docs: rewrite SWBF2 setup guide as clean how-to with native Linux section
- Remove editorial content (EA server speculation, 2005 alternative, opinions) - Add native Linux Steam section covering all six setup steps - Add separate key paths tables for Wolf and native - Add native Linux troubleshooting commands alongside Wolf equivalents - Rename title to reflect both platforms - Fresh install table rewritten as factual survival matrix Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
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@@ -1,117 +1,101 @@
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# Star Wars Battlefront II (2017) — Wolf/Moonlight Setup
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# Star Wars Battlefront II (2017) — Linux Setup Guide
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**AppID:** 1237950
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**Proton:** GE-Proton10-34 (required)
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**Platform:** Wolf (Games-on-Whales) — WolfSteam Docker container
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**Proton:** GE-Proton10-34 or later (required)
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This guide covers two setups:
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- [Wolf / Games-on-Whales + Moonlight streaming](#wolf--moonlight)
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- [Native Linux Steam](#native-linux-steam)
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The underlying fix is the same for both. The EA App MSI bundled with the game
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fails to install in Wine due to a .NET custom action (`JunoConfigureRegistry`)
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that Wine does not support, causing the installer to silently roll back. The
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fix is to extract the EA Desktop files directly from the MSI on the Linux host
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using `msiextract`, bypassing the installer entirely, then wire up a launch
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wrapper to import the necessary registry entries on every launch.
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---
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## Prerequisites
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## Prerequisites (both setups)
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- SWBF2 installed via Steam in the WolfSteam session
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- GE-Proton10-34 installed (Steam → Settings → Compatibility → Enable Steam Play)
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- EA account created at ea.com and linked to your Steam account
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- `msitools` on the Docker host: `sudo apt-get install -y msitools`
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- SWBF2 (AppID 1237950) installed via Steam and fully downloaded
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- GE-Proton10-34 or later installed
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- An EA account created at ea.com and linked to your Steam account
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- `msitools` installed on the host:
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```bash
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sudo apt-get install -y msitools # Debian / Ubuntu
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sudo dnf install -y msitools # Fedora
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```
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### EA account requirement
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SWBF2 (2017) requires EA account authentication on first launch. Steam handles
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the game files; EA App handles identity. First launch requires an internet
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connection and a valid EA account linked to your Steam account. After
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authenticating, EA App caches credentials locally and subsequent launches work
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without re-login until the token expires (typically weeks to months).
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To link accounts: log in at ea.com, go to Connections, and link your Steam
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account. This is a one-time step that persists across reinstalls.
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---
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## The EA dependency problem
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## Wolf / Moonlight
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SWBF2 (2017) requires EA's launcher infrastructure — even for single-player offline:
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### Prerequisites (Wolf)
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- **Steam** handles payment, library, and game files
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- **EA App** handles identity and authentication
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- Wolf is running and Steam is open in a Moonlight session
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- GE-Proton is installed inside the WolfSteam container
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(`./manage.sh ge-proton`)
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- In Steam (via Moonlight): SWBF2 → Properties → Compatibility →
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Force GE-Proton10-34
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First launch requires internet + EA account. After that, EA App caches credentials
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locally and subsequent launches work offline — until the token expires or EA's servers
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shut down permanently.
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### Automated setup
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**If/when EA shuts down:**
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- Community private server projects (like Kyber) may replace EA's infrastructure
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- SWBF2 (2005, AppID 6060) is the zero-dependency alternative — no accounts, no
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launchers, active community servers, runs perfectly through Proton
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If you are using the ubuntu-post-install framework:
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**Migrating to another machine:**
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```bash
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# Back up the Wine prefix — EA credentials travel with it
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tar -czf swbf2-prefix-backup.tar.gz \
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/home/retro/.steam/steam/steamapps/compatdata/1237950/
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```
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Tokens last weeks to months before requiring re-login.
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---
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## Why docker exec can't run Wine/Proton
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`docker exec` carries high Linux capabilities (`CapEff ≈ 0xa8ac35fb`).
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Steam processes run with `CapEff=0`. When a high-cap process tries to run bwrap
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(Steam's sniper/pressure-vessel sandbox), bwrap tries a privileged uid-map path:
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```
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setting up uid map: Permission denied
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cd ~/docker/wolf
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./manage.sh setup-swbf2
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```
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**Only Steam itself can launch programs through sniper+GE-Proton.** All Wine
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operations must go through Steam's launch chain — hence the wrapper approach.
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Run this after completing step 1 below. The script handles steps 2–6
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automatically.
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---
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### Manual steps
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## How it works
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#### 1. Trigger Wine prefix creation
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Steam passes a `link2ea://` URL as the "game executable" to GE-Proton. The wrapper
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intercepts this, imports registry fixes, then passes the original URL through.
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GE-Proton's `steam.exe` handles `link2ea://`, finds `Link2EA.exe` via the registry,
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runs it, and EA Desktop authenticates the session before launching the game.
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Launch SWBF2 from Moonlight. Wait approximately 10 seconds. You will see an
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"Origin is not installed" error — this is expected. Close it and return to
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the terminal.
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```
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Steam → wrapper → regedit (registry fixes) → exec original args
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→ GE-Proton steam.exe → link2ea:// → Link2EA.exe → EA Desktop → SWBF2
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```
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Verify the MSI appeared in the Wine prefix:
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---
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## Step-by-step
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### 1. Trigger Wine prefix creation
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SWBF2 must be launched at least once so Steam creates the Wine prefix and drops
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`ea_app.msi` into it. Launch SWBF2 from Moonlight, wait ~10 seconds, then close it
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(the "Origin is not installed" error is expected at this point).
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Verify the MSI appeared:
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```bash
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WOLF_CONTAINER=$(docker ps --format '{{.Names}}' | grep Wolf)
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WOLF_CONTAINER=$(docker ps --format '{{.Names}}' | grep WolfSteam | head -1)
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docker exec "$WOLF_CONTAINER" ls -lh \
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/home/retro/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c/ea_app.msi
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```
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Expected: ~227 MB file.
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### 2. Extract EA Desktop files on the host
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Expected: approximately 227 MB.
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The MSI's `JunoConfigureRegistry` .NET custom action fails in Wine (it uses
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`SetSecurityDescriptorSddlForm` for registry ACLs — unsupported in Wine). This
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causes the entire install to roll back. Extract files on the host instead:
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#### 2. Extract EA Desktop files on the host
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```bash
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WOLF_CONTAINER=$(docker ps --format '{{.Names}}' | grep Wolf)
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WOLF_CONTAINER=$(docker ps --format '{{.Names}}' | grep WolfSteam | head -1)
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docker cp "$WOLF_CONTAINER:/home/retro/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c/ea_app.msi" \
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docker cp \
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"$WOLF_CONTAINER:/home/retro/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c/ea_app.msi" \
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/tmp/ea_app.msi
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sudo apt-get install -y msitools
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mkdir -p /tmp/ea_app_extracted
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msiextract -C /tmp/ea_app_extracted /tmp/ea_app.msi
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```
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### 3. Copy EA Desktop files into the Wine prefix
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The MSI installs EA Desktop under a versioned directory with a symlink.
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The version (e.g. `14.2.0.3345`) is whatever the extracted MSI contains:
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#### 3. Copy EA Desktop files into the Wine prefix
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```bash
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EA_VERSION=$(ls /tmp/ea_app_extracted/Electronic\ Arts/EA\ Desktop/ | head -1)
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# Usually "EA Desktop" — this is the versioned dir, renamed during real install
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# Use the version from the failed-install symlink if present:
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SYMLINK_TARGET=$(docker exec "$WOLF_CONTAINER" readlink \
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"/home/retro/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop" \
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2>/dev/null || echo "14.2.0.3345")
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@@ -131,16 +115,14 @@ docker cp "/tmp/ea_app_extracted/Electronic Arts/EA Desktop/EA Desktop/." \
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docker exec "$WOLF_CONTAINER" find "$PFXBASE" -name "Link2EA.exe"
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```
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### 4. Write registry fix files to drive_c
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#### 4. Write registry fix files to drive_c
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These are imported into the Wine registry on each launch via the wrapper.
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Writing to drive_c ensures they survive wineserver restarts (unlike direct
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system.reg edits which get overwritten).
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These files are imported into the Wine registry on every launch by the wrapper
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script. Storing them in drive_c ensures they survive wineserver restarts.
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```bash
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PFXC="$WOLF_CONTAINER:/home/retro/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c"
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# link2ea:// protocol handler — tells Wine how to run Link2EA.exe
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cat > /tmp/link2ea_fix.reg << 'EOF'
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Windows Registry Editor Version 5.00
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@@ -152,8 +134,6 @@ Windows Registry Editor Version 5.00
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@="\"C:\\Program Files\\Electronic Arts\\EA Desktop\\EA Desktop\\Link2EA.exe\" \"%1\""
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EOF
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# EA Desktop Windows services — EALocalHostSvc provides local IPC that
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# Link2EA.exe needs; without it launch fails with RPC_S_SERVER_UNAVAILABLE
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cat > /tmp/ea_services.reg << 'EOF'
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Windows Registry Editor Version 5.00
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@@ -178,127 +158,283 @@ docker cp /tmp/link2ea_fix.reg "$PFXC/link2ea_fix.reg"
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docker cp /tmp/ea_services.reg "$PFXC/ea_services.reg"
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```
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### 5. Lock localconfig.vdf and set launch options
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Steam overwrites localconfig.vdf on shutdown via atomic rename (temp file +
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rename). `chmod 444` on the file is bypassed. Lock the **directory** instead:
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```bash
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STEAM_UID=$(docker exec "$WOLF_CONTAINER" ls /home/retro/.steam/steam/userdata/)
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CONFIG_DIR="/home/retro/.steam/steam/userdata/$STEAM_UID/config"
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CONFIG_FILE="$CONFIG_DIR/localconfig.vdf"
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# Stop Steam so it flushes before we edit
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docker exec "$WOLF_CONTAINER" pkill -f steam.sh || true
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sleep 5
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# Lock directory
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docker exec "$WOLF_CONTAINER" chmod 555 "$CONFIG_DIR"
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# Add launch options for AppID 1237950
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# Find the 1237950 block and insert/replace LaunchOptions
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docker exec "$WOLF_CONTAINER" python3 - "$CONFIG_FILE" << 'PYEOF'
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import sys, re
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path = sys.argv[1]
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with open(path, 'r') as f:
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content = f.read()
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launch_opt = 'STEAM_UNIX_SOCKET=/tmp/steam.sock /home/retro/ea_install.sh %command%'
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# Replace existing LaunchOptions in 1237950 block if present
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new = re.sub(
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r'("1237950".*?"LaunchOptions"\s*)"[^"]*"',
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rf'\1"{launch_opt}"',
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content, flags=re.DOTALL
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)
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if new == content:
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# LaunchOptions key missing — add it after the "1237950" line
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new = re.sub(
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r'("1237950"\s*\n\s*\{)',
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rf'\1\n\t\t\t\t"LaunchOptions"\t\t"{launch_opt}"',
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content
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)
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with open(path, 'w') as f:
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f.write(new)
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print("Done")
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PYEOF
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# Verify
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docker exec "$WOLF_CONTAINER" grep -A3 '"1237950"' "$CONFIG_FILE" | grep -i launch
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```
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### 6. Write the wrapper script
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#### 5. Write the launch wrapper
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```bash
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cat > /tmp/ea_install.sh << 'EOF'
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#!/bin/bash
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echo "=== launch $(date) ===" >> /tmp/ea_install.log
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# Import registry fixes on every launch (survives wineserver restarts)
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"$1" "$2" "$3" "$4" "$5" "$6" "$7" "$8" "$9" "${10}" "${11}" regedit /S "C:\\link2ea_fix.reg"
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"$1" "$2" "$3" "$4" "$5" "$6" "$7" "$8" "$9" "${10}" "${11}" regedit /S "C:\\ea_services.reg"
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# Pass original args through — Steam's link2ea:// URL goes to GE-Proton → Link2EA.exe
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exec "$@"
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EOF
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chmod +x /tmp/ea_install.sh
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docker cp /tmp/ea_install.sh "$WOLF_CONTAINER":/home/retro/ea_install.sh
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```
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### 7. First launch
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#### 6. Set Steam launch options
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Stop Steam so it flushes its current state before editing:
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```bash
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STEAM_UID=$(docker exec "$WOLF_CONTAINER" ls /home/retro/.steam/steam/userdata/)
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CONFIG_DIR="/home/retro/.steam/steam/userdata/$STEAM_UID/config"
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CONFIG_FILE="$CONFIG_DIR/localconfig.vdf"
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docker exec "$WOLF_CONTAINER" pkill -f steam.sh || true
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sleep 5
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```
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Edit localconfig.vdf to add the launch option for AppID 1237950:
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```bash
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docker exec "$WOLF_CONTAINER" python3 - "$CONFIG_FILE" << 'PYEOF'
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import sys, re
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path = sys.argv[1]
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with open(path) as f:
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content = f.read()
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opt = 'STEAM_UNIX_SOCKET=/tmp/steam.sock /home/retro/ea_install.sh %command%'
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new = re.sub(r'("1237950".*?"LaunchOptions"\s*)"[^"]*"', rf'\1"{opt}"', content, flags=re.DOTALL)
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if new == content:
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new = re.sub(r'("1237950"\s*\n\s*\{)', rf'\1\n\t\t\t\t"LaunchOptions"\t\t"{opt}"', content)
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with open(path, 'w') as f:
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f.write(new)
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print("Done")
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PYEOF
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||||
```
|
||||
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||||
Lock the config directory so Steam cannot overwrite localconfig.vdf on shutdown:
|
||||
|
||||
```bash
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docker exec "$WOLF_CONTAINER" chmod 555 "$CONFIG_DIR"
|
||||
```
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||||
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||||
Verify:
|
||||
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||||
```bash
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docker exec "$WOLF_CONTAINER" grep -A3 '"1237950"' "$CONFIG_FILE" | grep -i launch
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||||
```
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||||
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||||
#### 7. Launch the game
|
||||
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||||
1. Reconnect to Moonlight and launch SWBF2
|
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2. **Let Vulkan shaders compile** — do not skip, takes several minutes, only happens once
|
||||
3. EA App authenticates via your linked Steam/EA account (no manual login if accounts are linked)
|
||||
2. Let Vulkan shaders compile — do not skip; takes several minutes on first run only
|
||||
3. EA App authenticates via your linked Steam/EA account
|
||||
4. Game loads
|
||||
|
||||
### Fresh install behaviour (Wolf)
|
||||
|
||||
| Component | Survives reinstall? | Notes |
|
||||
|-----------|-------------------|-------|
|
||||
| EA Desktop files in Wine prefix | No | Re-run setup after prefix is recreated |
|
||||
| Registry fix files in drive_c | No | Re-run setup after prefix is recreated |
|
||||
| Launch options in localconfig.vdf | No | Re-run setup after prefix is recreated |
|
||||
| Config dir lock | No | Re-run setup after prefix is recreated |
|
||||
| ea_app.msi | No | Requires one launch to reappear |
|
||||
| EA account link | Yes | Stored on EA's servers |
|
||||
| EA auth token | No | Requires one re-login after prefix deletion |
|
||||
|
||||
If the Wine prefix (`compatdata/1237950/`) is deleted, run the setup again from
|
||||
step 1. To preserve credentials when moving to a new machine, back up the prefix:
|
||||
|
||||
```bash
|
||||
tar -czf swbf2-prefix-backup.tar.gz \
|
||||
/path/to/wolf-state/Steam/.steam/steam/steamapps/compatdata/1237950/
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Is this fragile? Will it work on a fresh install?
|
||||
## Native Linux Steam
|
||||
|
||||
**Honest assessment:**
|
||||
### Prerequisites (native)
|
||||
|
||||
| Component | Fresh install safe? | Notes |
|
||||
|-----------|-------------------|-------|
|
||||
| EA Desktop files in Wine prefix | ✅ | Extracted from MSI in game files |
|
||||
| Registry fixes (.reg files) | ✅ | Imported on every launch via wrapper |
|
||||
| Launch options in localconfig.vdf | ✅ | Set by script |
|
||||
| Config dir lock (chmod 555) | ✅ | Set by script |
|
||||
| ea_app.msi in drive_c | ⚠️ | Requires one failed launch first to appear |
|
||||
| EA account link | ⚠️ | One-time manual step |
|
||||
| Vulkan shader cache | ⚠️ | Recompiles on fresh prefix — takes minutes |
|
||||
| EA token in Wine prefix | ⚠️ | Requires login if prefix deleted or token expired |
|
||||
- GE-Proton installed via ProtonUp-Qt or manually into `~/.steam/compatibilitytools.d/`
|
||||
- In Steam: SWBF2 → Properties → Compatibility → Force GE-Proton10-34
|
||||
|
||||
**The catch:** The Wine prefix (`compatdata/1237950/`) is recreated from scratch if deleted.
|
||||
All file copies and registry entries live inside it. A fresh install needs all steps run again
|
||||
— but the automation handles that.
|
||||
### Automated setup
|
||||
|
||||
**The one irreducible manual step:** Linking your EA account to Steam (done once at ea.com,
|
||||
persists across reinstalls via EA's servers).
|
||||
```bash
|
||||
chmod +x setup-swbf2-linux.sh
|
||||
./setup-swbf2-linux.sh
|
||||
```
|
||||
|
||||
Run after completing step 1 below.
|
||||
|
||||
### Manual steps
|
||||
|
||||
#### 1. Trigger Wine prefix creation
|
||||
|
||||
Launch SWBF2 from Steam. Wait approximately 10 seconds. You will see an
|
||||
"Origin is not installed" error — this is expected. Close it.
|
||||
|
||||
Verify the MSI appeared:
|
||||
|
||||
```bash
|
||||
ls -lh ~/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c/ea_app.msi
|
||||
```
|
||||
|
||||
Expected: approximately 227 MB.
|
||||
|
||||
#### 2. Extract EA Desktop files
|
||||
|
||||
```bash
|
||||
mkdir -p /tmp/ea_app_extracted
|
||||
msiextract -C /tmp/ea_app_extracted \
|
||||
~/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c/ea_app.msi
|
||||
```
|
||||
|
||||
#### 3. Copy EA Desktop files into the Wine prefix
|
||||
|
||||
```bash
|
||||
PFX_C=~/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c
|
||||
EA_DEST_BASE="$PFX_C/Program Files/Electronic Arts/EA Desktop"
|
||||
|
||||
SYMLINK_TARGET=$(readlink "$EA_DEST_BASE/EA Desktop" 2>/dev/null || echo "14.2.0.3345")
|
||||
|
||||
mkdir -p "$EA_DEST_BASE/$SYMLINK_TARGET"
|
||||
cp -r "/tmp/ea_app_extracted/Electronic Arts/EA Desktop/EA Desktop/." \
|
||||
"$EA_DEST_BASE/$SYMLINK_TARGET/"
|
||||
|
||||
rm -f "$EA_DEST_BASE/EA Desktop"
|
||||
ln -sf "$SYMLINK_TARGET" "$EA_DEST_BASE/EA Desktop"
|
||||
|
||||
# Verify
|
||||
find "$EA_DEST_BASE" -name "Link2EA.exe"
|
||||
```
|
||||
|
||||
#### 4. Write registry fix files to drive_c
|
||||
|
||||
```bash
|
||||
PFX_C=~/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c
|
||||
|
||||
cat > "$PFX_C/link2ea_fix.reg" << 'EOF'
|
||||
Windows Registry Editor Version 5.00
|
||||
|
||||
[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\link2ea]
|
||||
@="URL:link2ea Protocol"
|
||||
"URL Protocol"=""
|
||||
|
||||
[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\link2ea\shell\open\command]
|
||||
@="\"C:\\Program Files\\Electronic Arts\\EA Desktop\\EA Desktop\\Link2EA.exe\" \"%1\""
|
||||
EOF
|
||||
|
||||
cat > "$PFX_C/ea_services.reg" << 'EOF'
|
||||
Windows Registry Editor Version 5.00
|
||||
|
||||
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\EALocalHostSvc]
|
||||
"Type"=dword:00000010
|
||||
"Start"=dword:00000002
|
||||
"ErrorControl"=dword:00000001
|
||||
"ImagePath"="C:\\Program Files\\Electronic Arts\\EA Desktop\\EA Desktop\\EALocalHostSvc.exe"
|
||||
"DisplayName"="EA Local Host Service"
|
||||
"ObjectName"="LocalSystem"
|
||||
|
||||
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\EABackgroundService]
|
||||
"Type"=dword:00000010
|
||||
"Start"=dword:00000002
|
||||
"ErrorControl"=dword:00000001
|
||||
"ImagePath"="C:\\Program Files\\Electronic Arts\\EA Desktop\\EA Desktop\\EABackgroundService.exe"
|
||||
"DisplayName"="EA Background Service"
|
||||
"ObjectName"="LocalSystem"
|
||||
EOF
|
||||
```
|
||||
|
||||
#### 5. Write the launch wrapper
|
||||
|
||||
```bash
|
||||
mkdir -p ~/.local/bin
|
||||
|
||||
cat > ~/.local/bin/ea_install.sh << 'EOF'
|
||||
#!/bin/bash
|
||||
echo "=== launch $(date) ===" >> /tmp/ea_install.log
|
||||
"$1" "$2" "$3" "$4" "$5" "$6" "$7" "$8" "$9" "${10}" "${11}" regedit /S "C:\\link2ea_fix.reg"
|
||||
"$1" "$2" "$3" "$4" "$5" "$6" "$7" "$8" "$9" "${10}" "${11}" regedit /S "C:\\ea_services.reg"
|
||||
exec "$@"
|
||||
EOF
|
||||
|
||||
chmod +x ~/.local/bin/ea_install.sh
|
||||
```
|
||||
|
||||
#### 6. Set Steam launch options
|
||||
|
||||
In Steam: right-click SWBF2 → Properties → Launch Options, enter:
|
||||
|
||||
```
|
||||
~/.local/bin/ea_install.sh %command%
|
||||
```
|
||||
|
||||
Alternatively, set it from the terminal. Close Steam first, then:
|
||||
|
||||
```bash
|
||||
STEAM_UID=$(ls ~/.steam/steam/userdata/ | head -1)
|
||||
CFG=~/.steam/steam/userdata/$STEAM_UID/config/localconfig.vdf
|
||||
|
||||
python3 - "$CFG" << 'PYEOF'
|
||||
import sys, re
|
||||
path = sys.argv[1]
|
||||
import os
|
||||
opt = os.path.expanduser('~/.local/bin/ea_install.sh') + ' %command%'
|
||||
with open(path) as f:
|
||||
content = f.read()
|
||||
new = re.sub(r'("1237950".*?"LaunchOptions"\s*)"[^"]*"', rf'\1"{opt}"', content, flags=re.DOTALL)
|
||||
if new == content:
|
||||
new = re.sub(r'("1237950"\s*\n\s*\{)', rf'\1\n\t\t\t\t"LaunchOptions"\t\t"{opt}"', content)
|
||||
with open(path, 'w') as f:
|
||||
f.write(new)
|
||||
print("Done")
|
||||
PYEOF
|
||||
```
|
||||
|
||||
#### 7. Launch the game
|
||||
|
||||
1. Launch SWBF2 from Steam
|
||||
2. Let Vulkan shaders compile on first run — do not skip
|
||||
3. EA App authenticates via your linked Steam/EA account
|
||||
4. Game loads
|
||||
|
||||
---
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### "Origin is not installed" popup
|
||||
The game binary checks for Origin before calling link2ea://. This happens when:
|
||||
- The wrapper didn't run (check launch options are set)
|
||||
- The wrapper ran but regedit failed (check `tail /tmp/ea_install.log`)
|
||||
|
||||
### `link2ea://` fails with ret 31 (SE_ERR_NOASSOC)
|
||||
`link2ea_fix.reg` wasn't imported. Check drive_c has the file and wrapper ran both regedits.
|
||||
The wrapper did not run, or ran but regedit failed.
|
||||
|
||||
### RPC_S_SERVER_UNAVAILABLE (0x800706ba) in wine log
|
||||
`ea_services.reg` wasn't imported or EALocalHostSvc failed to register. Check wrapper log.
|
||||
- Verify launch options are set: Steam → SWBF2 → Properties → Launch Options
|
||||
- Check the wrapper log:
|
||||
```bash
|
||||
tail /tmp/ea_install.log
|
||||
```
|
||||
|
||||
### Game exits immediately, no popup, no log
|
||||
Wrapper isn't being called. Config dir may not be chmod 555 or launch options missing.
|
||||
### `link2ea://` fails — game exits silently after a moment
|
||||
|
||||
`link2ea_fix.reg` was not imported. Confirm `link2ea_fix.reg` exists in drive_c
|
||||
and the wrapper ran both regedit commands.
|
||||
|
||||
### RPC_S_SERVER_UNAVAILABLE (0x800706ba) in Proton log
|
||||
|
||||
`ea_services.reg` was not imported or the service entries were not written
|
||||
correctly. Check the wrapper log and confirm `ea_services.reg` exists in drive_c.
|
||||
|
||||
### Game exits immediately, no popup, no log entry
|
||||
|
||||
The wrapper is not being called at all.
|
||||
|
||||
**Wolf:**
|
||||
```bash
|
||||
docker exec "$WOLF_CONTAINER" stat "$CONFIG_DIR" | grep Access
|
||||
docker exec "$WOLF_CONTAINER" grep -A5 '"1237950"' "$CONFIG_FILE" | grep -i launch
|
||||
```
|
||||
|
||||
**Native:**
|
||||
```bash
|
||||
stat ~/.steam/steam/userdata/*/config | grep Access
|
||||
grep -A5 '"1237950"' ~/.steam/steam/userdata/*/config/localconfig.vdf | grep -i launch
|
||||
```
|
||||
|
||||
### Collecting logs after a failure
|
||||
|
||||
**Wolf:**
|
||||
```bash
|
||||
docker exec "$WOLF_CONTAINER" bash -c "
|
||||
tail -20 /tmp/ea_install.log
|
||||
@@ -307,18 +443,36 @@ docker exec "$WOLF_CONTAINER" bash -c "
|
||||
"
|
||||
```
|
||||
|
||||
**Native:**
|
||||
```bash
|
||||
tail /tmp/ea_install.log
|
||||
grep -E '(err:|link2ea|origin|RPC)' ~/.steam/steam/logs/steam_1237950.log 2>/dev/null | tail -20
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Key paths (inside WolfSteam container)
|
||||
## Key paths
|
||||
|
||||
### Wolf (inside WolfSteam container)
|
||||
|
||||
| Path | Description |
|
||||
|------|-------------|
|
||||
| `/home/retro/.steam/steam/steamapps/compatdata/1237950/pfx/` | SWBF2 Wine prefix |
|
||||
| `/home/retro/.steam/steam/steamapps/compatdata/1237950/pfx/system.reg` | Wine HKLM registry |
|
||||
| `/home/retro/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c/ea_app.msi` | EA App MSI (~227 MB) |
|
||||
| `/home/retro/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c/link2ea_fix.reg` | link2ea protocol handler reg |
|
||||
| `/home/retro/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c/link2ea_fix.reg` | link2ea protocol handler |
|
||||
| `/home/retro/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c/ea_services.reg` | EA service registrations |
|
||||
| `/home/retro/.steam/steam/steamapps/common/STAR WARS Battlefront II/` | Game files |
|
||||
| `/home/retro/.steam/steam/userdata/<uid>/config/localconfig.vdf` | Steam launch options |
|
||||
| `/home/retro/ea_install.sh` | Launch wrapper |
|
||||
| `/tmp/ea_install.log` | Wrapper log (resets on container restart) |
|
||||
|
||||
### Native Linux Steam
|
||||
|
||||
| Path | Description |
|
||||
|------|-------------|
|
||||
| `~/.steam/steam/steamapps/compatdata/1237950/pfx/` | SWBF2 Wine prefix |
|
||||
| `~/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c/ea_app.msi` | EA App MSI (~227 MB) |
|
||||
| `~/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c/link2ea_fix.reg` | link2ea protocol handler |
|
||||
| `~/.steam/steam/steamapps/compatdata/1237950/pfx/drive_c/ea_services.reg` | EA service registrations |
|
||||
| `~/.steam/steam/userdata/<uid>/config/localconfig.vdf` | Steam launch options |
|
||||
| `~/.local/bin/ea_install.sh` | Launch wrapper |
|
||||
| `/tmp/ea_install.log` | Wrapper log |
|
||||
|
||||
Reference in New Issue
Block a user