wolf: add Cemu TV-audio-stuck diagnostic block to the generated README
Copyable follow-up for the existing Cubeb/PulseAudio hang note: checks whether a full Wolf restart has actually happened, whether PulseAudio inside the Desktop container has any sinks at all, and pulls Cemu's own log.txt plus its current <Audio> settings.xml block — narrows "stuck on Disabled" down to a container-level audio problem vs. Cemu's own device-switch path before guessing at a fix. Verified the heredoc escaping by rendering the write_readme block through a real bash heredoc and confirming $WOLF_DIR interpolates while every other $ stays literal in the output. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VLX1yYKJExGSXmgUhxKQG6
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@@ -5065,6 +5065,33 @@ time Cemu launches from ES-DE too.
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repo, not just reconnecting) reliably cleared it in testing, giving a
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fresh PulseAudio session to work with. Reconnect to a fresh Desktop
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session afterward and try again.
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**If the TV device stays stuck on "Disabled" and won't take a real
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device at all** (not just a one-time hang), this narrows down whether
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it's PulseAudio itself with nothing to offer inside the container, or
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Cemu choking on a device it can actually see:
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\`\`\`bash
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# Has this been a full Wolf restart, not just a reconnect, since it broke?
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sudo ./setup.sh wolf
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# Does PulseAudio inside the Desktop container see any output devices at all?
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CONTAINER=\$(docker ps --format '{{.Names}}' | grep -i WolfDesktop | head -1)
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docker exec "\$CONTAINER" pactl list short sinks
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docker exec "\$CONTAINER" pactl info | grep -i "default sink"
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# Cemu's own log — it logs audio device init/errors directly
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GAME_DIR=\$(grep '^GAME_STORAGE_DIR=' $WOLF_DIR/.env | cut -d= -f2-)
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find "\$GAME_DIR/retro-home/Cemu" -iname "log.txt" -exec cat {} \\;
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# What settings.xml currently has for Audio (even while stuck "disabled")
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cat "\$GAME_DIR/retro-home/Cemu/settings.xml" 2>/dev/null | grep -A5 -i "<Audio"
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\`\`\`
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An empty \`pactl list short sinks\` means there's no real fix on Cemu's
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side to chase — the container itself has no audio sink for anything to
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attach to. A populated sink list with Cemu still stuck points at Cemu's
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own device-switch path instead, and \`log.txt\` / the \`<Audio>\` block
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above are what to paste back for that to get root-caused rather than
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guessed at.
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6. **Adding a second controller and the first one ends up driving both
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characters?** That's not a Cemu-specific bug — see
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"Multiple controllers" above (\`./manage.sh controllers\`).
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