Files
ubuntu-post-install/services/drum-rhythm-game.sh
T
Claude 1fc0a6edfe Apply the local/remote Caddy mode resolution to every service, not just traccar
traccar.sh's caddy_net wiring was fixed to mirror configure_caddy_for_service's
own mode resolution (CADDY_MODE from site config, then a local ~/docker/caddy,
then the legacy CADDY_REMOTE_HOST var) instead of only checking for the local
directory. That same bare directory check was copy-pasted into the caddy_net
wiring of every other Docker service in the repo, so a site with Caddy on a
different box would silently fail to join any of their containers to caddy_net
during setup (or, for homeassistant/koha, only get half the wiring right).

Applied the same fix mechanically across all 37 services using the standard
_CADDY_NET_BLOCK/_CADDY_NET_SECTION pattern (verified identical text via
scripted diff before touching any of them), plus by hand for:
- homeassistant.sh and koha.sh, which use their own differently-shaped
  variables (HA_CADDY_NET_LINES / _CADDY_NET_ENTRY) for the same decision
- paintplus.sh and ai-stack.sh, which do a live `docker network connect`
  instead of a compose network block
- watchyourlan.sh, whose Caddy note was worded for local-only setups

sms-inbound.sh got more than a mode swap: its Caddy wiring was hand-rolled
(not routed through configure_caddy_for_service) and had no remote-Caddy
path at all — a remote Caddy box would get a misleading "Caddy isn't
installed here" message instead of a snippet. Added
_sms_write_caddy_snippet(), mirroring the snippet-file pattern
configure_caddy_for_service uses everywhere else, and pointed the firewall
gate at the same three-way mode instead of a two-way dir check.

Verified: bash -n across all of services/*.sh, a scripted check that every
touched file has exactly one _CADDY_MODE resolution and no leftover bare
`[ -d "$DOCKER_DIR/caddy" ]` feeding a caddy_net decision, and spot-checked
docker compose config renders (traccar, mattermost) confirming the ${VAR}
interpolation and multi-service usage sites still resolve correctly.
2026-08-03 18:54:02 +00:00

316 lines
12 KiB
Bash

#!/bin/bash
# services/drum-rhythm-game.sh — Browser-based drum rhythm game (outis1one/drum-rhythm-game).
# Part of the modular post-install system (sourced by setup.sh).
#
# Can also be run standalone on any machine:
# sudo bash drum-rhythm-game.sh
# (Docker must already be installed when run standalone)
#
# Serves a single self-contained index.html via nginx. No login — protect
# with Authelia via Caddy if you want access control.
# Source: https://github.com/outis1one/drum-rhythm-game
# ── Standalone bootstrap ──────────────────────────────────────────────────────
if [[ "${BASH_SOURCE[0]}" == "${0}" ]]; then
[[ "$(id -u)" == "0" ]] || { echo "Run with sudo: sudo bash $0"; exit 1; }
_SELF_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
_COMMON="$_SELF_DIR/../lib/common.sh"
if [[ -f "$_COMMON" ]]; then
source "$_COMMON"
else
log_info() { echo -e "\033[0;34m[INFO]\033[0m $*"; }
log_success() { echo -e "\033[0;32m[OK]\033[0m $*"; }
log_warning() { echo -e "\033[1;33m[WARN]\033[0m $*"; }
log_error() { echo -e "\033[0;31m[ERROR]\033[0m $*" >&2; }
require_docker() {
command -v docker &>/dev/null || {
log_error "Docker not found. Install it first:"
log_error " curl -fsSL https://get.docker.com | sudo sh"
return 1
}
docker compose version &>/dev/null || {
log_error "Docker Compose plugin missing:"
log_error " sudo apt-get install -y docker-compose-plugin"
return 1
}
}
ensure_docker_dir_ownership() {
chown -R "$ACTUAL_USER:$ACTUAL_USER" "$@" 2>/dev/null || true
}
prompt_text() {
local _q="$1" _def="$2" _var="$3" _r
[[ "${UNATTENDED:-false}" == "true" ]] && { eval "$_var='$_def'"; return; }
read -r -p " $_q " _r
eval "$_var='${_r:-$_def}'"
}
prompt_yn() {
local _q="$1" _def="$2" _var="$3" _r
[[ "${UNATTENDED:-false}" == "true" ]] && { eval "$_var='$_def'"; return; }
read -r -p " $_q " _r
eval "$_var='${_r:-$_def}'"
}
configure_caddy_for_service() {
local _name="$1" _upstream="$2" _subdomain="$3" _extra="${4:-}"
local _caddy_dir="$DOCKER_DIR/caddy"
local _caddyfile="$_caddy_dir/Caddyfile"
local _display_port="${_upstream##*:}"
local _mode="none"
[[ -d "$_caddy_dir" ]] && _mode="local"
[[ -n "${CADDY_REMOTE_HOST:-}" ]] && [[ "$_mode" != "local" ]] && _mode="remote"
[[ "$_mode" == "none" ]] && {
log_info "Access $_name directly on port $_display_port."
return 0
}
echo ""
local _do_caddy=""
if [[ "$_mode" == "remote" ]]; then
log_info "Remote Caddy configured (${CADDY_REMOTE_HOST})."
log_info "A snippet file will be saved to ~/docker/caddy-snippets/."
fi
read -r -p " Configure Caddy reverse proxy for $_name? [y/N]: " _do_caddy
[[ "${_do_caddy,,}" == "y" ]] || {
log_info "Skipping — access at: http://localhost:$_display_port"
return 0
}
local _default_domain=""
if [[ -n "${SITE_DOMAIN:-}" ]] && [[ "$SITE_DOMAIN" != "example.com" ]]; then
_default_domain="${_subdomain}.${SITE_DOMAIN}"
log_info "Default: $_default_domain"
fi
local _domain=""
read -r -p " Domain [${_default_domain:-required}]: " _domain
_domain="${_domain:-$_default_domain}"
[[ -n "$_domain" ]] || { log_warning "No domain entered — skipping Caddy."; return 0; }
local _block_upstream="$_upstream"
if [[ "$_mode" == "remote" ]]; then
_block_upstream="${CADDY_REMOTE_HOST}:${_display_port}"
fi
local _site_block
_site_block="$(cat << CBLOCK
# $_name
${_domain} {
reverse_proxy ${_block_upstream}
header {
Strict-Transport-Security "max-age=31536000; includeSubDomains; preload"
X-Content-Type-Options "nosniff"
X-Frame-Options "SAMEORIGIN"
Referrer-Policy "strict-origin-when-cross-origin"
}
log {
output file /var/log/caddy/${_domain}.log
format json
}
${_extra}
}
CBLOCK
)"
if [[ "$_mode" == "local" ]]; then
if [[ -f "$_caddyfile" ]]; then
local _bk="$_caddy_dir/Caddyfile.backup.$(date +%Y%m%d-%H%M%S)"
cp "$_caddyfile" "$_bk"
log_info "Backed up Caddyfile to $(basename "$_bk")"
else
touch "$_caddyfile"
fi
if grep -q "^${_domain}" "$_caddyfile" 2>/dev/null; then
log_warning "$_domain already in Caddyfile"
local _ow=""
read -r -p " Overwrite? [y/N]: " _ow
[[ "${_ow,,}" == "y" ]] || { log_info "Keeping existing entry."; return 0; }
sed -i "/^${_domain}/,/^}/d" "$_caddyfile"
fi
printf '%s\n' "$_site_block" >> "$_caddyfile"
log_success "Added $_domain to Caddyfile"
docker exec caddy caddy fmt --overwrite /etc/caddy/Caddyfile 2>/dev/null || true
if docker exec caddy caddy reload --config /etc/caddy/Caddyfile 2>/dev/null; then
log_success "$_name accessible at: https://$_domain"
else
log_warning "Reload failed — check: docker logs caddy"
log_info "Manual reload: docker exec caddy caddy reload --config /etc/caddy/Caddyfile"
fi
else
local _snippet_dir="$DOCKER_DIR/caddy-snippets"
local _snippet_file="$_snippet_dir/${_subdomain}.caddy"
mkdir -p "$_snippet_dir"
printf '%s\n' "$_site_block" > "$_snippet_file"
chown "$ACTUAL_USER:$ACTUAL_USER" "$_snippet_file" 2>/dev/null || true
log_success "Snippet saved: $_snippet_file"
log_info "Copy to Caddy machine:"
log_info " scp $_snippet_file caddy-host:~/caddy-snippets/"
log_info " rsync -av $_snippet_dir/ caddy-host:~/caddy-snippets/ (all at once)"
fi
}
write_readme() {
local _dir="$1"; shift
mkdir -p "$_dir"
cat > "$_dir/README.md"
}
fi
ACTUAL_USER="${ACTUAL_USER:-${SUDO_USER:-$USER}}"
ACTUAL_HOME="$(getent passwd "$ACTUAL_USER" 2>/dev/null | cut -d: -f6 || echo "${HOME:-/root}")"
DOCKER_DIR="${DOCKER_DIR:-$ACTUAL_HOME/docker}"
DRY_RUN="${DRY_RUN:-false}"
UNATTENDED="${UNATTENDED:-false}"
SITE_TZ="${SITE_TZ:-$(cat /etc/timezone 2>/dev/null || echo UTC)}"
SITE_DOMAIN="${SITE_DOMAIN:-example.com}"
SITE_CADDY_NET="${SITE_CADDY_NET:-caddy_net}"
CADDY_REMOTE_HOST="${CADDY_REMOTE_HOST:-}"
register_service() { :; }
_RUN_STANDALONE=1
fi
# ─────────────────────────────────────────────────────────────────────────────
register_service drum-rhythm-game gaming "Browser-based drum rhythm game (outis1one/drum-rhythm-game)" 8096
install_drum-rhythm-game() {
require_docker || return 1
local DRUM_DIR="$DOCKER_DIR/drum-rhythm-game"
local REPO_URL="https://github.com/outis1one/drum-rhythm-game.git"
if [ "$DRY_RUN" = true ]; then
echo "[DRY-RUN] drum-rhythm-game would:"
echo " - Clone $REPO_URL to $DRUM_DIR/html"
echo " - Serve index.html via nginx on port 8096"
echo " - Offer Authelia SSO protection via Caddy (no built-in auth)"
return 0
fi
mkdir -p "$DRUM_DIR"
ensure_docker_dir_ownership "$DRUM_DIR"
cd "$DRUM_DIR" || return 1
# Clone or update the game source
if [ -d "$DRUM_DIR/html/.git" ]; then
log_info "Updating drum-rhythm-game source..."
git -C "$DRUM_DIR/html" pull --ff-only 2>/dev/null \
&& log_success "Updated to latest" \
|| log_warning "Could not pull latest — using existing version"
else
log_info "Cloning drum-rhythm-game..."
git clone --depth 1 "$REPO_URL" "$DRUM_DIR/html" \
|| { log_error "Clone failed — check network and git access"; return 1; }
fi
chown -R "$ACTUAL_USER:$ACTUAL_USER" "$DRUM_DIR/html"
# Mirrors configure_caddy_for_service's own mode resolution (lib/common.sh):
# explicit CADDY_MODE from the site config wins, then a local ~/docker/caddy,
# then the legacy CADDY_REMOTE_HOST var. Only "local" joins caddy_net — a
# remote Caddy box can't resolve container names on this host's bridge
# network anyway; it reaches this service via the host's published port.
local _CADDY_MODE="${CADDY_MODE:-none}"
[ "$_CADDY_MODE" = "none" ] && [ -d "$DOCKER_DIR/caddy" ] && _CADDY_MODE="local"
[ "$_CADDY_MODE" = "none" ] && [ -n "${CADDY_REMOTE_HOST:-}" ] && _CADDY_MODE="remote"
local _CADDY_NET_BLOCK=""
local _CADDY_NET_SECTION=""
if [ "$_CADDY_MODE" = "local" ]; then
_CADDY_NET_BLOCK=" networks:
- caddy_net
"
_CADDY_NET_SECTION="
networks:
caddy_net:
external: true
name: ${SITE_CADDY_NET:-caddy_net}
"
fi
cat > docker-compose.yml << DRUM_COMPOSE
name: drum-rhythm-game
services:
drum-rhythm-game:
image: nginx:alpine
container_name: drum-rhythm-game
hostname: drum-rhythm-game
restart: unless-stopped
volumes:
- ./html:/usr/share/nginx/html:ro
ports:
- "8096:80"
${_CADDY_NET_BLOCK}${_CADDY_NET_SECTION}
DRUM_COMPOSE
cat > .env << DRUM_ENV
CADDY_NET=${SITE_CADDY_NET}
DRUM_ENV
ensure_docker_dir_ownership "$DRUM_DIR"
log_success "drum-rhythm-game configured at $DRUM_DIR"
# No built-in auth — offer Authelia SSO protection
local DRUM_EXTRA_BLOCK=""
if [ -d "$DOCKER_DIR/authelia" ]; then
local _use_auth=""
prompt_yn "Protect drum-rhythm-game with Authelia SSO? (y/n):" "y" _use_auth
[[ "$_use_auth" =~ ^[Yy]$ ]] && DRUM_EXTRA_BLOCK=" import authelia"
fi
configure_caddy_for_service "Drum Rhythm Game" "drum-rhythm-game:80" "drums" "$DRUM_EXTRA_BLOCK"
write_readme "$DRUM_DIR" << 'MD'
# Drum Rhythm Game
Browser-based drum rhythm game — 124 synthesized orchestra pieces across
18 genres, 120 drum patterns. Supports keyboard and USB drum controllers.
No server required; all audio synthesized in-browser via Web Audio API.
Source: https://github.com/outis1one/drum-rhythm-game
## Access
- URL: http://localhost:8096
## Manage
```bash
cd ~/docker/drum-rhythm-game
docker compose up -d # start
docker compose down # stop
docker compose logs -f # logs
```
## Update game
```bash
cd ~/docker/drum-rhythm-game
git -C html pull
docker compose restart
```
MD
local START_DRUM=""
prompt_yn "Start drum-rhythm-game now? (y/n):" "y" START_DRUM
if [ "$START_DRUM" = "y" ] || [ "$START_DRUM" = "Y" ]; then
docker compose up -d \
&& log_success "Drum Rhythm Game started — http://localhost:8096" \
|| log_warning "Start failed — check: docker compose logs"
fi
echo ""
echo " URL: http://localhost:8096"
echo " Controls: keyboard or USB drum controller"
echo " Update: git -C $DRUM_DIR/html pull && docker compose -f $DRUM_DIR/docker-compose.yml restart"
echo ""
}
[[ "${_RUN_STANDALONE:-0}" == 1 ]] && install_drum-rhythm-game