Add SAM click-to-select with brush refinement in AI Edit tool

Backend:
- sam_service.py: auto-downloads SAM ViT-B (~375 MB) on first use with
  progress tracking; loads model to CUDA/MPS/CPU; predict_points() takes
  multi-point prompts (include/exclude labels) and returns best mask
- POST /api/segment/point: SAM point-prompt endpoint; returns mask PNG
- GET  /api/segment/install-status: poll download progress
- POST /api/segment/install: explicit trigger (also auto on first click)
- main.py: pre-download SAM on startup alongside NCNN

Frontend (ai_edit.js):
- Click mode (default): click object → SAM generates mask instantly
  Alt+click → subtract (deselect over-selected area)
  Multiple clicks accumulate for multi-object or refinement
- Brush + / Brush − modes: paint to add or erase from SAM mask by hand
- If SAM model is still downloading on first click: inline progress bar,
  user retries the click when done
- Unified action bar: Erase | Replace (inline prompt) | Upscale | Expand | Clear
- All modes share the same mask canvas; SAM and brush are fully composited

https://claude.ai/code/session_01B58MaJCU1R6KwBDJCp8AfN
This commit is contained in:
Claude
2026-06-10 18:18:33 +00:00
parent 1132656370
commit 3746c02d44
4 changed files with 613 additions and 179 deletions
+3
View File
@@ -21,6 +21,9 @@ async def lifespan(app: FastAPI):
caps = probe_upscale_capabilities()
if not caps["realesrgan_pytorch"] and not caps["realesrgan_ncnn"]:
asyncio.create_task(ensure_ncnn_installed())
# Pre-download SAM model in background so first click is fast
from app.services.sam_service import ensure_sam_installed
asyncio.create_task(ensure_sam_installed())
yield
+60
View File
@@ -348,3 +348,63 @@ async def get_config():
},
}
}
# ─── SAM (Segment Anything) ──────────────────────────────────────────────────
class SegmentPointRequest(BaseModel):
image: str # base64 PNG/JPEG
points: list[list[int]] # [[x, y], ...] original image coords
labels: list[int] # 1=include, 0=exclude — same length as points
@router.post("/segment/point")
async def segment_point(req: SegmentPointRequest):
"""
Run SAM point-prompt segmentation.
Returns a binary mask PNG (white = selected area).
Auto-downloads the SAM ViT-B model (~375 MB) on first call.
"""
if not req.points:
raise HTTPException(status_code=400, detail="At least one point required.")
if len(req.points) != len(req.labels):
raise HTTPException(status_code=400, detail="points and labels must have the same length.")
try:
image_bytes = base64.b64decode(req.image)
except Exception as e:
raise HTTPException(status_code=400, detail=f"Could not decode image: {e}")
from app.services.sam_service import predict_points, get_install_status
try:
mask_bytes = await predict_points(
image_bytes,
[tuple(p) for p in req.points],
req.labels,
)
return {
"mask": base64.b64encode(mask_bytes).decode(),
"sam_install": get_install_status(),
}
except RuntimeError as e:
raise HTTPException(status_code=503, detail=str(e))
except Exception as e:
import traceback; traceback.print_exc()
raise HTTPException(status_code=500, detail=str(e))
@router.get("/segment/install-status")
def segment_install_status():
"""Poll SAM model download progress."""
from app.services.sam_service import get_install_status, sam_model_available
status = get_install_status()
status["model_ready"] = sam_model_available()
return status
@router.post("/segment/install")
async def segment_install():
"""Trigger SAM model download explicitly (also auto-triggered on first /segment/point call)."""
from app.services.sam_service import ensure_sam_installed, get_install_status
asyncio.create_task(ensure_sam_installed())
return get_install_status()
+184
View File
@@ -0,0 +1,184 @@
"""
SAM (Segment Anything Model) service.
Auto-downloads the ViT-B checkpoint (~375 MB) on first use.
Caches the loaded model in memory; re-uses predictor across calls.
Prediction API:
predict_points(image_bytes, points, labels) -> mask_bytes (PNG, white=selected)
points: list of (x, y) in original image pixels
labels: list of 1 (include) or 0 (exclude), same length as points
"""
import asyncio
import io
import os
import urllib.request
from dataclasses import dataclass
from enum import Enum
from pathlib import Path
from typing import Optional
import numpy as np
from PIL import Image
# ── Model download ────────────────────────────────────────────────────────────
SAM_DIR = Path("/app/data/models/sam")
SAM_FILENAME = "sam_vit_b_01ec64.pth"
SAM_URL = f"https://dl.fbaipublicfiles.com/segment_anything/{SAM_FILENAME}"
SAM_PATH = SAM_DIR / SAM_FILENAME
class SamInstallState(str, Enum):
idle = "idle"
downloading = "downloading"
done = "done"
failed = "failed"
@dataclass
class SamInstallStatus:
state: SamInstallState = SamInstallState.idle
progress: int = 0
message: str = ""
error: str = ""
_install_status = SamInstallStatus()
_install_lock = asyncio.Lock()
def get_install_status() -> dict:
s = _install_status
return {"state": s.state.value, "progress": s.progress,
"message": s.message, "error": s.error}
def sam_model_available() -> bool:
return SAM_PATH.exists() and SAM_PATH.stat().st_size > 100_000_000
async def ensure_sam_installed() -> bool:
"""Download SAM ViT-B checkpoint if not present. Returns True on success."""
global _install_status
if sam_model_available():
_install_status = SamInstallStatus(state=SamInstallState.done, progress=100,
message="SAM model ready.")
return True
async with _install_lock:
if sam_model_available():
_install_status = SamInstallStatus(state=SamInstallState.done, progress=100,
message="SAM model ready.")
return True
if _install_status.state == SamInstallState.downloading:
return False
try:
SAM_DIR.mkdir(parents=True, exist_ok=True)
_install_status = SamInstallStatus(
state=SamInstallState.downloading, progress=0,
message="Downloading SAM ViT-B model (~375 MB)…",
)
def _download():
def _progress(count, block, total):
if total > 0:
_install_status.progress = min(99, int(count * block * 99 / total))
tmp = SAM_PATH.with_suffix(".tmp")
urllib.request.urlretrieve(SAM_URL, tmp, _progress)
tmp.rename(SAM_PATH)
loop = asyncio.get_event_loop()
await loop.run_in_executor(None, _download)
_install_status = SamInstallStatus(state=SamInstallState.done, progress=100,
message="SAM model ready.")
return True
except Exception as exc:
_install_status = SamInstallStatus(
state=SamInstallState.failed, error=str(exc),
message="SAM download failed.",
)
print(f"[sam] Download failed: {exc}")
return False
# ── Model cache ───────────────────────────────────────────────────────────────
_predictor = None
_predictor_lock = asyncio.Lock()
def _load_predictor():
"""Load SAM model and return a SamPredictor. Called in thread pool."""
global _predictor
if _predictor is not None:
return _predictor
import torch
from segment_anything import sam_model_registry, SamPredictor
if torch.cuda.is_available():
device = "cuda"
elif hasattr(torch.backends, "mps") and torch.backends.mps.is_available():
device = "mps"
else:
device = "cpu"
print(f"[sam] Loading SAM ViT-B on {device}")
sam = sam_model_registry["vit_b"](checkpoint=str(SAM_PATH))
sam.to(device)
_predictor = SamPredictor(sam)
print("[sam] Model loaded.")
return _predictor
# ── Prediction ────────────────────────────────────────────────────────────────
def _predict_sync(image_bytes: bytes,
points: list[tuple[int, int]],
labels: list[int]) -> bytes:
"""
Run SAM prediction synchronously (call via run_in_executor).
Returns PNG bytes: white = selected, black = background.
"""
predictor = _load_predictor()
image = Image.open(io.BytesIO(image_bytes)).convert("RGB")
img_array = np.array(image)
predictor.set_image(img_array)
pt_array = np.array(points, dtype=np.float32) # [[x, y], ...]
lbl_array = np.array(labels, dtype=np.int32) # [1=fg, 0=bg, ...]
masks, scores, _ = predictor.predict(
point_coords=pt_array,
point_labels=lbl_array,
multimask_output=True,
)
# Pick the highest-confidence mask
best = masks[int(np.argmax(scores))] # bool array H×W
mask_img = Image.fromarray((best * 255).astype(np.uint8), mode="L")
buf = io.BytesIO()
mask_img.save(buf, format="PNG")
return buf.getvalue()
async def predict_points(image_bytes: bytes,
points: list[tuple[int, int]],
labels: list[int]) -> bytes:
"""Async wrapper for SAM point prediction."""
if not sam_model_available():
ok = await ensure_sam_installed()
if not ok:
raise RuntimeError("SAM model not available.")
loop = asyncio.get_event_loop()
return await loop.run_in_executor(None, _predict_sync, image_bytes, points, labels)
+366 -179
View File
@@ -1,16 +1,16 @@
/**
* AI Edit — unified inpainting tool.
* AI Edit — unified smart selection + inpainting tool.
*
* Workflow:
* 1. Brush over the area you want to change (red overlay)
* 2. Floating action bar appears: Erase | Replace | Upscale | Expand | Clear
* 3. Erase → LaMa-removes masked content
* Replace → inline prompt → AI replaces masked area
* Upscale → opens upscale dialog (whole image)
* Expand → opens outpaint/expand dialog (whole image)
* Clear → wipe the mask and start over
* 1. CLICK mode (default): click any object → SAM auto-selects it (red overlay)
* • Alt+click → subtract from selection (deselect over-selected area)
* • Multiple clicks accumulate on the mask
* 2. BRUSH + / BRUSH tabs: paint to add or erase from the mask by hand
* (refine what SAM missed or got wrong)
* 3. Action bar: Erase | Replace… | Upscale | Expand | Clear
*
* Tool target: tools/ai_edit (auto-registered by webpack require.context)
* SAM model (~375 MB) auto-downloads on first click; progress shown inline.
* Falls back gracefully to brush-only if SAM is unavailable.
*/
import app from './../app.js';
@@ -20,29 +20,32 @@ import alertify from './../../../node_modules/alertifyjs/build/alertify.min.js';
var instance = null;
// ── constants ──────────────────────────────────────────────────────────────
const BRUSH_COLOR = 'rgba(255, 60, 60, 0.55)';
const BRUSH_DEFAULT = 30;
const OVERLAY_COLOR = 'rgba(255, 55, 55, 0.50)';
const ERASE_COLOR = 'rgba(0, 0, 0, 0.70)'; // brush-erase preview
class Tools_ai_edit_class {
constructor() {
if (instance) return instance;
instance = this;
this.Base_layers = new Base_layers_class();
this.name = 'ai_edit';
this.title = 'AI Edit';
// brush state
this._painting = false;
this._maskCanvas = null; // same size as layer original
this._maskCtx = null;
this._overlayEl = null; // red overlay <canvas> on top of main canvas
this._panel = null; // floating action bar DOM element
this._hasMask = false;
this._isRunning = false;
this.Base_layers = new Base_layers_class();
this.name = 'ai_edit';
this.title = 'AI Edit';
// interaction state
this._mode = 'sam'; // 'sam' | 'brush_add' | 'brush_sub'
this._painting = false;
this._samWorking = false;
this._isRunning = false;
this._hasMask = false;
// DOM elements
this._maskCanvas = null;
this._maskCtx = null;
this._overlayEl = null;
this._panel = null;
}
// ── Tool lifecycle ───────────────────────────────────────────────────────
// ── Tool lifecycle ───────────────────────────────────────────────────────
on_activate() {
if (!config.layer || config.layer.type !== 'image') {
@@ -60,72 +63,222 @@ class Tools_ai_edit_class {
this._painting = false;
}
// ── Mouse / touch ────────────────────────────────────────────────────────
// ── Input routing ─────────────────────────────────────────────────────────
mousedown(e) {
if (!config.layer || config.layer.type !== 'image') return;
this._painting = true;
this._paint(e);
if (this._mode === 'sam') {
this._handleSamClick(e);
} else {
this._painting = true;
this._brushPaint(e);
}
}
mousemove(e) {
if (!this._painting) return;
this._paint(e);
if (this._mode !== 'sam' && this._painting) this._brushPaint(e);
}
mouseup() {
this._painting = false;
if (this._hasMask) this._showPanel();
if (this._painting) {
this._painting = false;
if (this._hasMask) this._showActions();
}
}
// ── Mask painting ────────────────────────────────────────────────────────
// ── Coordinate mapping ────────────────────────────────────────────────────
_initMask() {
const w = config.layer.width_original;
const h = config.layer.height_original;
this._maskCanvas = document.createElement('canvas');
this._maskCanvas.width = w;
this._maskCanvas.height = h;
this._maskCtx = this._maskCanvas.getContext('2d');
this._hasMask = false;
}
_paint(e) {
if (!this._maskCtx || !this._overlayEl) return;
// Map screen coords → original image coords
_screenToImage(e) {
const canvasEl = document.getElementById('canvas_minipaint') || document.querySelector('canvas');
if (!canvasEl) return;
if (!canvasEl) return null;
const rect = canvasEl.getBoundingClientRect();
const scaleX = config.layer.width_original / (config.WIDTH * config.ZOOM);
const scaleY = config.layer.height_original / (config.HEIGHT * config.ZOOM);
const x = ((e.clientX - rect.left) - config.layer.x * config.ZOOM) * scaleX;
const y = ((e.clientY - rect.top) - config.layer.y * config.ZOOM) * scaleY;
const ix = ((e.clientX - rect.left) - config.layer.x * config.ZOOM) * scaleX;
const iy = ((e.clientY - rect.top) - config.layer.y * config.ZOOM) * scaleY;
return { ix, iy, scaleX, scaleY };
}
// ── SAM click selection ───────────────────────────────────────────────────
async _handleSamClick(e) {
if (this._samWorking) return;
const coords = this._screenToImage(e);
if (!coords) return;
const label = e.altKey ? 0 : 1; // alt = exclude, normal = include
const x = Math.round(coords.ix);
const y = Math.round(coords.iy);
// Clamp to image bounds
const w = config.layer.width_original;
const h = config.layer.height_original;
if (x < 0 || y < 0 || x >= w || y >= h) return;
this._samWorking = true;
this._setSamCursor('wait');
// Collect any existing points for multi-click accumulation
if (!this._samPoints) this._samPoints = [];
if (!this._samLabels) this._samLabels = [];
this._samPoints.push([x, y]);
this._samLabels.push(label);
try {
const imageB64 = this._getLayerB64();
const base = window.API_BASE_URL || '';
const r = await fetch(`${base}/api/segment/point`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
image: imageB64,
points: this._samPoints,
labels: this._samLabels,
}),
});
if (r.status === 503) {
// SAM model downloading — poll and retry
const data = await r.json().catch(() => ({}));
await this._waitForSamModel(data.detail || '');
// Remove the point we just added so user can retry cleanly
this._samPoints.pop();
this._samLabels.pop();
this._samWorking = false;
this._setSamCursor('crosshair');
return;
}
if (!r.ok) {
const err = await r.json().catch(() => ({}));
throw new Error(err.detail || 'SAM failed');
}
const data = await r.json();
await this._applySamMask(data.mask, label === 0);
this._hasMask = true;
this._showActions();
} catch (err) {
alertify.error('SAM failed: ' + (err.message || err));
// Pop failed point
this._samPoints.pop();
this._samLabels.pop();
}
this._samWorking = false;
this._setSamCursor('crosshair');
}
async _applySamMask(maskB64, isSubtract) {
return new Promise((resolve) => {
const img = new Image();
img.onload = () => {
// Draw SAM mask onto our persistent mask canvas
const tmp = document.createElement('canvas');
tmp.width = this._maskCanvas.width;
tmp.height = this._maskCanvas.height;
const tctx = tmp.getContext('2d');
tctx.drawImage(img, 0, 0, tmp.width, tmp.height);
if (isSubtract) {
// Erase mask where SAM says to subtract
this._maskCtx.globalCompositeOperation = 'destination-out';
this._maskCtx.drawImage(tmp, 0, 0);
this._maskCtx.globalCompositeOperation = 'source-over';
} else {
this._maskCtx.drawImage(tmp, 0, 0);
}
this._redrawOverlay();
resolve();
};
img.src = 'data:image/png;base64,' + maskB64;
});
}
async _waitForSamModel(detail) {
// SAM model is downloading — show progress bar and poll
return new Promise((resolve) => {
alertify.message(
`<div>Downloading SAM model (~375 MB)…<br>
<progress id="sam-dl-progress" value="0" max="100"
style="width:100%;margin-top:6px;"></progress>
<span id="sam-dl-pct">0%</span><br>
<small style="color:#888">This happens once — click the object again when done.</small>
</div>`, 0
);
const poll = setInterval(async () => {
try {
const base = window.API_BASE_URL || '';
const r = await fetch(`${base}/api/segment/install-status`);
if (!r.ok) return;
const s = await r.json();
const bar = document.getElementById('sam-dl-progress');
const pct = document.getElementById('sam-dl-pct');
if (bar) bar.value = s.progress || 0;
if (pct) pct.textContent = `${s.progress || 0}%`;
if (s.state === 'done' || s.model_ready) {
clearInterval(poll);
alertify.dismissAll();
alertify.success('SAM model ready — click the object now.');
resolve();
} else if (s.state === 'failed') {
clearInterval(poll);
alertify.dismissAll();
alertify.error('SAM model download failed. Use Brush mode instead.');
resolve();
}
} catch { /* keep polling */ }
}, 1500);
});
}
_setSamCursor(cursor) {
const canvasEl = document.getElementById('canvas_minipaint') || document.querySelector('canvas');
if (canvasEl) canvasEl.style.cursor = cursor;
}
// ── Brush painting ────────────────────────────────────────────────────────
_brushPaint(e) {
const coords = this._screenToImage(e);
if (!coords) return;
const { ix, iy, scaleX, scaleY } = coords;
const r = (config.tools[this.name]?.size ?? BRUSH_DEFAULT) / 2;
// Draw on mask (white = area to process)
// Paint on mask canvas
this._maskCtx.globalCompositeOperation =
this._mode === 'brush_sub' ? 'destination-out' : 'source-over';
this._maskCtx.fillStyle = '#ffffff';
this._maskCtx.beginPath();
this._maskCtx.arc(x, y, r, 0, Math.PI * 2);
this._maskCtx.arc(ix, iy, r, 0, Math.PI * 2);
this._maskCtx.fill();
this._maskCtx.globalCompositeOperation = 'source-over';
// Mirror onto overlay canvas (red tint for user feedback)
// Mirror on overlay
const oc = this._overlayEl;
if (!oc) return;
const oct = oc.getContext('2d');
oct.fillStyle = BRUSH_COLOR;
// Map back: overlay is sized to the visible canvas area
const ox = (x / scaleX) + config.layer.x * config.ZOOM;
const oy = (y / scaleY) + config.layer.y * config.ZOOM;
const ox = (ix / scaleX) + config.layer.x * config.ZOOM;
const oy = (iy / scaleY) + config.layer.y * config.ZOOM;
const or_ = r / scaleX;
if (this._mode === 'brush_sub') {
oct.globalCompositeOperation = 'destination-out';
oct.fillStyle = '#000';
} else {
oct.globalCompositeOperation = 'source-over';
oct.fillStyle = OVERLAY_COLOR;
}
oct.beginPath();
oct.arc(ox, oy, or_, 0, Math.PI * 2);
oct.fill();
oct.globalCompositeOperation = 'source-over';
this._hasMask = true;
}
// ── Overlay canvas (red mask feedback) ───────────────────────────────────
// ── Overlay ───────────────────────────────────────────────────────────────
_mountOverlay() {
this._removeOverlay();
@@ -136,46 +289,52 @@ class Tools_ai_edit_class {
oc.width = base.offsetWidth;
oc.height = base.offsetHeight;
Object.assign(oc.style, {
position: 'absolute',
top: base.offsetTop + 'px',
left: base.offsetLeft + 'px',
pointerEvents: 'none',
zIndex: '50',
position: 'absolute', top: base.offsetTop + 'px', left: base.offsetLeft + 'px',
pointerEvents: 'none', zIndex: '50',
});
base.parentElement.appendChild(oc);
this._overlayEl = oc;
}
_redrawOverlay() {
if (!this._overlayEl || !this._maskCanvas) return;
const oc = this._overlayEl;
const oct = oc.getContext('2d');
oct.clearRect(0, 0, oc.width, oc.height);
// Scale mask to overlay size and tint red
const tmp = document.createElement('canvas');
tmp.width = oc.width;
tmp.height = oc.height;
const tctx = tmp.getContext('2d');
tctx.drawImage(this._maskCanvas, 0, 0, oc.width, oc.height);
// Multiply white mask pixels → red tint using composite
oct.globalCompositeOperation = 'source-over';
oct.fillStyle = OVERLAY_COLOR;
oct.fillRect(0, 0, oc.width, oc.height);
oct.globalCompositeOperation = 'destination-in';
oct.drawImage(tmp, 0, 0);
oct.globalCompositeOperation = 'source-over';
}
_removeOverlay() {
if (this._overlayEl) { this._overlayEl.remove(); this._overlayEl = null; }
}
// ── Floating action panel ─────────────────────────────────────────────────
// ── Panel ─────────────────────────────────────────────────────────────────
_mountPanel() {
this._removePanel();
const panel = document.createElement('div');
panel.id = 'ai_edit_panel';
Object.assign(panel.style, {
position: 'fixed',
bottom: '80px',
left: '50%',
transform: 'translateX(-50%)',
background: '#1e1e1e',
border: '1px solid #444',
borderRadius: '10px',
padding: '10px 14px',
display: 'flex',
alignItems: 'center',
gap: '8px',
zIndex: '9999',
boxShadow: '0 4px 20px rgba(0,0,0,0.5)',
fontFamily: 'sans-serif',
fontSize: '13px',
color: '#eee',
userSelect: 'none',
flexWrap: 'wrap',
maxWidth: '600px',
position: 'fixed', bottom: '72px', left: '50%', transform: 'translateX(-50%)',
background: '#1a1a1a', border: '1px solid #3a3a3a', borderRadius: '12px',
padding: '10px 14px', display: 'flex', flexDirection: 'column',
gap: '8px', zIndex: '9999', boxShadow: '0 6px 24px rgba(0,0,0,0.6)',
fontFamily: 'sans-serif', fontSize: '13px', color: '#eee',
userSelect: 'none', minWidth: '460px',
});
panel.innerHTML = this._panelHTML();
document.body.appendChild(panel);
@@ -185,55 +344,89 @@ class Tools_ai_edit_class {
_panelHTML() {
return `
<span style="color:#888;font-size:11px;white-space:nowrap;">Paint mask, then:</span>
<button data-ai-action="erase" class="ai-panel-btn">✕ Erase</button>
<div id="ai_replace_wrap" style="display:flex;align-items:center;gap:6px;">
<button data-ai-action="replace" class="ai-panel-btn ai-panel-btn--primary">✦ Replace</button>
<input id="ai_replace_prompt" type="text" placeholder="make her smile / replace with a wolf…"
style="display:none;width:280px;padding:5px 8px;border-radius:6px;border:1px solid #555;
background:#2a2a2a;color:#eee;font-size:13px;outline:none;" />
<button id="ai_replace_go" style="display:none;" class="ai-panel-btn ai-panel-btn--primary">Go</button>
</div>
<button data-ai-action="upscale" class="ai-panel-btn">⬆ Upscale</button>
<button data-ai-action="expand" class="ai-panel-btn">↔ Expand</button>
<button data-ai-action="clear" class="ai-panel-btn ai-panel-btn--danger">↺ Clear</button>
<style>
.ai-panel-btn {
padding:5px 11px;border-radius:6px;border:1px solid #555;
background:#2a2a2a;color:#ddd;cursor:pointer;font-size:13px;
transition:background .15s;white-space:nowrap;
.aie-btn {
padding:5px 12px;border-radius:7px;border:1px solid #444;
background:#252525;color:#ddd;cursor:pointer;font-size:13px;
transition:background .12s,border-color .12s;white-space:nowrap;
}
.ai-panel-btn:hover { background:#3a3a3a; }
.ai-panel-btn--primary { background:#2563eb;border-color:#3b82f6;color:#fff; }
.ai-panel-btn--primary:hover { background:#1d4ed8; }
.ai-panel-btn--danger { border-color:#7f1d1d;color:#f87171; }
.ai-panel-btn--danger:hover { background:#3a1a1a; }
</style>`;
.aie-btn:hover { background:#333; }
.aie-btn.active { background:#1e3a5f;border-color:#3b82f6;color:#93c5fd; }
.aie-btn--go { background:#2563eb;border-color:#3b82f6;color:#fff; }
.aie-btn--go:hover { background:#1d4ed8; }
.aie-btn--danger { border-color:#5a1a1a;color:#f87171; }
.aie-btn--danger:hover { background:#2a1010; }
.aie-divider { width:1px;background:#3a3a3a;align-self:stretch; }
</style>
<!-- Row 1: mode selector -->
<div style="display:flex;align-items:center;gap:6px;">
<span style="color:#666;font-size:11px;margin-right:2px;">Select:</span>
<button class="aie-btn active" data-mode="sam" title="Click any object — SAM auto-selects it">✦ Click</button>
<button class="aie-btn" data-mode="brush_add" title="Paint to add to selection"> Brush</button>
<button class="aie-btn" data-mode="brush_sub" title="Paint to remove from selection"> Brush</button>
<div class="aie-divider"></div>
<span style="color:#555;font-size:11px;flex:1;" id="aie-hint">Click an object to select it. Alt+click to deselect.</span>
</div>
<!-- Row 2: actions -->
<div style="display:flex;align-items:center;gap:6px;flex-wrap:wrap;">
<span style="color:#666;font-size:11px;margin-right:2px;">Then:</span>
<button class="aie-btn" data-action="erase">✕ Erase</button>
<div id="aie-replace-wrap" style="display:flex;align-items:center;gap:6px;">
<button class="aie-btn aie-btn--go" data-action="replace">✦ Replace</button>
<input id="aie-prompt" type="text"
placeholder="make her smile / replace with a wolf…"
style="display:none;width:290px;padding:5px 9px;border-radius:7px;
border:1px solid #444;background:#222;color:#eee;font-size:13px;outline:none;" />
<button id="aie-go" class="aie-btn aie-btn--go" style="display:none;">Go →</button>
</div>
<button class="aie-btn" data-action="upscale">⬆ Upscale</button>
<button class="aie-btn" data-action="expand">↔ Expand</button>
<button class="aie-btn aie-btn--danger" data-action="clear">↺ Clear</button>
</div>`;
}
_showPanel() {
if (this._panel) this._panel.style.opacity = '1';
_showActions() {
// No-op — actions are always visible; just a hook for future animation
}
_wirePanel() {
if (!this._panel) return;
const _this = this;
const hints = {
sam: 'Click an object to select it. Alt+click to deselect an area.',
brush_add: 'Paint over areas to add them to the selection.',
brush_sub: 'Paint over areas to remove them from the selection.',
};
// Erase / Upscale / Expand / Clear buttons
this._panel.querySelectorAll('[data-ai-action]').forEach(btn => {
// Mode buttons
this._panel.querySelectorAll('[data-mode]').forEach(btn => {
btn.addEventListener('click', () => {
const action = btn.dataset.aiAction;
if (action === 'erase') _this._doErase();
if (action === 'upscale') _this._doUpscale();
if (action === 'expand') _this._doExpand();
if (action === 'clear') _this._doClear();
if (action === 'replace') _this._toggleReplaceInput();
_this._mode = btn.dataset.mode;
_this._panel.querySelectorAll('[data-mode]').forEach(b =>
b.classList.toggle('active', b === btn));
const hint = _this._panel.querySelector('#aie-hint');
if (hint) hint.textContent = hints[_this._mode] || '';
_this._setSamCursor(_this._mode === 'sam' ? 'crosshair' : 'cell');
});
});
// Replace → Go
const goBtn = this._panel.querySelector('#ai_replace_go');
const promptEl = this._panel.querySelector('#ai_replace_prompt');
// Action buttons
this._panel.querySelectorAll('[data-action]').forEach(btn => {
btn.addEventListener('click', () => {
const a = btn.dataset.action;
if (a === 'erase') _this._doErase();
if (a === 'replace') _this._toggleReplace();
if (a === 'upscale') _this._doUpscale();
if (a === 'expand') _this._doExpand();
if (a === 'clear') _this._doClear();
});
});
// Replace prompt
const goBtn = this._panel.querySelector('#aie-go');
const promptEl = this._panel.querySelector('#aie-prompt');
if (goBtn && promptEl) {
goBtn.addEventListener('click', () => _this._doReplace(promptEl.value.trim()));
promptEl.addEventListener('keydown', e => {
@@ -242,61 +435,64 @@ class Tools_ai_edit_class {
}
}
_toggleReplaceInput() {
const promptEl = this._panel && this._panel.querySelector('#ai_replace_prompt');
const goBtn = this._panel && this._panel.querySelector('#ai_replace_go');
if (!promptEl || !goBtn) return;
const shown = promptEl.style.display !== 'none';
_toggleReplace() {
const p = this._panel;
if (!p) return;
const promptEl = p.querySelector('#aie-prompt');
const goBtn = p.querySelector('#aie-go');
const shown = promptEl.style.display !== 'none';
promptEl.style.display = shown ? 'none' : 'inline-block';
goBtn.style.display = shown ? 'none' : 'inline-block';
if (!shown) setTimeout(() => promptEl.focus(), 50);
if (!shown) setTimeout(() => promptEl.focus(), 40);
}
_removePanel() {
if (this._panel) { this._panel.remove(); this._panel = null; }
}
// ── Helpers ───────────────────────────────────────────────────────────────
// ── Mask + image helpers ──────────────────────────────────────────────────
_initMask() {
const w = config.layer.width_original;
const h = config.layer.height_original;
this._maskCanvas = document.createElement('canvas');
this._maskCanvas.width = w;
this._maskCanvas.height = h;
this._maskCtx = this._maskCanvas.getContext('2d');
this._hasMask = false;
this._samPoints = [];
this._samLabels = [];
}
_getLayerB64() {
const layer = config.layer;
const c = document.createElement('canvas');
c.width = layer.width_original; c.height = layer.height_original;
c.getContext('2d').drawImage(layer.link, 0, 0);
return c.toDataURL('image/png').split(',')[1];
}
_requireMask() {
if (!this._hasMask) {
alertify.error('Paint over the area you want to change first.');
alertify.error('Select an area first — click an object or use Brush.');
return false;
}
return true;
}
/** Returns { imageB64, maskB64 } from current layer + painted mask. */
_getImageAndMask() {
const layer = config.layer;
const w = layer.width_original;
const h = layer.height_original;
// Image
const imgCanvas = document.createElement('canvas');
imgCanvas.width = w; imgCanvas.height = h;
imgCanvas.getContext('2d').drawImage(layer.link, 0, 0);
const imageB64 = imgCanvas.toDataURL('image/png').split(',')[1];
// Mask (white = selected, black = keep)
const maskB64 = this._maskCanvas.toDataURL('image/png').split(',')[1];
return { imageB64, maskB64 };
}
_applyResult(resultB64, actionLabel) {
_applyResult(resultB64, label) {
const img = new Image();
img.onload = () => {
const rc = document.createElement('canvas');
rc.width = img.naturalWidth; rc.height = img.naturalHeight;
rc.getContext('2d').drawImage(img, 0, 0);
app.State.do_action(
new app.Actions.Bundle_action('ai_edit', actionLabel, [
new app.Actions.Bundle_action('ai_edit', label, [
new app.Actions.Update_layer_image_action(rc)
])
);
alertify.dismissAll();
alertify.success(`${actionLabel} applied.`);
alertify.success(label + ' applied.');
this._isRunning = false;
this._doClear();
};
@@ -315,16 +511,15 @@ class Tools_ai_edit_class {
this._isRunning = true;
alertify.message('Erasing…', 0);
try {
const { imageB64, maskB64 } = this._getImageAndMask();
const base = window.API_BASE_URL || '';
const maskB64 = this._maskCanvas.toDataURL('image/png').split(',')[1];
const base = window.API_BASE_URL || '';
const r = await fetch(`${base}/api/erase`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ image: imageB64, mask: maskB64 }),
body: JSON.stringify({ image: this._getLayerB64(), mask: maskB64 }),
});
if (!r.ok) throw new Error((await r.json().catch(() => ({}))).detail || 'Erase failed');
const data = await r.json();
this._applyResult(data.result, 'Erase');
if (!r.ok) throw new Error((await r.json().catch(() => ({}))).detail || 'Failed');
this._applyResult((await r.json()).result, 'Erase');
} catch (err) {
alertify.dismissAll();
alertify.error('Erase failed: ' + (err.message || err));
@@ -334,20 +529,19 @@ class Tools_ai_edit_class {
async _doReplace(prompt) {
if (!this._requireMask() || this._isRunning) return;
if (!prompt) { alertify.error('Type what you want to put there.'); return; }
if (!prompt) { alertify.error('Describe what you want to put there.'); return; }
this._isRunning = true;
alertify.message(`Replacing: "${prompt}"…`, 0);
try {
const { imageB64, maskB64 } = this._getImageAndMask();
const base = window.API_BASE_URL || '';
const maskB64 = this._maskCanvas.toDataURL('image/png').split(',')[1];
const base = window.API_BASE_URL || '';
const r = await fetch(`${base}/api/inpaint/remote`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ image: imageB64, mask: maskB64, prompt }),
body: JSON.stringify({ image: this._getLayerB64(), mask: maskB64, prompt }),
});
if (!r.ok) throw new Error((await r.json().catch(() => ({}))).detail || 'Replace failed');
const data = await r.json();
this._applyResult(data.result, `Replace: ${prompt}`);
if (!r.ok) throw new Error((await r.json().catch(() => ({}))).detail || 'Failed');
this._applyResult((await r.json()).result, `Replace: ${prompt}`);
} catch (err) {
alertify.dismissAll();
alertify.error('Replace failed: ' + (err.message || err));
@@ -356,35 +550,28 @@ class Tools_ai_edit_class {
}
_doUpscale() {
// Delegate to the existing Upscale module
import('./../modules/image/upscale.js').then(m => {
const cls = m.default;
new cls().upscale();
});
import('./../modules/image/upscale.js').then(m => new m.default().upscale());
}
_doExpand() {
import('./../modules/generate/outpaint.js').then(m => {
const cls = m.default;
new cls().outpaint();
});
import('./../modules/generate/outpaint.js').then(m => new m.default().outpaint());
}
_doClear() {
if (this._maskCtx) {
if (this._maskCtx)
this._maskCtx.clearRect(0, 0, this._maskCanvas.width, this._maskCanvas.height);
if (this._overlayEl)
this._overlayEl.getContext('2d').clearRect(0, 0, this._overlayEl.width, this._overlayEl.height);
const p = this._panel;
if (p) {
const promptEl = p.querySelector('#aie-prompt');
const goBtn = p.querySelector('#aie-go');
if (promptEl) { promptEl.style.display = 'none'; promptEl.value = ''; }
if (goBtn) goBtn.style.display = 'none';
}
if (this._overlayEl) {
this._overlayEl.getContext('2d').clearRect(
0, 0, this._overlayEl.width, this._overlayEl.height
);
}
// Hide the replace input
const promptEl = this._panel && this._panel.querySelector('#ai_replace_prompt');
const goBtn = this._panel && this._panel.querySelector('#ai_replace_go');
if (promptEl) { promptEl.style.display = 'none'; promptEl.value = ''; }
if (goBtn) goBtn.style.display = 'none';
this._hasMask = false;
this._hasMask = false;
this._samPoints = [];
this._samLabels = [];
}
}