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ubuntu-post-install/CHANGELOG.md
T
Claude d4109839fc v0.9.5: port Minecraft to a per-service-folder module
services/minecraft.sh — full port of the standalone setupminecraft.sh into the
modular system. Each instance is its own ~/docker/<name>/ with a standalone
compose (multi-server via port auto-bump). Preserves flavour choice, the live
Modrinth version/mod picker, Vanilla Tweaks datapacks, whitelist UUID
pre-population, LuckPerms bootstrap, Chunky pre-gen, playit.gg tunnel, generated
networking/client docs, and the client-mods web page. Fixes the original's
env-block trailing-newline YAML bug. Selkies/manage.sh/setup-backup hand-offs
removed (points at 'sudo ./setup.sh backup').

Verified: bash -n; ./setup.sh --list shows minecraft under GAMING; dry-run
exits 0 with early return; generated compose validates.

https://claude.ai/code/session_017eA2qqq9jfF2tNtpUYL8vK
2026-06-03 16:42:45 +00:00

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3.1 KiB
Markdown

# Changelog
All notable changes to this project. Versions follow `MAJOR.MINOR.PATCH`.
The project is pre-1.0 while the modular system reaches parity with the
monolithic `ubuntu-post-install-*.sh` scripts.
## [0.9.5] - 2026-06-03
### Added
- `services/minecraft.sh` *(gaming)* — full port of the standalone
`setupminecraft.sh`, converted to the per-service-folder model. Each server
is its own `~/docker/<instance>/` with a standalone compose, so multiple
servers run side by side (port auto-bumps 25565→25566…). Preserves all the
niceties: Fabric/Quilt/Paper/Vanilla/Forge flavours, the live Modrinth
version/mod-availability picker, curated mods, Vanilla Tweaks datapacks,
whitelist UUID pre-population, LuckPerms bootstrap, Chunky pre-gen, playit.gg
tunnel, generated MINECRAFT_NETWORKING.md / CLIENT_MODS.md, and the
client-mods download web page (its own folder + compose).
### Fixed
- Minecraft compose env-block emission (trailing-newline bug from the original
that glued `ports:` onto the last env line — now valid YAML).
### Notes
- `gaming` group now: `js99er`, `minecraft`, `wolf`.
- Still pending: `whitelist` Minecraft helper; migrating the ~65 monolith
services into `services/`.
## [0.9.4] - 2026-06-03
The first versioned release. Introduces the **modular post-install system** so
you can install the whole box at once *or* run a single service, with one
source of truth (no per-service script duplication, nothing generated).
### Added
- `setup.sh` dispatcher: interactive menu, run-one (`sudo ./setup.sh <name>`),
`--list`, `--dry-run`, `--unattended`, `--version`.
- `lib/common.sh`: shared helpers (logging, prompts, ownership, Caddy wiring)
and a self-registration service registry — one implementation of each.
- Service modules (each its own `~/docker/<name>/` folder + standalone compose):
- `base` — essential CLI packages, now including **glow**.
- `glow` — terminal markdown reader (charmbracelet), standalone too.
- `homeassistant` — bridge/host networking choice, `trusted_proxies` pre-seed.
- `js99er` *(gaming)* — self-hosted TI-99/4A emulator (Selkies launcher tie-in removed).
- `wolf` *(gaming)* — Games-on-Whales Moonlight streaming (wolf-pair dropped; `pin` workflow kept).
- `backup` — Kopia encrypted backups (paths adapted to `~/docker`).
- `MODULAR.md` documenting the architecture, how to add a module, migration status.
- Service groups: `base` / `homelab` / `gaming` / `backup`.
- `glow` also added to the live `-crowdsec` monolith scripts' essential packages.
### Known gaps / next (0.9.5)
- `minecraft` module (rich, multi-instance port of `setupminecraft.sh`) — not yet
written; the background port hit a session limit.
- `whitelist` Minecraft helper not yet shipped.
- ~65 services still live only in the monolith, to migrate into `services/`.
### Earlier history (pre-versioning)
- Removed Keycloak; standardized on Authelia for SSO.
- Added `-no-keycloak` and `-crowdsec` script tiers (originals kept as the
evolution record).
- CrowdSec replaces fail2ban in the `-crowdsec` tier (SSH + Caddy, geo + IP
reputation, optional ntfy ban alerts).
- Home Assistant added to the `-crowdsec` tier.