Node/Express server shells out to adb (connect/pair/keyevent/text/app launch) and serves a mobile-first installable PWA remote: power, mute, input switch, volume/channel rockers, D-pad, media transport, text entry, and one-tap streaming app launch. Supports multiple saved TVs and the Android 11+ wireless-debugging pairing flow. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RSVyYcrjrbmrMKT85G4fyn
95 lines
3.6 KiB
Markdown
95 lines
3.6 KiB
Markdown
# TV ADB Remote
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A slick, installable web remote for Android TV, controlled over ADB. Run a
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small Node server on any always-on machine on your home network (a Pi, NAS,
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old laptop, home server); point your phone's browser at it and control the
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TV from a mobile-optimized PWA.
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Why a local web app instead of a native Android app: Android TV only
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exposes control over ADB once you enable network debugging, and the
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official ADB tooling is a desktop program. Rather than reimplement the ADB
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protocol inside a phone app, this runs `adb` on a machine that already has
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it, and serves a touch-friendly remote UI to any phone/tablet browser on the
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LAN. Add to the home screen and it behaves like an installed app.
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## Features
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- Power, mute, input switch, volume rocker, channel rocker
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- D-pad navigation, OK, back, home, menu
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- Media transport (rewind / play-pause / fast-forward)
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- Text entry (e.g. search boxes) sent as real keystrokes
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- One-tap launch for common streaming apps (Netflix, YouTube, Prime Video,
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Disney+, Spotify, Plex)
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- Manage multiple TVs, each remembered with a friendly name
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- Built-in pairing flow for Android 11+ ("Wireless debugging")
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- Installable PWA with offline app shell
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## Requirements
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- Node.js 18+ and `adb` (Android platform-tools) installed **on the machine
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running the server** — not on the phone.
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- macOS: `brew install android-platform-tools`
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- Debian/Ubuntu: `sudo apt install android-tools-adb` (or
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`android-sdk-platform-tools`)
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- Windows: download "SDK Platform-Tools" from developer.android.com and
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put `adb.exe` on PATH
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- The TV and this server on the same local network.
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## Set up the TV
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1. On the Android TV: Settings → System (or Device Preferences) → About →
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tap "Build" repeatedly to enable Developer options.
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2. Settings → Developer options → turn on **Network debugging** (older
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Android TV) or **Settings → System → Developer options → Wireless
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debugging** (Android 11+ / Google TV).
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3. Note the IP address shown (Settings → Network & Internet).
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- Android TV ≤ 10: that's it — the debug port (5555) is open.
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- Android 11+ / Google TV: it shows a separate pairing IP:port and a
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6-digit code. Use the app's "Pair a new Android 11+ TV" flow, then add
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the TV using its regular IP (still port 5555 once paired).
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## Run the server
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```sh
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cd server
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npm install
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npm start
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```
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This serves the app at `http://<this-machine's-LAN-IP>:8787`. Open that URL
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on your phone, add your TV by IP in Settings (⚙), then optionally "Add to
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Home Screen" for a full-screen, app-like remote.
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Override the port with `PORT=9000 npm start`, or point at a non-default
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`adb` binary with `ADB_BIN=/path/to/adb npm start`.
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## Development
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```sh
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cd server
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npm test
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```
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Runs the server's unit tests (command construction, input validation,
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device persistence) using Node's built-in test runner — no real TV
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required.
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## Project layout
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```
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server/ Express app + ADB bridge (source of truth for control logic)
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src/adb.js Thin wrapper around the `adb` CLI (connect/pair/keyevent/…)
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src/keycodes.js Android KeyEvent constants used by the remote buttons
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src/deviceStore.js Persists saved TVs to data/devices.json
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src/index.js HTTP API + static file serving
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test/ Node test runner specs
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public/ The PWA served to phones (HTML/CSS/vanilla JS, no build step)
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scripts/ One-off dev scripts (icon generation)
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```
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## Security note
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This server has no authentication and will happily run `adb` commands
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against whatever IP you give it — it's designed to sit on your trusted home
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LAN, not the public internet. Don't port-forward it.
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