Merge pull request #422 from outis1one/claude/wolf-pair-port-conflict-7nz8qg
Claude/wolf pair port conflict 7nz8qg
This commit is contained in:
+71
-16
@@ -976,7 +976,7 @@ UDEV
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<fullname>Texas Instruments TI-99/4A</fullname>
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<path>%ROMPATH%/ti994a</path>
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<extension>.ctg .rpk .bin</extension>
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<command>%INJECT%=%BASENAME%.esprefix /home/retro/Applications/ti99sim-sdl --joystick1=1 %ROM%</command>
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<command>%INJECT%=%BASENAME%.esprefix /bin/bash -c "cd /home/retro/Applications && ./ti99sim-sdl --joystick1=1 '%ROM%'"</command>
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<platform>ti99</platform>
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<theme>ti99</theme>
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</system>
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@@ -1044,9 +1044,33 @@ XMLEOF
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else
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log_info "ti99sim-sdl already present — skipping build."
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fi
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log_info "The one thing this can't do for you: your own TI-99/4A console ROM + GROM dump"
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log_info "(real console firmware, same legal situation as any other BIOS) — ti99sim-sdl's"
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log_info "own README covers exactly where it expects that once you have it."
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# The one thing that can't be automated: the console ROM+GROM dump
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# itself (real copyrighted firmware). Per RetroPie's own
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# configure_ti99sim() — it symlinks this into the emulator's own
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# install dir, then cd's there before launching — ti99sim-sdl looks
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# for it as a plain relative file named TI-994A.ctg in the same
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# directory the binary itself runs from, i.e. emulators/ here (the
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# command line above now cd's into that directory first, matching
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# RetroPie's own pushd + relative-launch pattern exactly).
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local _TI99_BIOS_DST="$GAME_STORAGE_DIR/emulators/TI-994A.ctg"
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if [ ! -f "$_TI99_BIOS_DST" ]; then
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echo ""
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log_info "TI-99/4A needs your own console ROM+GROM dump, named exactly TI-994A.ctg"
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log_info "(case-sensitive), placed at: $_TI99_BIOS_DST"
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if [ "$UNATTENDED" != true ]; then
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local _TI99_BIOS_SRC=""
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read -e -r -p " If you already have that file somewhere, enter its path now to copy it into place (Tab completes, Enter to skip): " -i "$GAME_STORAGE_DIR/" _TI99_BIOS_SRC
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if [ -n "$_TI99_BIOS_SRC" ] && [ -f "$_TI99_BIOS_SRC" ]; then
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cp "$_TI99_BIOS_SRC" "$_TI99_BIOS_DST"
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chown "$ACTUAL_USER:$ACTUAL_USER" "$_TI99_BIOS_DST"
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log_success "Copied to $_TI99_BIOS_DST"
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elif [ -n "$_TI99_BIOS_SRC" ]; then
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log_warning "No file found at that path — skipped. Copy it to $_TI99_BIOS_DST whenever you have it."
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else
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log_info "Skipped — copy it to $_TI99_BIOS_DST whenever you have it."
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fi
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fi
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fi
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log_info "Then just drop .ctg/.rpk/.bin cartridge files into roms/ti994a/"
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fi
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@@ -1850,7 +1874,28 @@ fuse scummvm"
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# own repo (Data/Sys), so fetch it here too instead of requiring that
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# GUI step. Sparse+shallow checkout — the full repo is large, this
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# folder isn't.
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SYS_DIR="$GAME_DIR/retroarch/system/dolphin-emu/Sys"
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#
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# Confirmed live: RetroArch's own docs say this goes under
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# system_directory/dolphin-emu/Sys, and GoW's own shipped
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# retroarch.cfg sets system_directory = "~/bioses" — NOT RetroArch's
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# usual default of ~/.config/retroarch/system. An earlier version of
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# this script assumed the default and wrote to the wrong place
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# (retroarch/system/dolphin-emu/Sys on the host, which the real
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# config never reads). Read the actual configured value instead of
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# assuming, and self-heal by moving a Sys folder that's already
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# sitting in that old wrong location.
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_RA_SYS_CFG=$(grep -i '^system_directory' "$GAME_DIR/retroarch/retroarch.cfg" 2>/dev/null \
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| sed -E 's/^system_directory[[:space:]]*=[[:space:]]*"([^"]*)".*/\1/')
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case "$_RA_SYS_CFG" in
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"~/.config/retroarch/system") SYS_DIR="$GAME_DIR/retroarch/system/dolphin-emu/Sys" ;;
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*) SYS_DIR="$GAME_DIR/bios/dolphin-emu/Sys" ;;
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esac
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OLD_SYS_DIR="$GAME_DIR/retroarch/system/dolphin-emu/Sys"
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if [ "$OLD_SYS_DIR" != "$SYS_DIR" ] && [ -d "$OLD_SYS_DIR" ] && [ ! -d "$SYS_DIR" ]; then
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mkdir -p "$(dirname "$SYS_DIR")"
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mv "$OLD_SYS_DIR" "$SYS_DIR"
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echo "Moved Dolphin's Sys folder to the location RetroArch's own config actually reads: $SYS_DIR"
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fi
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if [ -f "$CORES_DIR/dolphin_libretro.so" ] && [ ! -d "$SYS_DIR" ]; then
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echo "Fetching Dolphin's Sys folder (needed for GameCube/Wii to boot)..."
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SYS_TMP=$(mktemp -d)
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@@ -3538,10 +3583,16 @@ if the binary's already there.
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The one thing this can't do for you: your own TI-99/4A console ROM + GROM
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dump — same legal situation as any other console BIOS, and not something
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any installer can supply. Per RetroPie's own documentation for this exact
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emulator, it expects that combined into a single cartridge file named
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\`TI-994A.ctg\` (case-sensitive). Then just drop \`.ctg\`/\`.rpk\`/\`.bin\`
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cartridge files into \`roms/ti994a/\`.
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any installer can supply. It needs to be named exactly \`TI-994A.ctg\`
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(case-sensitive) and placed at \`emulators/TI-994A.ctg\` — the same
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directory as the \`ti99sim-sdl\` binary itself, confirmed against
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RetroPie's own \`ti99sim.sh\` (it symlinks the console ROM into the
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emulator's install dir, then \`cd\`s there before launching; this repo's
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own ES-DE command line does the same \`cd\`-first-then-relative-launch
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before running \`ti99sim-sdl\`). If you already had the file somewhere
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when the TI-99/4A prompt ran, the installer offered to copy it there for
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you (tab-completing path prompt); otherwise copy it there by hand. Then
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just drop \`.ctg\`/\`.rpk\`/\`.bin\` cartridge files into \`roms/ti994a/\`.
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## MAME: sample packs showing up as games
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MAME sample packs (audio for a handful of older analog-sound games) use the
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@@ -3549,13 +3600,17 @@ exact same \`.zip\`-per-game naming as real ROMs, so if they're sitting in
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\`roms/mame/\` alongside your actual ROM set, ES-DE/RetroArch's MAME core
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lists them as if they were games too — there's no reliable filename-only
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way to tell them apart (a samples zip and a ROM zip for the same game can
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share the identical name). They belong in RetroArch's system directory
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instead, under a MAME-core-specific \`samples/\` subfolder (e.g.
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\`retroarch/system/mame2003-plus/samples/\` for MAME2003-Plus — the exact
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subfolder name depends on which MAME core variant you're using), never in
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\`roms/mame/\` itself. A samples zip's contents are almost entirely \`.wav\`
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files where a real ROM zip's aren't, which is the practical way to tell
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them apart if you're not sure which of your files are which.
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share the identical name). They belong in RetroArch's \`system_directory\`
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instead, under a MAME-core-specific \`samples/\` subfolder — check
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\`retroarch/retroarch.cfg\`'s own \`system_directory\` value before assuming
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a path (confirmed live: on this repo's Wolf setup it's actually \`bios/\`,
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not RetroArch's usual default of \`retroarch/system/\` — the same thing
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that bit Dolphin's \`Sys\` folder earlier), so most likely
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\`bios/mame2003-plus/samples/\` for MAME2003-Plus (the exact subfolder name
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depends on which MAME core variant you're using), never in \`roms/mame/\`
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itself. A samples zip's contents are almost entirely \`.wav\` files where a
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real ROM zip's aren't, which is the practical way to tell them apart if
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you're not sure which of your files are which.
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## Troubleshooting: app exits immediately ("Permission denied")
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If a launcher (Steam, etc.) closes the moment it opens, its Wolf-managed home
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