0.9.4), CHANGELOG.md, setup.sh --version flag.

All modules pass bash -n; ./setup.sh --list groups base/homelab/gaming/backup;
dry-run run-one exits 0 for every module with real commands guarded.

Note: minecraft module deferred to 0.9.5 (port hit a session limit).

https://claude.ai/code/session_017eA2qqq9jfF2tNtpUYL8vK
2026-06-03 16:25:25 +00:00