traccar.sh's caddy_net wiring was fixed to mirror configure_caddy_for_service's
own mode resolution (CADDY_MODE from site config, then a local ~/docker/caddy,
then the legacy CADDY_REMOTE_HOST var) instead of only checking for the local
directory. That same bare directory check was copy-pasted into the caddy_net
wiring of every other Docker service in the repo, so a site with Caddy on a
different box would silently fail to join any of their containers to caddy_net
during setup (or, for homeassistant/koha, only get half the wiring right).
Applied the same fix mechanically across all 37 services using the standard
_CADDY_NET_BLOCK/_CADDY_NET_SECTION pattern (verified identical text via
scripted diff before touching any of them), plus by hand for:
- homeassistant.sh and koha.sh, which use their own differently-shaped
variables (HA_CADDY_NET_LINES / _CADDY_NET_ENTRY) for the same decision
- paintplus.sh and ai-stack.sh, which do a live `docker network connect`
instead of a compose network block
- watchyourlan.sh, whose Caddy note was worded for local-only setups
sms-inbound.sh got more than a mode swap: its Caddy wiring was hand-rolled
(not routed through configure_caddy_for_service) and had no remote-Caddy
path at all — a remote Caddy box would get a misleading "Caddy isn't
installed here" message instead of a snippet. Added
_sms_write_caddy_snippet(), mirroring the snippet-file pattern
configure_caddy_for_service uses everywhere else, and pointed the firewall
gate at the same three-way mode instead of a two-way dir check.
Verified: bash -n across all of services/*.sh, a scripted check that every
touched file has exactly one _CADDY_MODE resolution and no leftover bare
`[ -d "$DOCKER_DIR/caddy" ]` feeding a caddy_net decision, and spot-checked
docker compose config renders (traccar, mattermost) confirming the ${VAR}
interpolation and multi-service usage sites still resolve correctly.
316 lines
12 KiB
Bash
316 lines
12 KiB
Bash
#!/bin/bash
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# services/drum-rhythm-game.sh — Browser-based drum rhythm game (outis1one/drum-rhythm-game).
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# Part of the modular post-install system (sourced by setup.sh).
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#
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# Can also be run standalone on any machine:
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# sudo bash drum-rhythm-game.sh
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# (Docker must already be installed when run standalone)
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#
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# Serves a single self-contained index.html via nginx. No login — protect
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# with Authelia via Caddy if you want access control.
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# Source: https://github.com/outis1one/drum-rhythm-game
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# ── Standalone bootstrap ──────────────────────────────────────────────────────
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if [[ "${BASH_SOURCE[0]}" == "${0}" ]]; then
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[[ "$(id -u)" == "0" ]] || { echo "Run with sudo: sudo bash $0"; exit 1; }
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_SELF_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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_COMMON="$_SELF_DIR/../lib/common.sh"
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if [[ -f "$_COMMON" ]]; then
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source "$_COMMON"
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else
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log_info() { echo -e "\033[0;34m[INFO]\033[0m $*"; }
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log_success() { echo -e "\033[0;32m[OK]\033[0m $*"; }
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log_warning() { echo -e "\033[1;33m[WARN]\033[0m $*"; }
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log_error() { echo -e "\033[0;31m[ERROR]\033[0m $*" >&2; }
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require_docker() {
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command -v docker &>/dev/null || {
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log_error "Docker not found. Install it first:"
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log_error " curl -fsSL https://get.docker.com | sudo sh"
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return 1
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}
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docker compose version &>/dev/null || {
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log_error "Docker Compose plugin missing:"
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log_error " sudo apt-get install -y docker-compose-plugin"
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return 1
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}
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}
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ensure_docker_dir_ownership() {
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chown -R "$ACTUAL_USER:$ACTUAL_USER" "$@" 2>/dev/null || true
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}
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prompt_text() {
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local _q="$1" _def="$2" _var="$3" _r
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[[ "${UNATTENDED:-false}" == "true" ]] && { eval "$_var='$_def'"; return; }
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read -r -p " $_q " _r
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eval "$_var='${_r:-$_def}'"
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}
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prompt_yn() {
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local _q="$1" _def="$2" _var="$3" _r
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[[ "${UNATTENDED:-false}" == "true" ]] && { eval "$_var='$_def'"; return; }
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read -r -p " $_q " _r
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eval "$_var='${_r:-$_def}'"
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}
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configure_caddy_for_service() {
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local _name="$1" _upstream="$2" _subdomain="$3" _extra="${4:-}"
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local _caddy_dir="$DOCKER_DIR/caddy"
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local _caddyfile="$_caddy_dir/Caddyfile"
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local _display_port="${_upstream##*:}"
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local _mode="none"
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[[ -d "$_caddy_dir" ]] && _mode="local"
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[[ -n "${CADDY_REMOTE_HOST:-}" ]] && [[ "$_mode" != "local" ]] && _mode="remote"
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[[ "$_mode" == "none" ]] && {
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log_info "Access $_name directly on port $_display_port."
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return 0
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}
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echo ""
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local _do_caddy=""
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if [[ "$_mode" == "remote" ]]; then
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log_info "Remote Caddy configured (${CADDY_REMOTE_HOST})."
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log_info "A snippet file will be saved to ~/docker/caddy-snippets/."
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fi
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read -r -p " Configure Caddy reverse proxy for $_name? [y/N]: " _do_caddy
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[[ "${_do_caddy,,}" == "y" ]] || {
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log_info "Skipping — access at: http://localhost:$_display_port"
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return 0
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}
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local _default_domain=""
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if [[ -n "${SITE_DOMAIN:-}" ]] && [[ "$SITE_DOMAIN" != "example.com" ]]; then
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_default_domain="${_subdomain}.${SITE_DOMAIN}"
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log_info "Default: $_default_domain"
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fi
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local _domain=""
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read -r -p " Domain [${_default_domain:-required}]: " _domain
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_domain="${_domain:-$_default_domain}"
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[[ -n "$_domain" ]] || { log_warning "No domain entered — skipping Caddy."; return 0; }
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local _block_upstream="$_upstream"
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if [[ "$_mode" == "remote" ]]; then
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_block_upstream="${CADDY_REMOTE_HOST}:${_display_port}"
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fi
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local _site_block
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_site_block="$(cat << CBLOCK
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# $_name
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${_domain} {
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reverse_proxy ${_block_upstream}
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header {
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Strict-Transport-Security "max-age=31536000; includeSubDomains; preload"
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X-Content-Type-Options "nosniff"
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X-Frame-Options "SAMEORIGIN"
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Referrer-Policy "strict-origin-when-cross-origin"
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}
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log {
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output file /var/log/caddy/${_domain}.log
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format json
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}
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${_extra}
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}
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CBLOCK
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)"
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if [[ "$_mode" == "local" ]]; then
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if [[ -f "$_caddyfile" ]]; then
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local _bk="$_caddy_dir/Caddyfile.backup.$(date +%Y%m%d-%H%M%S)"
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cp "$_caddyfile" "$_bk"
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log_info "Backed up Caddyfile to $(basename "$_bk")"
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else
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touch "$_caddyfile"
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fi
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if grep -q "^${_domain}" "$_caddyfile" 2>/dev/null; then
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log_warning "$_domain already in Caddyfile"
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local _ow=""
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read -r -p " Overwrite? [y/N]: " _ow
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[[ "${_ow,,}" == "y" ]] || { log_info "Keeping existing entry."; return 0; }
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sed -i "/^${_domain}/,/^}/d" "$_caddyfile"
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fi
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printf '%s\n' "$_site_block" >> "$_caddyfile"
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log_success "Added $_domain to Caddyfile"
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docker exec caddy caddy fmt --overwrite /etc/caddy/Caddyfile 2>/dev/null || true
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if docker exec caddy caddy reload --config /etc/caddy/Caddyfile 2>/dev/null; then
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log_success "$_name accessible at: https://$_domain"
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else
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log_warning "Reload failed — check: docker logs caddy"
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log_info "Manual reload: docker exec caddy caddy reload --config /etc/caddy/Caddyfile"
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fi
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else
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local _snippet_dir="$DOCKER_DIR/caddy-snippets"
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local _snippet_file="$_snippet_dir/${_subdomain}.caddy"
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mkdir -p "$_snippet_dir"
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printf '%s\n' "$_site_block" > "$_snippet_file"
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chown "$ACTUAL_USER:$ACTUAL_USER" "$_snippet_file" 2>/dev/null || true
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log_success "Snippet saved: $_snippet_file"
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log_info "Copy to Caddy machine:"
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log_info " scp $_snippet_file caddy-host:~/caddy-snippets/"
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log_info " rsync -av $_snippet_dir/ caddy-host:~/caddy-snippets/ (all at once)"
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fi
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}
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write_readme() {
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local _dir="$1"; shift
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mkdir -p "$_dir"
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cat > "$_dir/README.md"
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}
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fi
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ACTUAL_USER="${ACTUAL_USER:-${SUDO_USER:-$USER}}"
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ACTUAL_HOME="$(getent passwd "$ACTUAL_USER" 2>/dev/null | cut -d: -f6 || echo "${HOME:-/root}")"
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DOCKER_DIR="${DOCKER_DIR:-$ACTUAL_HOME/docker}"
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DRY_RUN="${DRY_RUN:-false}"
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UNATTENDED="${UNATTENDED:-false}"
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SITE_TZ="${SITE_TZ:-$(cat /etc/timezone 2>/dev/null || echo UTC)}"
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SITE_DOMAIN="${SITE_DOMAIN:-example.com}"
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SITE_CADDY_NET="${SITE_CADDY_NET:-caddy_net}"
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CADDY_REMOTE_HOST="${CADDY_REMOTE_HOST:-}"
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register_service() { :; }
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_RUN_STANDALONE=1
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fi
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# ─────────────────────────────────────────────────────────────────────────────
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register_service drum-rhythm-game gaming "Browser-based drum rhythm game (outis1one/drum-rhythm-game)" 8096
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install_drum-rhythm-game() {
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require_docker || return 1
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local DRUM_DIR="$DOCKER_DIR/drum-rhythm-game"
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local REPO_URL="https://github.com/outis1one/drum-rhythm-game.git"
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if [ "$DRY_RUN" = true ]; then
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echo "[DRY-RUN] drum-rhythm-game would:"
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echo " - Clone $REPO_URL to $DRUM_DIR/html"
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echo " - Serve index.html via nginx on port 8096"
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echo " - Offer Authelia SSO protection via Caddy (no built-in auth)"
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return 0
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fi
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mkdir -p "$DRUM_DIR"
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ensure_docker_dir_ownership "$DRUM_DIR"
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cd "$DRUM_DIR" || return 1
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# Clone or update the game source
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if [ -d "$DRUM_DIR/html/.git" ]; then
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log_info "Updating drum-rhythm-game source..."
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git -C "$DRUM_DIR/html" pull --ff-only 2>/dev/null \
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&& log_success "Updated to latest" \
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|| log_warning "Could not pull latest — using existing version"
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else
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log_info "Cloning drum-rhythm-game..."
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git clone --depth 1 "$REPO_URL" "$DRUM_DIR/html" \
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|| { log_error "Clone failed — check network and git access"; return 1; }
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fi
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chown -R "$ACTUAL_USER:$ACTUAL_USER" "$DRUM_DIR/html"
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# Mirrors configure_caddy_for_service's own mode resolution (lib/common.sh):
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# explicit CADDY_MODE from the site config wins, then a local ~/docker/caddy,
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# then the legacy CADDY_REMOTE_HOST var. Only "local" joins caddy_net — a
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# remote Caddy box can't resolve container names on this host's bridge
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# network anyway; it reaches this service via the host's published port.
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local _CADDY_MODE="${CADDY_MODE:-none}"
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[ "$_CADDY_MODE" = "none" ] && [ -d "$DOCKER_DIR/caddy" ] && _CADDY_MODE="local"
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[ "$_CADDY_MODE" = "none" ] && [ -n "${CADDY_REMOTE_HOST:-}" ] && _CADDY_MODE="remote"
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local _CADDY_NET_BLOCK=""
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local _CADDY_NET_SECTION=""
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if [ "$_CADDY_MODE" = "local" ]; then
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_CADDY_NET_BLOCK=" networks:
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- caddy_net
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"
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_CADDY_NET_SECTION="
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networks:
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caddy_net:
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external: true
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name: ${SITE_CADDY_NET:-caddy_net}
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"
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fi
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cat > docker-compose.yml << DRUM_COMPOSE
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name: drum-rhythm-game
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services:
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drum-rhythm-game:
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image: nginx:alpine
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container_name: drum-rhythm-game
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hostname: drum-rhythm-game
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restart: unless-stopped
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volumes:
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- ./html:/usr/share/nginx/html:ro
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ports:
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- "8096:80"
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${_CADDY_NET_BLOCK}${_CADDY_NET_SECTION}
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DRUM_COMPOSE
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cat > .env << DRUM_ENV
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CADDY_NET=${SITE_CADDY_NET}
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DRUM_ENV
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ensure_docker_dir_ownership "$DRUM_DIR"
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log_success "drum-rhythm-game configured at $DRUM_DIR"
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# No built-in auth — offer Authelia SSO protection
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local DRUM_EXTRA_BLOCK=""
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if [ -d "$DOCKER_DIR/authelia" ]; then
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local _use_auth=""
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prompt_yn "Protect drum-rhythm-game with Authelia SSO? (y/n):" "y" _use_auth
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[[ "$_use_auth" =~ ^[Yy]$ ]] && DRUM_EXTRA_BLOCK=" import authelia"
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fi
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configure_caddy_for_service "Drum Rhythm Game" "drum-rhythm-game:80" "drums" "$DRUM_EXTRA_BLOCK"
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write_readme "$DRUM_DIR" << 'MD'
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# Drum Rhythm Game
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Browser-based drum rhythm game — 124 synthesized orchestra pieces across
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18 genres, 120 drum patterns. Supports keyboard and USB drum controllers.
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No server required; all audio synthesized in-browser via Web Audio API.
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Source: https://github.com/outis1one/drum-rhythm-game
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## Access
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- URL: http://localhost:8096
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## Manage
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```bash
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cd ~/docker/drum-rhythm-game
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docker compose up -d # start
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docker compose down # stop
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docker compose logs -f # logs
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```
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## Update game
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```bash
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cd ~/docker/drum-rhythm-game
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git -C html pull
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docker compose restart
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```
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MD
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local START_DRUM=""
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prompt_yn "Start drum-rhythm-game now? (y/n):" "y" START_DRUM
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if [ "$START_DRUM" = "y" ] || [ "$START_DRUM" = "Y" ]; then
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docker compose up -d \
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&& log_success "Drum Rhythm Game started — http://localhost:8096" \
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|| log_warning "Start failed — check: docker compose logs"
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fi
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echo ""
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echo " URL: http://localhost:8096"
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echo " Controls: keyboard or USB drum controller"
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echo " Update: git -C $DRUM_DIR/html pull && docker compose -f $DRUM_DIR/docker-compose.yml restart"
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echo ""
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}
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[[ "${_RUN_STANDALONE:-0}" == 1 ]] && install_drum-rhythm-game
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