From 078b9c45861700c520ee7697040182834e468164 Mon Sep 17 00:00:00 2001 From: Claude Date: Thu, 2 Apr 2026 17:07:56 +0000 Subject: [PATCH] Make play-from marker draggable left and right in editor timeline Previously clicking the header set the marker but you couldn't drag it. Now click-and-drag in the header moves the marker freely in both directions. Auto-scrolls when dragging near canvas edges so you can drag the marker past the visible area back toward the beginning. https://claude.ai/code/session_01TLvDyKzUQekd9hzFuEJ5YX --- index.html | 23 ++++++++++++++++++++++- 1 file changed, 22 insertions(+), 1 deletion(-) diff --git a/index.html b/index.html index 5cc5793..95f91db 100644 --- a/index.html +++ b/index.html @@ -4916,6 +4916,7 @@ var edPlayhead=-1,edPlayheadStart=0,edPlayheadRAF=0,edPlayheadOffset=0; // previ var edShowLabels=false; // toggle note labels on canvas var edShowPitch=false; // toggle pitch names on notes var edPlayFromMarker=-1; // click-to-play marker position in seconds +var edDraggingMarker=false; // true when dragging the play-from marker var ED_LANE_H=50,ED_KICK_H=40,ED_HEAD=32,ED_NOTE_W=14,ED_NOTE_H=16,ED_MIN_DUR=0.05; var ED_COLORS=["#e53e3e","#d69e2e","#3182ce","#38a169","#805ad5"]; var ED_NAMES=["Red","Yellow","Blue","Green","Kick"]; @@ -5413,14 +5414,16 @@ function edMouseDown(e){ var cv=getEdCanvas(),rect=cv.getBoundingClientRect(); var mx=e.clientX-rect.left,my=e.clientY-rect.top; - // Click on header/timeline area = set play-from marker + // Click on header/timeline area = set play-from marker and start dragging it if(my0){edScrollX=Math.max(0,edScrollX-10);} + if(mx>cv2.width-30){edScrollX+=10;} + edDraw(); + return; + } + // Range selecting if(edSelecting&&edSelRange){ edSelRange.end=edXToTime(mx); @@ -5529,6 +5545,11 @@ function edMouseMove(e){ cv.style.cursor=(hit2>=0&&edIsOnRightEdge(mx,hit2))?"ew-resize":(hit2>=0?"grab":"crosshair"); } function edMouseUp(){ + if(edDraggingMarker){ + edDraggingMarker=false; + edDraw(); + return; + } if(edSelecting){ edSelecting=false; // If range is too small, clear it