wolf: mount ROMs/saves/BIOS/retro-home/retroarch into the Steam container
Lets a manually-downloaded ES-DE or RetroArch AppImage, added via ./manage.sh steam-add-nonsteam-game, see the same library, cores, and ES-DE settings/custom systems (TI-99, Wii U) the esde/retroarch containers already have, instead of starting from an empty config. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015Z4nqULUEipWNgBsPoSuAb
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@@ -2166,7 +2166,26 @@ CATALOG = {
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# (see below) — without it, an emulator AppImage (Cemu, etc.)
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# added as a non-Steam game (./manage.sh steam-add-nonsteam-game)
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# has no file to actually point Exe at from inside this container.
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f'{games}/emulators:/home/retro/Applications:rw'],
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f'{games}/emulators:/home/retro/Applications:rw',
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# Same roms/saves/bios/retro-home/retroarch mounts as esde/
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# retroarch below — without these, a standalone ES-DE or
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# RetroArch AppImage added here as a non-Steam game (same
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# mechanism as Cemu above) would see none of the ROMs, cores,
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# save states, BIOS files, or ES-DE's own settings/custom
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# systems (TI-99, Wii U AntiMicroX command) that the esde/
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# retroarch containers already have — it'd start from a
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# completely empty config instead of reusing what's already
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# set up. Every path here is the exact same host directory
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# those two containers mount, just also visible from Steam.
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f'{games}/roms:/ROMs:rw',
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f'{games}/saves:/mnt/games/saves:rw',
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f'{games}/media:/media:rw',
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f'{games}/bios:/home/retro/bioses:rw',
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f'{games}/retro-home:/home/retro/.config:rw',
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f'{games}/retro-home-data:/home/retro/.local/share:rw',
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f'{games}/retroarch:/home/retro/.config/retroarch:rw',
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f'{games}/esde-custom-systems:/home/retro/ES-DE/custom_systems:rw',
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f'{games}/esde-settings:/home/retro/ES-DE/settings:rw'],
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env=['PROTON_LOG=1', 'RUN_SWAY=true',
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'GOW_REQUIRED_DEVICES=/dev/input/* /dev/dri/* /dev/nvidia*'],
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cap_add=['SYS_ADMIN', 'SYS_NICE', 'SYS_PTRACE', 'NET_RAW', 'MKNOD', 'NET_ADMIN'],
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