Files
ubuntu-post-install/scripts/setup-swbf2-wolf.sh
T
Claude c6d58a7ccd feat: add standalone SWBF2 2017 setup scripts for Wolf and native Linux Steam
Two self-contained scripts for getting SWBF2 (2017, AppID 1237950) working
with GE-Proton on Linux — no dependency on the ubuntu-post-install framework.

setup-swbf2-wolf.sh  — for Wolf/Games-on-Whales + Moonlight streaming
setup-swbf2-linux.sh — for native Linux Steam (no Docker)

Both implement the same core fix:
- msiextract bypass for JunoConfigureRegistry Wine incompatibility
- EA Desktop files copied into Wine prefix from extracted MSI
- link2ea_fix.reg + ea_services.reg written to drive_c
- Launch wrapper that imports .reg files via Proton on every launch
  (direct system.reg edits are overwritten by wineserver on shutdown)

Wolf version also handles Docker cp, container paths, STEAM_UNIX_SOCKET,
and localconfig.vdf directory locking inside the Wolf state folder.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
2026-06-22 12:59:49 +00:00

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#!/bin/bash
# setup-swbf2-wolf.sh — Fix Star Wars Battlefront II (2017, AppID 1237950)
# for Wolf / Games-on-Whales + Moonlight streaming.
#
# What this does:
# 1. Extracts EA Desktop from the bundled ea_app.msi using msiextract on the
# host — bypasses JunoConfigureRegistry, a .NET custom action that Wine
# cannot run, which causes the full MSI installer to roll back.
# 2. Copies EA Desktop files (Link2EA.exe, EALocalHostSvc.exe, etc.) into the
# game's Wine prefix.
# 3. Writes link2ea_fix.reg and ea_services.reg into drive_c so they survive
# Wine prefix operations.
# 4. Installs a launch wrapper that imports the .reg files via Proton's own
# wine binary on every launch — required because direct edits to system.reg
# are overwritten when wineserver flushes to disk on shutdown.
# 5. Sets Steam launch options for SWBF2 and locks the config directory so
# Steam cannot overwrite them via atomic rename on shutdown.
#
# Prerequisites — do these BEFORE running this script:
# a. Wolf is running and Steam is open in Moonlight
# b. GE-Proton10-34 (or later) is installed — in Steam go to
# Settings → Compatibility → Enable Steam Play for all titles, then in
# SWBF2 Properties → Compatibility force GE-Proton
# c. msitools is installed on the Docker host:
# sudo apt-get install -y msitools
# d. Launch SWBF2 once from Moonlight — wait ~10 seconds for the
# "Origin is not installed" error, then close it. This creates the Wine
# prefix and drops ea_app.msi into drive_c.
# e. Your EA account is linked to your Steam account at ea.com (one-time;
# persists on EA's servers across reinstalls).
#
# After this script completes:
# Launch SWBF2 from Moonlight. Let Vulkan shaders compile on first run
# (several minutes, only happens once). EA App authenticates via your linked
# Steam/EA account — no manual login needed if accounts are linked.
#
# Usage:
# chmod +x setup-swbf2-wolf.sh
# ./setup-swbf2-wolf.sh
set -euo pipefail
APPID="1237950"
echo "=== SWBF2 (2017) Wolf/Moonlight Setup ==="
echo ""
# ── Locate the WolfSteam container ─────────────────────────────────────────
WOLF_CONTAINER=$(docker ps --format '{{.Names}}' | grep -i WolfSteam | head -1)
if [ -z "$WOLF_CONTAINER" ]; then
echo "ERROR: WolfSteam container is not running."
echo " Start Wolf and open Steam in Moonlight first."
exit 1
fi
echo "Container: $WOLF_CONTAINER"
# ── Locate the Steam session home (Wolf mounts it as /home/retro) ──────────
STEAM_HOME=$(find /etc/wolf /opt/wolf "$HOME" -maxdepth 6 \
-type d -name Steam 2>/dev/null | grep -i 'wolf\|apps' | head -1)
if [ -z "$STEAM_HOME" ]; then
# Fallback: ask Docker where /home/retro actually lives on the host
STEAM_HOME=$(docker inspect "$WOLF_CONTAINER" \
--format '{{range .Mounts}}{{if eq .Destination "/home/retro"}}{{.Source}}{{end}}{{end}}' \
2>/dev/null)
fi
if [ -z "$STEAM_HOME" ] || [ ! -d "$STEAM_HOME" ]; then
echo "ERROR: Could not find Steam session home on the host."
echo " Open Steam in Moonlight at least once so Wolf creates the session directory."
exit 1
fi
echo "Steam home: $STEAM_HOME"
PFX_C="$STEAM_HOME/.steam/steam/steamapps/compatdata/$APPID/pfx/drive_c"
MSI="$PFX_C/ea_app.msi"
# ── Step 1: verify Wine prefix exists ──────────────────────────────────────
echo ""
if [ ! -d "$PFX_C" ]; then
echo "ERROR: Wine prefix not found at $PFX_C"
echo ""
echo "Required before running this script:"
echo " 1. In Steam (via Moonlight): right-click SWBF2 → Properties → Compatibility"
echo " → Force GE-Proton10-34 (or later)"
echo " 2. Click Play on SWBF2 — wait ~10 seconds for 'Origin is not installed'"
echo " 3. Close the error, then re-run this script"
exit 1
fi
echo "[1/6] Wine prefix: OK"
# ── Step 2: verify ea_app.msi exists ───────────────────────────────────────
if [ ! -f "$MSI" ]; then
echo ""
echo "ERROR: ea_app.msi not found at $MSI"
echo ""
echo "Launch SWBF2 once from Moonlight so Steam drops ea_app.msi into the"
echo "Wine prefix. You will see an 'Origin is not installed' error — that is"
echo "expected. Close it, then re-run this script."
exit 1
fi
MSI_SIZE=$(stat -c%s "$MSI")
if [ "$MSI_SIZE" -lt 50000000 ]; then
echo "WARNING: ea_app.msi is only $MSI_SIZE bytes (expected ~227 MB)."
echo "It may still be copying. Wait a moment and re-run."
exit 1
fi
echo "[2/6] ea_app.msi ($(( MSI_SIZE / 1048576 )) MB): OK"
# ── Step 3: extract MSI on the host ────────────────────────────────────────
echo "[3/6] Extracting EA Desktop files from MSI (~30s)..."
if ! command -v msiextract >/dev/null 2>&1; then
echo "ERROR: msitools not installed."
echo " sudo apt-get install -y msitools"
exit 1
fi
EXTRACT_DIR="/tmp/ea_app_extracted_$$"
rm -rf "$EXTRACT_DIR"
mkdir -p "$EXTRACT_DIR"
if ! msiextract -C "$EXTRACT_DIR" "$MSI" >/dev/null 2>&1; then
echo "ERROR: msiextract failed. Check msitools is properly installed."
rm -rf "$EXTRACT_DIR"
exit 1
fi
EA_SRC=$(find "$EXTRACT_DIR" -maxdepth 5 \
-path "*/Electronic Arts/EA Desktop/EA Desktop" -type d 2>/dev/null | head -1)
if [ -z "$EA_SRC" ] || [ ! -f "$EA_SRC/Link2EA.exe" ]; then
echo "ERROR: Link2EA.exe not found after extraction. MSI structure may have changed."
ls -la "$EXTRACT_DIR/Electronic Arts/EA Desktop/" 2>/dev/null || true
rm -rf "$EXTRACT_DIR"
exit 1
fi
echo " $(ls "$EA_SRC" | wc -l) files extracted including Link2EA.exe"
# ── Step 4: copy EA Desktop files into Wine prefix ─────────────────────────
echo "[4/6] Installing EA Desktop files into Wine prefix..."
EA_DEST_BASE="$PFX_C/Program Files/Electronic Arts/EA Desktop"
# Determine the versioned directory name. Use the broken symlink target from a
# previous failed install attempt if present; otherwise default.
EA_VERSION=$(docker exec "$WOLF_CONTAINER" \
readlink "/home/retro/.steam/steam/steamapps/compatdata/$APPID/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop" \
2>/dev/null || echo "14.2.0.3345")
EA_DEST="$EA_DEST_BASE/$EA_VERSION"
mkdir -p "$EA_DEST"
cp -r "$EA_SRC/." "$EA_DEST/"
chown -R 1000:1000 "$EA_DEST_BASE"
# Remove any stale symlink, then create a clean one
rm -f "$EA_DEST_BASE/EA Desktop"
ln -sf "$EA_VERSION" "$EA_DEST_BASE/EA Desktop"
if [ ! -f "$EA_DEST/Link2EA.exe" ]; then
echo "ERROR: Copy failed — Link2EA.exe not found at $EA_DEST/Link2EA.exe"
rm -rf "$EXTRACT_DIR"
exit 1
fi
echo " EA Desktop $EA_VERSION installed"
rm -rf "$EXTRACT_DIR"
# ── Step 5: write .reg files and launch wrapper ─────────────────────────────
echo "[5/6] Writing registry fix files and launch wrapper..."
# link2ea:// protocol handler — tells Wine how to find Link2EA.exe.
# GE-Proton's steam.exe intercepts link2ea:// URLs and uses this handler
# to launch Link2EA.exe, which hands off to EA Desktop for authentication.
cat > "$PFX_C/link2ea_fix.reg" << 'REGEOF'
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\link2ea]
@="URL:link2ea Protocol"
"URL Protocol"=""
[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\link2ea\shell\open\command]
@="\"C:\\Program Files\\Electronic Arts\\EA Desktop\\EA Desktop\\Link2EA.exe\" \"%1\""
REGEOF
# EA Windows services — EALocalHostSvc provides local IPC that Link2EA.exe
# needs. Without it launch fails with RPC_S_SERVER_UNAVAILABLE (0x800706ba).
cat > "$PFX_C/ea_services.reg" << 'REGEOF'
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\EALocalHostSvc]
"Type"=dword:00000010
"Start"=dword:00000002
"ErrorControl"=dword:00000001
"ImagePath"="C:\\Program Files\\Electronic Arts\\EA Desktop\\EA Desktop\\EALocalHostSvc.exe"
"DisplayName"="EA Local Host Service"
"ObjectName"="LocalSystem"
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\EABackgroundService]
"Type"=dword:00000010
"Start"=dword:00000002
"ErrorControl"=dword:00000001
"ImagePath"="C:\\Program Files\\Electronic Arts\\EA Desktop\\EA Desktop\\EABackgroundService.exe"
"DisplayName"="EA Background Service"
"ObjectName"="LocalSystem"
REGEOF
chown 1000:1000 "$PFX_C/link2ea_fix.reg" "$PFX_C/ea_services.reg"
# Launch wrapper. Runs regedit through Steam's Proton/sniper launch chain on
# every launch so registry entries survive wineserver restarts. Direct edits
# to system.reg are overwritten when wineserver flushes to disk on shutdown —
# going through the launch chain writes into wineserver's live memory instead.
WRAPPER=$(mktemp)
cat > "$WRAPPER" << 'WRAPEOF'
#!/bin/bash
echo "=== launch $(date) ===" >> /tmp/ea_install.log
"$1" "$2" "$3" "$4" "$5" "$6" "$7" "$8" "$9" "${10}" "${11}" regedit /S "C:\\link2ea_fix.reg"
"$1" "$2" "$3" "$4" "$5" "$6" "$7" "$8" "$9" "${10}" "${11}" regedit /S "C:\\ea_services.reg"
exec "$@"
WRAPEOF
chmod +x "$WRAPPER"
docker cp "$WRAPPER" "$WOLF_CONTAINER":/home/retro/ea_install.sh
docker exec "$WOLF_CONTAINER" chmod +x /home/retro/ea_install.sh
rm -f "$WRAPPER"
echo " .reg files and wrapper installed"
# ── Step 6: set launch options and lock localconfig.vdf ────────────────────
echo "[6/6] Setting Steam launch options..."
STEAM_UID=$(ls "$STEAM_HOME/.steam/steam/userdata/" 2>/dev/null | head -1)
if [ -z "$STEAM_UID" ]; then
echo "WARNING: No Steam userdata found. Open Steam in Moonlight and sign in first."
echo " Then re-run this script to set launch options, or set them manually:"
echo " SWBF2 → Properties → Launch Options:"
echo " STEAM_UNIX_SOCKET=/tmp/steam.sock /home/retro/ea_install.sh %command%"
else
CFG_DIR="$STEAM_HOME/.steam/steam/userdata/$STEAM_UID/config"
CFG_FILE="$CFG_DIR/localconfig.vdf"
if [ ! -f "$CFG_FILE" ]; then
echo "WARNING: localconfig.vdf not found. Open Steam in Moonlight first, then re-run."
else
# Stop Steam so it flushes before we edit
docker exec "$WOLF_CONTAINER" pkill -f steam.sh 2>/dev/null || true
sleep 5
chmod 755 "$CFG_DIR" 2>/dev/null || true
LAUNCH_OPT='STEAM_UNIX_SOCKET=/tmp/steam.sock /home/retro/ea_install.sh %command%'
python3 - "$CFG_FILE" "$LAUNCH_OPT" << 'PYEOF'
import sys, re
path, opt = sys.argv[1], sys.argv[2]
with open(path) as f:
c = f.read()
new = re.sub(r'("1237950".*?"LaunchOptions"\s*)"[^"]*"', rf'\1"{opt}"', c, flags=re.DOTALL)
if new == c:
new = re.sub(r'("1237950"\s*\n\s*\{)', rf'\1\n\t\t\t\t"LaunchOptions"\t\t"{opt}"', c)
if new == c:
print("WARNING: 1237950 block not found — set launch options manually in Steam:")
print(" SWBF2 → Properties → Launch Options:")
print(" STEAM_UNIX_SOCKET=/tmp/steam.sock /home/retro/ea_install.sh %command%")
sys.exit(0)
with open(path, 'w') as f:
f.write(new)
print(" LaunchOptions set.")
PYEOF
chown 1000:1000 "$CFG_FILE"
# Lock the config directory so Steam can't overwrite localconfig.vdf via
# atomic rename (writes a temp file then renames into the directory).
# chmod 444 on the file is bypassed by rename; locking the directory is not.
chmod 555 "$CFG_DIR"
echo " Config directory locked (chmod 555)"
fi
fi
echo ""
echo "=== Setup complete ==="
echo ""
echo "Next steps:"
echo " 1. Open Steam in Moonlight"
echo " 2. Click Play on SWBF2"
echo " 3. Let Vulkan shaders compile — do NOT skip (takes several minutes, once only)"
echo " 4. EA App authenticates automatically if your Steam and EA accounts are linked"
echo " 5. Game launches"
echo ""
echo "Troubleshooting:"
echo " Check wrapper log: docker exec $WOLF_CONTAINER tail /tmp/ea_install.log"
echo " Check Proton log: tail $STEAM_HOME/steam-$APPID.log"
echo ""
echo "If launch options were not set automatically, set them manually in Steam:"
echo " Right-click SWBF2 → Properties → Launch Options:"
echo " STEAM_UNIX_SOCKET=/tmp/steam.sock /home/retro/ea_install.sh %command%"