diff --git a/services/drum-rhythm-game.sh b/services/drum-rhythm-game.sh index 9d467c6..311e26c 100644 --- a/services/drum-rhythm-game.sh +++ b/services/drum-rhythm-game.sh @@ -235,6 +235,119 @@ install_drum-rhythm-game() { || { log_error "Clone failed — check network and git access"; return 1; } fi + # Apply local runtime fixes for the upstream single-page game. The game is + # intentionally static, so we patch index.html after clone/pull instead of + # forking the deployment source. The shim is defensive: it fixes Web Audio + # resume/unlock behavior, guarantees every visible drum pad has an audible + # fallback, and replaces Christmas melody metadata with well-known public + # domain tunes using MIDI pitches. + log_info "Applying drum-rhythm-game Christmas/audio fixes..." + cat > "$DRUM_DIR/html/ubuntu-post-install-fixes.js" <<'DRUM_FIXES_JS' +(() => { + 'use strict'; + + const NOTE_TO_MIDI = { C: 0, D: 2, E: 4, F: 5, G: 7, A: 9, B: 11 }; + const CHRISTMAS_TUNES = { + 'jingle bells': { + title: 'Jingle Bells', bpm: 112, + melody: 'E4 E4 E4 R E4 E4 E4 R E4 G4 C4 D4 E4 R F4 F4 F4 F4 F4 E4 E4 E4 E4 D4 D4 E4 D4 R G4 R E4 E4 E4 R E4 E4 E4 R E4 G4 C4 D4 E4 R F4 F4 F4 F4 F4 E4 E4 E4 G4 G4 F4 D4 C4', + beats: '1 1 2 1 1 1 2 1 1 1 1 1 4 1 1 1 1 1 1 1 0.5 0.5 1 1 1 1 2 1 2 1 1 2 1 1 1 2 1 1 1 1 1 4 1 1 1 1 1 1 1 1 1 1 1 1 4' + }, + 'silent night': { + title: 'Silent Night', bpm: 76, + melody: 'G4 A4 G4 E4 R G4 A4 G4 E4 R D5 D5 B4 R C5 C5 G4 R A4 A4 C5 B4 A4 G4 A4 G4 E4 R A4 A4 C5 B4 A4 G4 A4 G4 E4 R D5 D5 F5 D5 B4 C5 E5 R C5 G4 E4 G4 F4 D4 C4', + beats: '1.5 0.5 1 3 1 1.5 0.5 1 3 1 2 1 3 1 2 1 3 1 2 1 1.5 0.5 1 1.5 0.5 1 3 1 2 1 1.5 0.5 1 1.5 0.5 1 3 1 2 1 1.5 0.5 1 1 1 3 1 1 1 1.5 0.5 1 1 1 3' + }, + 'deck the halls': { + title: 'Deck the Halls', bpm: 128, + melody: 'G4 F4 E4 D4 C4 D4 E4 C4 D4 E4 F4 D4 E4 D4 C4 B3 C4 R D4 E4 F4 D4 E4 F4 G4 D4 E4 F4 G4 A4 B4 C5 B4 A4 G4 F4 E4 D4 C4', + beats: '1 0.5 0.5 1 1 1 1 1 0.5 0.5 1 1 0.5 0.5 1 1 2 1 1 0.5 0.5 1 0.5 0.5 1 1 0.5 0.5 1 1 1 1 0.5 0.5 1 1 1 1 2' + }, + 'we wish you a merry christmas': { + title: 'We Wish You a Merry Christmas', bpm: 120, + melody: 'D4 G4 G4 A4 G4 F#4 E4 E4 E4 A4 A4 B4 A4 G4 F#4 D4 D4 B4 B4 C5 B4 A4 G4 E4 D4 D4 E4 A4 F#4 G4', + beats: '1 1 0.5 0.5 0.5 0.5 1 1 1 1 0.5 0.5 0.5 0.5 1 1 1 1 0.5 0.5 0.5 0.5 1 1 0.5 0.5 1 1 1 2' + }, + 'joy to the world': { + title: 'Joy to the World', bpm: 112, + melody: 'C5 B4 A4 G4 F4 E4 D4 C4 G4 A4 A4 B4 B4 C5 C5 C5 C5 B4 A4 G4 G4 F4 E4 C5 C5 B4 A4 G4 G4 F4 E4 E4 E4 E4 E4 F4 G4 F4 E4 D4 D4 D4 D4 E4 F4 E4 D4 C4', + beats: '2 1.5 0.5 2 2 2 2 4 1.5 0.5 1.5 0.5 1.5 0.5 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4' + } + }; + + const toMidi = (note) => { + if (!note || note === 'R') return null; + const match = /^([A-G])([#b]?)(-?\d+)$/.exec(note); + if (!match) return null; + const accidental = match[2] === '#' ? 1 : match[2] === 'b' ? -1 : 0; + return 12 * (Number(match[3]) + 1) + NOTE_TO_MIDI[match[1]] + accidental; + }; + const freq = (midi) => 440 * (2 ** ((midi - 69) / 12)); + const tuneNotes = (tune) => tune.melody.split(/\s+/).map((note, idx) => ({ note, midi: toMidi(note), frequency: toMidi(note) == null ? 0 : freq(toMidi(note)), beat: Number(tune.beats.split(/\s+/)[idx] || 1) })); + + const findAudioContext = () => { + const AudioCtor = window.AudioContext || window.webkitAudioContext; + return AudioCtor ? Object.values(window).find((value) => value instanceof AudioCtor) : null; + }; + const unlock = () => { + const AudioCtor = window.AudioContext || window.webkitAudioContext; + window.__drumRhythmAudioContext = window.__drumRhythmAudioContext || (AudioCtor ? new AudioCtor() : null); + [window.__drumRhythmAudioContext, findAudioContext()].filter(Boolean).forEach((ctx) => ctx.state === 'suspended' && ctx.resume()); + }; + ['pointerdown', 'keydown', 'gamepadconnected', 'touchstart', 'click'].forEach((eventName) => window.addEventListener(eventName, unlock, { passive: true })); + + const padSound = (index = 0) => { + unlock(); + const ctx = window.__drumRhythmAudioContext; + if (!ctx) return; + const now = ctx.currentTime; + const osc = ctx.createOscillator(); + const gain = ctx.createGain(); + osc.type = ['sine', 'triangle', 'square', 'sawtooth'][index % 4]; + osc.frequency.setValueAtTime([110, 146.83, 196, 246.94, 329.63, 392][index % 6], now); + gain.gain.setValueAtTime(0.24, now); + gain.gain.exponentialRampToValueAtTime(0.001, now + 0.13); + osc.connect(gain).connect(ctx.destination); + osc.start(now); + osc.stop(now + 0.14); + }; + window.ubuntuPostInstallDrumPadSound = padSound; + + document.addEventListener('pointerdown', (event) => { + const pad = event.target.closest('[data-pad], .pad, .drum-pad, button'); + if (!pad || /play|start|stop|pause|song/i.test(pad.textContent || '')) return; + padSound([...document.querySelectorAll('[data-pad], .pad, .drum-pad, button')].indexOf(pad)); + }, true); + + const normalize = (name) => String(name || '').toLowerCase().replace(/[^a-z0-9]+/g, ' ').trim(); + const patchSongs = () => { + for (const root of [window, ...Object.values(window).filter((value) => value && typeof value === 'object')]) { + for (const key of Object.keys(root)) { + const list = root[key]; + if (!Array.isArray(list)) continue; + for (const song of list) { + const title = normalize(song && (song.title || song.name)); + const tuneKey = Object.keys(CHRISTMAS_TUNES).find((candidate) => title.includes(candidate)); + if (!tuneKey) continue; + const tune = CHRISTMAS_TUNES[tuneKey]; + song.title = song.title || tune.title; + song.name = song.name || tune.title; + song.bpm = tune.bpm; + song.notes = tuneNotes(tune); + song.melody = tune.melody; + song.beats = tune.beats; + } + } + } + }; + window.addEventListener('load', () => { unlock(); patchSongs(); setTimeout(patchSongs, 250); }); + setInterval(patchSongs, 2000); +})(); +DRUM_FIXES_JS + if [ -f "$DRUM_DIR/html/index.html" ] && ! grep -q "ubuntu-post-install-fixes.js" "$DRUM_DIR/html/index.html"; then + sed -i 's## \n#' "$DRUM_DIR/html/index.html" + fi + chown -R "$ACTUAL_USER:$ACTUAL_USER" "$DRUM_DIR/html" # Mirrors configure_caddy_for_service's own mode resolution (lib/common.sh):