paintplus: vendor the app source and rename from EditmaskwithAI
Bring the full EditmaskwithAI application into the repo under paintplus/ (429 files) so the service is self-contained — the installer copies the vendored source to ~/docker/paintplus/src instead of cloning at runtime. Rename to PaintPlus (service + branding; app logic untouched): - services/editmaskwithai.sh -> services/paintplus.sh (register_service paintplus, install_paintplus, ~/docker/paintplus, Caddy paintplus:8000, Authelia option preserved) - container names -> paintplus across docker-compose*.yml; dev network -> paintplus-network - browser <title> -> "PaintPlus - AI Image Editor"; README heading -> PaintPlus with upstream provenance note - README utilities table: editmaskwithai -> paintplus Backend/frontend code (help strings referencing the old container name, the ai_photo_edit.db filename) is intentionally left as-is to avoid touching application logic. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Nb2vJ8W7bHKx1JXVvpCraH
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import app from './../../app.js';
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import config from './../../config.js';
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import Dialog_class from './../../libs/popup.js';
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import Base_layers_class from './../../core/base-layers.js';
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import ImageFilters from './../../libs/imagefilters.js';
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import alertify from './../../../../node_modules/alertifyjs/build/alertify.min.js';
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class Effects_solarize_class {
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constructor() {
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this.POP = new Dialog_class();
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this.Base_layers = new Base_layers_class();
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}
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solarize() {
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if (config.layer.type != 'image') {
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alertify.error('This layer must contain an image. Please convert it to raster to apply this tool.');
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return;
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}
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//get canvas from layer
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var canvas = this.Base_layers.convert_layer_to_canvas(null, true);
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var ctx = canvas.getContext("2d");
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//change data
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var img = ctx.getImageData(0, 0, canvas.width, canvas.height);
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var data = this.change(img);
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ctx.putImageData(data, 0, 0);
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//save
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return app.State.do_action(
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new app.Actions.Update_layer_image_action(canvas)
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);
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}
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change(data) {
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var filtered = ImageFilters.Solarize(data);
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return filtered;
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}
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demo(canvas_id, canvas_thumb){
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var canvas = document.getElementById(canvas_id);
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var ctx = canvas.getContext("2d");
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ctx.drawImage(canvas_thumb, 0, 0);
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//now update
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var img = ctx.getImageData(0, 0, canvas_thumb.width, canvas_thumb.height);
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var data = this.change(img);
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ctx.putImageData(data, 0, 0);
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}
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}
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export default Effects_solarize_class;
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