Merge pull request #457 from outis1one/claude/steam-non-steam-apps-visibility-p1uqc2

wolf: grant /dev/uinput to the Steam container for Steam Input's virt…
This commit is contained in:
Outis
2026-09-10 14:51:50 -04:00
committed by GitHub
+32 -2
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@@ -2384,12 +2384,27 @@ CATALOG = {
f'{games}/retroarch:/home/retro/.config/retroarch:rw',
f'{games}/esde-custom-systems:/home/retro/ES-DE/custom_systems:rw',
f'{games}/esde-settings:/home/retro/ES-DE/settings:rw'],
# Steam Input needs /dev/uinput for the SAME reason the esde entry
# below needs it for AntiMicroX: it does not hand a game the raw
# controller device at all — it grabs the raw device exclusively for
# itself and creates its OWN synthetic virtual controller via uinput,
# then hands that synthetic device to the game. Confirmed live:
# without this, Steam's own controller test screen reads the raw
# device fine (it does not need uinput for that) and shows a correct
# Gamepad template, but every actual game — Steam title or non-Steam
# shortcut alike — sees no controller at all, since Steam Input can
# never create the virtual device it is supposed to hand off. Same
# devices= grant pattern as esde below: GOW_REQUIRED_DEVICES alone
# only gets the base image's entrypoint script to bind-mount the
# node; the container also needs Wolf's own create-time device grant
# to actually open it.
env=['PROTON_LOG=1', 'RUN_SWAY=true',
'GOW_REQUIRED_DEVICES=/dev/input/* /dev/dri/* /dev/nvidia*'],
'GOW_REQUIRED_DEVICES=/dev/uinput /dev/input/* /dev/dri/* /dev/nvidia*'],
cap_add=['SYS_ADMIN', 'SYS_NICE', 'SYS_PTRACE', 'NET_RAW', 'MKNOD', 'NET_ADMIN'],
security_opt=['seccomp=unconfined', 'apparmor=unconfined'],
ipc_mode='host', ulimits=[{'Name': 'nofile', 'Hard': 10240, 'Soft': 10240}],
privileged=False,
devices=['/dev/uinput:/dev/uinput'],
),
'esde': dict(
name='WolfES-DE', title='EmulationStation',
@@ -4813,13 +4828,28 @@ CATALOG = {
f'{games}/retroarch:/home/retro/.config/retroarch:rw',
f'{games}/esde-custom-systems:/home/retro/ES-DE/custom_systems:rw',
f'{games}/esde-settings:/home/retro/ES-DE/settings:rw'],
# Steam Input needs /dev/uinput for the SAME reason the esde entry
# below needs it for AntiMicroX: it does not hand a game the raw
# controller device at all — it grabs the raw device exclusively for
# itself and creates its OWN synthetic virtual controller via uinput,
# then hands that synthetic device to the game. Confirmed live:
# without this, Steam's own controller test screen reads the raw
# device fine (it does not need uinput for that) and shows a correct
# Gamepad template, but every actual game — Steam title or non-Steam
# shortcut alike — sees no controller at all, since Steam Input can
# never create the virtual device it is supposed to hand off. Same
# devices= grant pattern as esde below: GOW_REQUIRED_DEVICES alone
# only gets the base image's entrypoint script to bind-mount the
# node; the container also needs Wolf's own create-time device grant
# to actually open it.
env=['PROTON_LOG=1', 'RUN_SWAY=true',
'GOW_REQUIRED_DEVICES=/dev/input/* /dev/dri/* /dev/nvidia*'],
'GOW_REQUIRED_DEVICES=/dev/uinput /dev/input/* /dev/dri/* /dev/nvidia*'],
cap_add=['SYS_ADMIN', 'SYS_NICE', 'SYS_PTRACE', 'NET_RAW', 'MKNOD', 'NET_ADMIN'],
security_opt=['seccomp=unconfined', 'apparmor=unconfined'],
ipc_mode='host',
ulimits=[{'Name': 'nofile', 'Hard': 10240, 'Soft': 10240}],
privileged=False,
devices=['/dev/uinput:/dev/uinput'],
),
'esde': dict(
name='WolfES-DE', title='EmulationStation',