Merge pull request #427 from outis1one/claude/wolf-pair-port-conflict-7nz8qg
Claude/wolf pair port conflict 7nz8qg
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+27
-3
@@ -1742,7 +1742,16 @@ CATALOG = {
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f'{games}/retro-home-data:/home/retro/.local/share:rw',
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f'{games}/emulators:/mnt/games/emulators:rw',
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f'{games}/emulators:/home/retro/Applications:rw'],
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env=STD_ENV, cap_add=STD_CAP, security_opt=[], ipc_mode='host',
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# ghcr.io/games-on-whales/xfce has no libfuse2/libfuse3 at all (checked
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# against its own Dockerfile) and, unlike es-de's own Dockerfile
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# (which sets this exact env var for the same reason), no fallback
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# either — confirmed live: launching an AppImage (Cemu) straight from
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# this container failed outright with the standard "AppImages require
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# FUSE to run" error. APPIMAGE_EXTRACT_AND_RUN=1 makes every AppImage
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# self-extract into a temp dir and run from there instead of trying
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# to FUSE-mount itself, matching what already makes AppImages work
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# fine when ES-DE launches them.
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env=STD_ENV + ['APPIMAGE_EXTRACT_AND_RUN=1'], cap_add=STD_CAP, security_opt=[], ipc_mode='host',
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ulimits=[], privileged=False,
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),
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}
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@@ -3194,7 +3203,16 @@ CATALOG = {
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f'{games}/retro-home-data:/home/retro/.local/share:rw',
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f'{games}/emulators:/mnt/games/emulators:rw',
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f'{games}/emulators:/home/retro/Applications:rw'],
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env=STD_ENV, cap_add=STD_CAP, security_opt=[], ipc_mode='host',
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# ghcr.io/games-on-whales/xfce has no libfuse2/libfuse3 at all (checked
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# against its own Dockerfile) and, unlike es-de's own Dockerfile
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# (which sets this exact env var for the same reason), no fallback
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# either — confirmed live: launching an AppImage (Cemu) straight from
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# this container failed outright with the standard "AppImages require
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# FUSE to run" error. APPIMAGE_EXTRACT_AND_RUN=1 makes every AppImage
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# self-extract into a temp dir and run from there instead of trying
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# to FUSE-mount itself, matching what already makes AppImages work
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# fine when ES-DE launches them.
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env=STD_ENV + ['APPIMAGE_EXTRACT_AND_RUN=1'], cap_add=STD_CAP, security_opt=[], ipc_mode='host',
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ulimits=[], privileged=False,
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),
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}
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@@ -3359,7 +3377,13 @@ PYEOF
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# Nothing else to do for Steam storage: Wolf's state folder lives on the
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# game drive, so Steam installs, games, and Proton prefixes land there
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# automatically the first time you connect. No fix-perms, no symlinks.
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if echo "$APP_KEYS" | grep -qw steam; then
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# _APP_KEYS, not APP_KEYS — this install-time copy uses the
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# underscore-prefixed name (set earlier in install_wolf()); APP_KEYS
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# is manage.sh's own copy's variable name. Confirmed live: this was
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# a silent no-op under 'set -u' without 'set -e' (bash prints
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# "APP_KEYS: unbound variable" and just continues), so the Steam
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# storage-location message never printed but nothing else broke.
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if echo "$_APP_KEYS" | grep -qw steam; then
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log_success "Steam will install games to $WOLF_STATE_DIR (on the game drive)"
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fi
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else
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