fix(wolf): persist game storage path and update mounts on re-run

- Write GAME_STORAGE_DIR to ~/docker/wolf/.env so the chosen path is
  visible and editable after setup
- Fix inline Python injection to UPDATE existing Steam/ES-DE mounts in
  config.toml instead of silently skipping when entries already exist
  (previously re-running setup with a new path had no effect)
- Add update-storage subcommand to manage.sh so the path can be changed
  post-install without a full re-run: ./manage.sh update-storage /new/path
- Same fix applied to add-apps in manage.sh
- chown game storage dir to ACTUAL_USER after creating subdirectories

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8ckUJQtj1pH8jtAddBDZs
This commit is contained in:
Claude
2026-06-20 02:46:43 +00:00
parent ed018e289b
commit 7974bf11ef
+107 -15
View File
@@ -585,6 +585,7 @@ UDEV
# Create the storage sub-directories
mkdir -p "$GAME_STORAGE_DIR/roms" "$GAME_STORAGE_DIR/steam" \
"$GAME_STORAGE_DIR/saves" "$GAME_STORAGE_DIR/media"
chown -R "$ACTUAL_USER:$ACTUAL_USER" "$GAME_STORAGE_DIR" 2>/dev/null || true
log_success "Storage layout: $GAME_STORAGE_DIR/{roms,steam,saves,media}"
# ── docker-compose.yml ────────────────────────────────────────────────────
@@ -658,6 +659,15 @@ volumes:
EOF
log_success "docker-compose.yml created"
# Save the game storage path so it's visible and editable later
cat > .env << EOF
# Wolf game/ROM storage root — edit this and run ./manage.sh update-storage to apply
GAME_STORAGE_DIR=${GAME_STORAGE_DIR}
EOF
chmod 600 .env
chown "$ACTUAL_USER:$ACTUAL_USER" .env
log_success ".env written with GAME_STORAGE_DIR=${GAME_STORAGE_DIR}"
# ── Firewall ──────────────────────────────────────────────────────────────
if command -v ufw &>/dev/null; then
log_info "Opening Moonlight ports in UFW..."
@@ -682,18 +692,40 @@ case "$1" in
docker compose pull
docker compose up -d
;;
add-apps)
add-apps|update-storage)
WOLF_CFG=/etc/wolf/cfg/config.toml
GAME_DIR="${2}"
# update-storage: read path from .env if not given on command line
if [ "$1" = "update-storage" ] && [ -z "$GAME_DIR" ]; then
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
ENV_FILE="$SCRIPT_DIR/.env"
if [ -f "$ENV_FILE" ]; then
GAME_DIR=$(grep '^GAME_STORAGE_DIR=' "$ENV_FILE" | cut -d= -f2-)
fi
fi
if [ -z "$GAME_DIR" ]; then
echo "Usage: ./manage.sh add-apps /path/to/game/storage"
echo " e.g. ./manage.sh add-apps /home/user/drives/games"
echo "Usage: ./manage.sh add-apps <path>"
echo " ./manage.sh update-storage [<new-path>]"
echo ""
echo " <path> root of game storage, e.g. /home/user/drives/games"
echo " update-storage with no path reads GAME_STORAGE_DIR from .env"
exit 1
fi
if [ ! -f "$WOLF_CFG" ]; then
echo "Wolf config not found at $WOLF_CFG — is Wolf running?"
exit 1
fi
# Persist new path in .env when update-storage is called with explicit path
if [ "$1" = "update-storage" ] && [ -n "${2:-}" ]; then
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
sed -i "s|^GAME_STORAGE_DIR=.*|GAME_STORAGE_DIR=${GAME_DIR}|" "$SCRIPT_DIR/.env" 2>/dev/null \
|| echo "GAME_STORAGE_DIR=${GAME_DIR}" >> "$SCRIPT_DIR/.env"
echo "Updated .env: GAME_STORAGE_DIR=${GAME_DIR}"
fi
python3 - "$GAME_DIR" "$WOLF_CFG" << 'PYEOF'
import sys
@@ -713,6 +745,30 @@ for i, line in enumerate(lines):
if first_start is None:
print('ERROR: no [[profiles]] section found'); sys.exit(1)
def update_mounts(lines, app_name, new_mounts_line):
for i, line in enumerate(lines):
if f"name = '{app_name}'" in line:
# scan forward for the mounts line within this app block
for j in range(i - 10, i + 10):
if 0 <= j < len(lines) and lines[j].strip().startswith('mounts ='):
lines[j] = new_mounts_line
return True
return False
first_block = lines[first_start:insert_at]
has_steam = any("name = 'WolfSteam'" in l for l in first_block)
has_esde = any("name = 'WolfES-DE'" in l for l in first_block)
updated = []
if has_steam:
new_line = f" mounts = [ '{games}/steam:/home/retro/.steam:rw' ]\n"
if update_mounts(lines, 'WolfSteam', new_line):
updated.append('Steam mounts updated')
if has_esde:
new_line = f" mounts = [ '{games}/roms:/ROMs:rw', '{games}/saves:/home/retro/.config/retroarch/saves:rw', '{games}/media:/media:rw' ]\n"
if update_mounts(lines, 'WolfES-DE', new_line):
updated.append('ES-DE mounts updated')
first_block = lines[first_start:insert_at]
has_steam = any("name = 'WolfSteam'" in l for l in first_block)
has_esde = any("name = 'WolfES-DE'" in l for l in first_block)
@@ -779,8 +835,12 @@ if to_insert:
f.writelines(new_lines)
added = [n for n, exists in [('Steam', has_steam), ('EmulationStation', has_esde)] if not exists]
print(f"Added to default profile: {', '.join(added)}")
elif updated:
with open(cfg, 'w') as f:
f.writelines(lines)
print('; '.join(updated))
else:
print('Both apps already in default profile')
print('Both apps already in profile (paths unchanged)')
PYEOF
docker compose restart wolf
echo "Wolf restarted. Steam and EmulationStation should now appear in Moonlight."
@@ -819,15 +879,17 @@ PYEOF
;;
*)
echo "Wolf Cloud Gaming"
echo " ./manage.sh start - Start Wolf"
echo " ./manage.sh stop - Stop Wolf"
echo " ./manage.sh restart - Restart Wolf"
echo " ./manage.sh logs - Follow Wolf logs"
echo " ./manage.sh status - Show Wolf + app containers"
echo " ./manage.sh pin - Show recent Moonlight pairing PIN link"
echo " ./manage.sh update - Pull latest Wolf image and restart"
echo " ./manage.sh add-apps <path> - Add Steam + ES-DE to Wolf config"
echo " ./manage.sh backup - How to set up backups (sudo ./setup.sh backup)"
echo " ./manage.sh start - Start Wolf"
echo " ./manage.sh stop - Stop Wolf"
echo " ./manage.sh restart - Restart Wolf"
echo " ./manage.sh logs - Follow Wolf logs"
echo " ./manage.sh status - Show Wolf + app containers"
echo " ./manage.sh pin - Show recent Moonlight pairing PIN link"
echo " ./manage.sh update - Pull latest Wolf image and restart"
echo " ./manage.sh add-apps <path> - Add Steam + ES-DE to Wolf config"
echo " ./manage.sh update-storage [<new-path>] - Update game storage path in Wolf config"
echo " (reads .env if no path given)"
echo " ./manage.sh backup - How to set up backups"
;;
esac
MEOF
@@ -850,7 +912,7 @@ MEOF
if [ -f "$WOLF_CFG" ]; then
log_info "Adding Steam and EmulationStation to Wolf config..."
python3 - "$GAME_STORAGE_DIR" "$WOLF_CFG" << 'PYEOF'
import sys
import sys, re
games = sys.argv[1].rstrip('/')
cfg = sys.argv[2]
@@ -875,6 +937,32 @@ first_block = lines[first_start:insert_at]
has_steam = any("name = 'WolfSteam'" in l for l in first_block)
has_esde = any("name = 'WolfES-DE'" in l for l in first_block)
# If an app already exists, update its mounts line in place rather than skip.
def update_mounts(lines, app_name, new_mounts_line):
in_app = False
for i, line in enumerate(lines):
if f"name = '{app_name}'" in line:
in_app = True
if in_app and line.strip().startswith('mounts ='):
lines[i] = new_mounts_line
return True
return False
updated = []
if has_steam:
new_line = f" mounts = [ '{games}/steam:/home/retro/.steam:rw' ]\n"
if update_mounts(lines, 'WolfSteam', new_line):
updated.append('Steam mounts updated')
if has_esde:
new_line = f" mounts = [ '{games}/roms:/ROMs:rw', '{games}/saves:/home/retro/.config/retroarch/saves:rw', '{games}/media:/media:rw' ]\n"
if update_mounts(lines, 'WolfES-DE', new_line):
updated.append('ES-DE mounts updated')
# Re-derive first_block after in-place updates
first_block = lines[first_start:insert_at]
has_steam = any("name = 'WolfSteam'" in l for l in first_block)
has_esde = any("name = 'WolfES-DE'" in l for l in first_block)
to_insert = []
if not has_steam:
to_insert += [
@@ -937,8 +1025,12 @@ if to_insert:
f.writelines(new_lines)
added = [n for n, exists in [('Steam', has_steam), ('EmulationStation', has_esde)] if not exists]
print(f"[INFO] Added to default profile: {', '.join(added)}")
elif updated:
with open(cfg, 'w') as f:
f.writelines(lines)
print(f"[INFO] {'; '.join(updated)}")
else:
print('[INFO] Steam and EmulationStation already in default profile')
print('[INFO] Steam and EmulationStation already in default profile (paths unchanged)')
PYEOF
docker compose restart wolf
log_success "Wolf restarted with updated config"