Update README for 8-lane support with Crash, Ride, and Tom 3

- Add 3 new keyboard mappings (D, K, L) to How to Play
- Update pad toggles to describe 8-lane system
- Add Crash and Ride to synthesizer table

https://claude.ai/code/session_01FNZw4curZbJp38HFUaPXwR
This commit is contained in:
Claude
2026-03-31 03:55:18 +00:00
parent 9d913a8587
commit 77c55a5bec
+7 -2
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@@ -14,8 +14,11 @@ Works with **keyboard**, **Wii Rock Band drums**, **Xbox/PS Rock Band drums**, *
- **F** = Red (Tom)
- **G** = Yellow (Snare)
- **H** = Blue (Hi-hat)
- **J** = Green (Tom)
- **J** = Green (Tom 2)
- **Space** = Kick (Bass drum)
- **D** = Crash (off by default)
- **K** = Ride (off by default)
- **L** = Tom 3 (off by default)
- **Escape** = Pause
6. **Right-click** any genre tab or song to hide it
@@ -32,7 +35,7 @@ Works with **keyboard**, **Wii Rock Band drums**, **Xbox/PS Rock Band drums**, *
- **Gamepad Remap** — configure any USB drum kit with the Remap Pads button
- **Hide genres/songs** — right-click to hide, "Show All" to restore, saved across sessions
- **Multiplayer** — take turns, scores compared at the end
- **Pad Toggles** — turn pads on/off to adjust difficulty
- **8 lanes** — 5 default pads + 3 extra (Crash, Ride, Tom 3) toggled on via Active Pads
- **Preview** — hear any song before playing
- **Leaderboard** — scores saved locally
- **Settings persistence** — speed, volume, gamepad mapping, hidden items all saved to localStorage
@@ -231,6 +234,8 @@ All sounds are generated in real-time using the Web Audio API — no audio files
| Snare | Highpass noise burst + 180Hz tone |
| Hi-hat | Highpass noise burst, very short |
| Toms | Sine oscillator pitch sweep |
| Crash | Long noise burst, wide frequency |
| Ride | Metallic ping, bandpass filtered |
| Strings | Sawtooth + lowpass filter |
| Brass | Square + lowpass filter |
| Woodwind | Triangle oscillator |